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  1. #1801
    Yes, you're better off staying on the target and keeping your rotation going, most fights don't even allow for you to run out and in all the time.

  2. #1802
    FC and Ravage on cooldown where possible, it's free, hits harder than Shred, usually provides 2cps and almost always guarantees an extra FB weave pre-60%

  3. #1803
    i also think its worth, ravage does hit more than a shred and to run out and charge back in you only miss a few auto attacks but for that you get 1 aditional ravage. If you can run out, lets say 3 sec befor tigers fury is off cooldown would probable be the best since you get back a soon as you have to refresh rake and with an aditional ravage you will probbale have 4 cp you can spend for something.

    But its true you have to get used to runing in and out, i myselfe havent mastered that yet and it confuses me a bit sometimes.

  4. #1804
    I can't think of any fights in DS that would allow for it.

    There are obvious times when it's possible such as switching to a blob you can FL or on the claws on zon'ozz or on the ads in hagara and blackthorn but other then that its just not viable when dps'ing the boss.

  5. #1805
    well basicly as i see it, you can run out and charg back in any fight that doesnt require of you to be all the time at a specific spot to do something. I was doing it in heroic morchock, me and the tank were soaking the dmg but when he wasnt doing the stomp and my tigers fury was of cd i could run out, charge, ravage, tigers fury and ravage again.

  6. #1806
    Quote Originally Posted by gardner View Post
    well basicly as i see it, you can run out and charg back in any fight that doesnt require of you to be all the time at a specific spot to do something. I was doing it in heroic morchock, me and the tank were soaking the dmg but when he wasnt doing the stomp and my tigers fury was of cd i could run out, charge, ravage, tigers fury and ravage again.
    It can be done but it's not viable (as stated earlier) because it causes dps loss.


    Quote Originally Posted by 25165453757
    I am excite

  7. #1807
    I'm having a hard time doing good dps as kitty on warmaster blackhorn. Every place I read says to keep rake and rip rolling on 3 targets, and they also say to use rake at 5cp only. I can't seem to make that happen. Do I just mangle one add, then rake, then rip whatever combo points I have and move on? A little help would be greatly appreciated

    If this helps, I am hit/exp capped for the adds, then going mastery > crit > haste.

  8. #1808
    Quote Originally Posted by Oak-qt View Post
    I can't think of any fights in DS that would allow for it.

    There are obvious times when it's possible such as switching to a blob you can FL or on the claws on zon'ozz or on the ads in hagara and blackthorn but other then that its just not viable when dps'ing the boss.
    Actually, FC is easily used on Morchon and Hargara. In Morchon (?sp) you are drawn in and then forced to run behind the spikes that pop up to get away from the blood, when the spikes go down, it is a perfectly good opportunity to FC and Ravage. On Hargara, you have to leave her in the center of the platform to deal with the lightening and the ice spikes. Once finished you get back into combat with her a lot faster with FC and Ravage that just simply running back in. If your tanks are decent they are already back in both cases and have the aggro to allow this to be done. Most of the other fights in DS DO make it near impossible to do this on something like a regular basis unless you are really good and keeping your rotation through out the fight.

  9. #1809
    Moderator Mihir's Avatar
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    Agreed. FC can be effectively used on all DS fights except Ultraxion..

    Morchock: Charge back in after black blood phase, and a couple of times in between the black blood phases as welll
    Zon'ozz: get to adds quickly and then back to boss quickly.
    Yor'sahj: Oozes, and can be used during any non-red phases as well
    Hagara: great for getting to her after lightning/frost phases end, also can be used to get to crystals in frost phase
    Ultraxion: cannot be used
    Blackhorn: Charge to sappers, and also to get back on the adds after they charge.
    Spine: Charge the amalg or a blood right before the amalg blows up to get a free ravage on the tendon. Can also be used 2x on each amalg if used on cooldown.
    Madness: Great for getting on the Parasites quickly, or to get to the adds in the last phase. You're not using it on cooldown here, but you ARE using it on some critical parts of the fight where burst damage is most important.

  10. #1810
    These are all obvious points to use feral charge and all times which i expect every cat would do it, what i think the question was and what i was at least saying is its not viable to do it at any other point. for example when the orb is bouncing on zon'ozz you can run out and charge back in or on yor'rsarge you can because you either need to be spread or stacked and leaves no time for leaping (other then running to blobs etc)

    But I agree with Mihir and all those times to use it, but that should be common sense. (when far away from your target leap?)

  11. #1811
    yes you made your point very clear.

    Quote Originally Posted by Oak-qt View Post
    The only time you should be using feral charge is on warmaster melee ads after a charge.
    Quote Originally Posted by Oak-qt View Post
    Yes, you're better off staying on the target and keeping your rotation going, most fights don't even allow for you to run out and in all the time.
    Quote Originally Posted by Oak-qt View Post
    I can't think of any fights in DS that would allow for it.

