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  1. #181
    Stood in the Fire andy_mitchelluk's Avatar
    Join Date
    Jun 2009
    Location
    Bedford, UK
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    467

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Tombstone
    And you said my post was stupid. Rofl
    See it's just that type of response that is dragging this game down.
    Why don't people help each other anymore?
    Is flaming all that people know how to do?

    And to answer the question, at the moment we still do but as of Cataclysm we will have to pick up new spells at varying levels but we won't have to visit the trainer every 4-6 levels to get say rank 2.

    Spell Ranks will be gone as it will be level scaled, but new abilities will still be found at trainers along the way.

  2. #182

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Waterisbest
    Hp =/= Difficulty. That's the thing most people whined about in this expac.

    Blizz does not make content which can't be cleared, maybe in vanilla and tbc they did, not in wotlk. Ignis and XT are exceptions, but they got fixed quickly.

    Limited attempts suck. Most people will agree. I never said they are awesome. Blizz tried to make content harder with limited attempts, it back fired.

    Do you really think top guilds don't use all their tries for LK? Don't use alts anymore? They don't try LK on 10hc anymore? If you calculate the amount of tries made on 10hc and 25hc, with mains and alts, it ends up almost the same. And how can you be so sure that they are only using 2 characters now and not 3? And how can you be so sure they haven't made that many tires? How about you show proof that they have stopped attempting LK, because i am not buying it :-\

    Hey, you're the one who made the assertion that guilds have made more attempts at LK than at any other boss in the history of WoW. Burden of proof is on you, buddy.

  3. #183

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by alt

    I suppose that's true. Still, buffing in 5% increments feels like doing brain surgery with a sledgehammer.

    My guild just started working on normal Arthas but that's mostly due to lack of attempts. The extremely huge difference between the easy and hard encounters and the very small differences in reward is killing morale big time.

    It seems that just about everybody that can't raid at the Ensidia level is slowly cutting their raid hours to be at the casual level. My guild started at 22 hours of raiding a week. It went down to 21 in TBC, then 20, then 15, then roughly 12 all in WotLK. In practice, it's close to 10 nowadays. WotLK is just hard in the midcore guilds.
    Vanilla and tbc had shit loads of trash, which needed more time, don't forget that. The amount of time spend on bosses is almost the same tbh.

    Also haven't they removed limited attempts from normal after the 1st week LK was killed? How is it that your guild still have them?
    Quote Originally Posted by Culnar
    Sometimes people act like blizzard is their friend who betrayed them and now they're pissed!
    Quote Originally Posted by Vulpei View Post
    Actually the backlash from pandas is because alot of the people didn't grow up.

  4. #184
    Mechagnome mykro9's Avatar
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    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Acebase
    This is pathetic! Blizz comes out with content that is actually kinda hard and not clearable in a day, then their saying "Oh! The baddie players who dont know how to play cannot clear the bosses! Lets give them a buff so gear is easy again!" Absolutely terrible idea and another fail on Blizz. Since wrath the "World First" downings are meaningless. Content is too easy compared to Vanilla and BC raiding styles. Such as, if you cant down a boss, your not progressing, but now its "Hey, we suck guys and cannot down this boss, so lets skip it or do easy mode cuz we cant get our crap together." Its not a fun competition anymore. WoW is boring anymore in raiding and too dang easy. GG Blizz on yet another Wrath fail.
    please link LK kill achievement...

  5. #185

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Waterisbest
    Vanilla and tbc had shit loads of trash, which needed more time, don't forget that. The amount of time spend on bosses is almost the same tbh.

    Also haven't they removed limited attempts from normal after the 1st week LK was killed? How is it that your guild still have them?

    Sorry, limited attempts due to depleted guild roster not due to Blizzard's coding. I should've clarified that.

    And it honestly isn't due to trash. There wasn't that much trash on vanilla and TBC that guilds spend more than half their time on them. On farm bosses, yes, but not on progression bosses.

  6. #186

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by andy_mitchelluk
    See it's just that type of response that is dragging this game down.
    Why don't people help each other anymore?
    Is flaming all that people know how to do?

    And to answer the question, at the moment we still do but as of Cataclysm we will have to pick up new spells at varying levels but we won't have to visit the trainer every 4-6 levels to get say rank 2.

    Spell Ranks will be gone as it will be level scaled, but new abilities will still be found at trainers along the way.


    Quote Originally Posted by alt

    Sorry, limited attempts due to depleted guild roster not due to Blizzard's coding. I should've clarified that.

