Hear me out.
Exorsism glyph currently gives 20% more damage on a 15second long cooldown. Change this and make it act as a counterspell or add another glyph to the same spell,
for holy paladins it finally means we can do anything but defensive and hide all the time.
For prot paladins gives some more cc, might not be needed but damage isnt that great to begin with.
For retri paladin it finally means that we can stop healers from spamming while we cant do a thing about it for atleast 40seconds if you got hammer talented. And we can maybe stop mages from chain sheeping us for 15seconds and kite us for 10seconds and then do it again.
find me a retri paladin in 3v3 bracket in the top 10, no make that top 20.
Edit:
this makes a huge change for ret paladins in pvp. save the instant exorsism for big healing spells or use it instantly for damage. Usually ret paladins have 5-7seconds to land a kill on a healer. the second before stun and the second after. after that if a healer goes down the healer suck or laggs badly, is that what ret paladins have become in arena?