  12. #1812
    Yes thats what i meant Oak-qt, there are those moments where you have to charge or you would just miss out on dps. But yeah its those other moments where you can run out and charge back in. Basicly that is every time tigers fury comes of cd and you have the oportunity to run out because the fights doesnt requiere you to be somwhere or do something in that moment.
    Last edited by gardner; 2012-02-14 at 01:07 PM.

  13. #1813
    Im strugling with deciding to go more Mastery OR Haste. My dps is fine but i feel i can Push it at bit more.

    btw. i know my neck is crap will buy valor one tomorrow

    corrently progressing on yor sahj HC

    Here is a link for my armory and worldoflogs

    http://eu.battle.net/wow/en/characte...ipnir/advanced

    HC - http://www.worldoflogs.com/reports/rt-csdsylpjs4m18y3q/

    Normal - http://www.worldoflogs.com/reports/rt-csdsylpjs4m18y3q/

  14. #1814
    Moderator Mihir's Avatar
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    I would suggest to try a haste build, it allows for a smoother rotation, especially when you targetswap a lot on targets that wont see the full benefit of your bleeds (oozes), and also for swiping the black phase adds.

    You can safely drop a bit of hit and expertise, you are over the cap on both and those hit/exp points past the cap give zero dps.

    If you change your reforging like this:

    Relic: Exp -> Hit
    Neck: Exp -> Haste
    Shoulders: Mastery -> Hit
    Back: Mastery -> Haste
    Chest: Crit -> Haste
    Hands: Exp -> Haste
    Feet: Exp -> Mastery

    Your secondary stats will change as follows:

    Hit: 960 (was 970, 9 past the cap)
    Exp: 755 (was 816, 35 past the cap)
    Haste: 1915 (was 1389)
    Mastery: 1111 (was 1705)
    Crit: 620 (was 481)

    Also try to replace your Starcatcher Compass with a Vial of Shadows if possible, even the LFR version of Vial is already better.

  15. #1815
    Quote Originally Posted by Mushroomkin View Post
    Im strugling with deciding to go more Mastery OR Haste. My dps is fine but i feel i can Push it at bit more.

    btw. i know my neck is crap will buy valor one tomorrow

    corrently progressing on yor sahj HC

    Here is a link for my armory and worldoflogs

    http://eu.battle.net/wow/en/characte...ipnir/advanced

    HC - http://www.worldoflogs.com/reports/rt-csdsylpjs4m18y3q/

    Normal - http://www.worldoflogs.com/reports/rt-csdsylpjs4m18y3q/
    Yeah go for haste and save your berserk for aoe on the ads phase, I find i can finish in the top 5 dps if I do this (we have 4 leg staff mages and a daggers rogue that always beat me)

  16. #1816
    thanks for the reply! will try its out. thoug it leads me to a questing would it be worth using [Kiroptyric Sigil] with Bersek on black phase adds ? coz i havent been lucky on getting vial of shadows ?

    /Sleipnir

  17. #1817
    Moderator Mihir's Avatar
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    Yep, that would probably be quite nice.

  18. #1818
    Grunt
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    Hi there felllow kitties!

    I switched from my priest to my druid a week ago and I would like to get your opinion on my feral cat. It used to be my alt character.

    Here is the link:
    http://eu.battle.net/wow/en/characte...Lufia/advanced

    I ran it to through simcraft and it says haste > mastery > crit > hit=exp.
    We are progressing on Yorsahj HC so I'm capping hit and exp and try to keep haste and mastery while reforging out of crit. I also take 2-3 Void Bolt stacks so the MT has less stacks and is more healable.

    Here is a log from last night if you wish to evaluate that also:
    http://www.worldoflogs.com/reports/b4ozayih3owbwhs8/

    I've tanked Morchok though :P.

    Greetz

  19. #1819
    A question i have wrath of unchaining 403 (Spine normal), Kiroptyric Sigil 397 (VP trinket) and Starcathers compass 397. i know i should use wrath of unchaning but which of the other two should i use for feral cat, and im mastery reforged cuz im tanking 4 bosses and dps 4 bosses

  20. #1820
    Well i feel i can do more dps so i was wondering if you could check if i do anything wrong etc.
    I currently reforge to hit/exp (yeah im 8 over cap) and then mastery, but i see alot of ferals going for haste instead of mastery.

    eu .battle .net/wow/en/character/kilrogg/Ythel/advanced
    Logs: worldoflogs .com/guilds/149610/

    pro 13.37 mastery btw Mihir
    Last edited by Ythel; 2012-02-20 at 05:55 PM.

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