    And it honestly isn't due to trash. There wasn't that much trash on vanilla and TBC that guilds spend more than half their time on them. On farm bosses, yes, but not on progression bosses.
    This is only partially true, I remember times in TBC where we would be working on M'uru or Kael'thas and have trash respawn ontop of us, there was a lot of trash in TBC, Sunwell had a lot, Hyjal had waves and if you wiped on a wave you had to start ALL over again, how could you forget that? BT had some awful trash, and I think SSC had the worst trash in the entire game, the list goes on, TK, Mag, Gruul, even Karazhan had a ton of trash. If you added up how much time it took to clear to all of the bosses, yeah you'd be dumbfounded. My TBC guild raided something like 5 days a week for TK, SSC, BT, Hyjal. It's not like Wotlk where you had TOC which had no trash, Ulduar which has very little trash between bosses, Sarth which had minibosses and small trash packs, Malygos which had no trash, I think the most trash so far has to be ICC, could be wrong.
    Quote Originally Posted by Nangz
    GoD isn't so great for unholy
    Quote Originally Posted by HoX
    i dont understamd ???

  7. #187

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by alt

    Hey, you're the one who made the assertion that guilds have made more attempts at LK than at any other boss in the history of WoW. Burden of proof is on you, buddy.
    Mmmmm, nope, I made a fair assumption by taking into account how guilds are raiding in icc and came up with a number, which makes total sense. They spend attempts on LK in 10/25hc with mains and alts. Someone came in and said, they didn't make those attempts, in other words, they have stopped trying him on 10hc or25hc modes and with mains or alts. So, it means you have to prove me that they have stopped using alts and stopped doing 10hc. Because all i know, most guilds have been screaming about how they are using alts to progress. Even if their alts are not as geared as mains, they are still attempting, which means they do LEARN something.
    Quote Originally Posted by Culnar
    Sometimes people act like blizzard is their friend who betrayed them and now they're pissed!
    Quote Originally Posted by Vulpei View Post
    Actually the backlash from pandas is because alot of the people didn't grow up.

  8. #188

    Re: Icecrown Citadel Zone Buff, Blue posts

    Would be interesting to know after heroic LK is killed how blizzard calculated on how to tune him( especially the last 30% buff, speed tuning? or didnt the testers notice that 30 mill hp was missing?) just to verify that they just dont pull numbers out of the air or make intentionally impossible encounters.


  9. #189

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Acebase
    Content is too easy compared to Vanilla and BC raiding styles.
    yes sir you are absolutely correct we should go back to encounters that are unclearable until 40 people have X level of Y resistance

    or are unclearable due to major bugs

    or are unclearable due to poor game mechanics

    You're an idiot./
    (This signature was removed for violation of the Avatar & Signature Guidelines)

  10. #190

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by alt

    Sorry, limited attempts due to depleted guild roster not due to Blizzard's coding. I should've clarified that.

    And it honestly isn't due to trash. There wasn't that much trash on vanilla and TBC that guilds spend more than half their time on them. On farm bosses, yes, but not on progression bosses.
    This all time, people have been coming on forums and saying how easy and limited trash is compared to vanilla and tbc, and the trash has been reduced and dumbed down in wotlk when compared to tbc, i played tbc from start.
    Quote Originally Posted by Culnar
    Sometimes people act like blizzard is their friend who betrayed them and now they're pissed!
    Quote Originally Posted by Vulpei View Post
    Actually the backlash from pandas is because alot of the people didn't grow up.

  11. #191

    Re: Icecrown Citadel Zone Buff, Blue posts

    Have there ever been any funny comics? All of the ones i've seen are really stupid

  12. #192

    Re: Icecrown Citadel Zone Buff, Blue posts

    i like + 30% buff.
    maybe can do some bosses with 5 men grp.
    tbh , i would like +50%, or +100%. if you want do it dirty, do it really dirty hehe XD

  13. #193

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Tombstone


    This is only partially true, I remember times in TBC where we would be working on M'uru or Kael'thas and have trash respawn ontop of us, there was a lot of trash in TBC, Sunwell had a lot, Hyjal had waves and if you wiped on a wave you had to start ALL over again, how could you forget that? BT had some awful trash, and I think SSC had the worst trash in the entire game, the list goes on, TK, Mag, Gruul, even Karazhan had a ton of trash. If you added up how much time it took to clear to all of the bosses, yeah you'd be dumbfounded. My TBC guild raided something like 5 days a week for TK, SSC, BT, Hyjal. It's not like Wotlk where you had TOC which had no trash, Ulduar which has very little trash between bosses, Sarth which had minibosses and small trash packs, Malygos which had no trash, I think the most trash so far has to be ICC, could be wrong.
    This.

    I personally never raided BT and sunwell. But the trash in ssc and tk was awful, shit loads of tiem spend on them. Kara had shit loads of trash. Although ZA along with ulduar and icc have the best trash according to me (adding a little more is fine by me). Mobs before ignis would rape your melee :-X
    Quote Originally Posted by Culnar
    Sometimes people act like blizzard is their friend who betrayed them and now they're pissed!
    Quote Originally Posted by Vulpei View Post
    Actually the backlash from pandas is because alot of the people didn't grow up.

  14. #194
    Mechagnome
    Join Date
    Mar 2009
    Location
    New Jersey
    Posts
    638

    Re: Icecrown Citadel Zone Buff, Blue posts

    lich king is mostly about execution. doesn't matter how much health damage and healing you can do if defile is covering up 80% of the platform...

  15. #195

    Re: Icecrown Citadel Zone Buff, Blue posts

    I think SSC had the worst trash in the entire game, the list goes on, T.

    sounds like someone never did AQ40. Jesus christ the trash at the end was painful.

  16. #196

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Kattias
    [quoteI think SSC had the worst trash in the entire game, the list goes on, T.


    sounds like someone never did AQ40. Jesus christ the trash at the end was painful.
    Yeah I started at the end of Vanilla, I wish I could have experience Vanilla raids, watching videos was why I started WoW, the raiding was so epic and larger than life. The AQ Gate opening vid I saw was mind blowing.
    Quote Originally Posted by Nangz
    GoD isn't so great for unholy
    Quote Originally Posted by HoX
    i dont understamd ???

  17. #197

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Kattias
    [quoteI think SSC had the worst trash in the entire game, the list goes on, T.


    sounds like someone never did AQ40. Jesus christ the trash at the end was painful.
    Never did the place at 60, i started in tbc. But according to blizz and many people who raided naxx40, say it had the most awful trash.
    Quote Originally Posted by Culnar
    Sometimes people act like blizzard is their friend who betrayed them and now they're pissed!
    Quote Originally Posted by Vulpei View Post
    Actually the backlash from pandas is because alot of the people didn't grow up.

  18. #198

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Tombstone


    This is only partially true, I remember times in TBC where we would be working on M'uru or Kael'thas and have trash respawn ontop of us, there was a lot of trash in TBC, Sunwell had a lot, Hyjal had waves and if you wiped on a wave you had to start ALL over again, how could you forget that? BT had some awful trash, and I think SSC had the worst trash in the entire game, the list goes on, TK, Mag, Gruul, even Karazhan had a ton of trash. If you added up how much time it took to clear to all of the bosses, yeah you'd be dumbfounded. My TBC guild raided something like 5 days a week for TK, SSC, BT, Hyjal. It's not like Wotlk where you had TOC which had no trash, Ulduar which has very little trash between bosses, Sarth which had minibosses and small trash packs, Malygos which had no trash, I think the most trash so far has to be ICC, could be wrong.
    I wouldn't say it was that bad. The first 4 bosses in Hyjal are on the order of normal modes in WotLK anyway. The only difficult part of the instance was Archimonde and he had no trash. M'uru didn't really have that much trash, only a few pulls. After they fixed SSC/TK in 2.1, the rest of the bosses that had terrible trash were either easy bosses or let you rez and recover in their room without redoing much of their trash. Only Kael'thas and Kalecgos were the exceptions I could remember, difficult bosses that had lots of respawning trash that needed to be killed again.

    In spite of all that, my guild got to Sapphiron before TBC hit and just killed M'uru before patch 3.0. In WotLK, we were unable to beat Mimiron hard mode, Freya hard mode, YS +2/3/4 and Algalon before we stopped Ulduar to concentrate on TOGC.

    There are only a few normal mode encounters in WotLK that aren't a complete faceroll (YS, Mimiron, Lanathel, Putricide, Sindragosa, LK) and Blizzard is nerfing them very soon after we beat them (or before we do, in LK's case). With how difficult heroic modes are and how slight the better rewards are, many guilds like mine are getting to the point where we just want to faceroll what Blizzard lets us faceroll and then call it a day until they nerf the next encounter.

  19. #199

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by alt
    I wouldn't say it was that bad. The first 4 bosses in Hyjal are on the order of normal modes in WotLK anyway. The only difficult part of the instance was Archimonde and he had no trash. M'uru didn't really have that much trash, only a few pulls. After they fixed SSC/TK in 2.1, the rest of the bosses that had terrible trash were either easy bosses or let you rez and recover in their room without redoing much of their trash. Only Kael'thas and Kalecgos were the exceptions I could remember, difficult bosses that had lots of respawning trash that needed to be killed again.

    In spite of all that, my guild got to Sapphiron before TBC hit and just killed M'uru before patch 3.0. In WotLK, we were unable to beat Mimiron hard mode, Freya hard mode, YS +2/3/4 and Algalon before we stopped Ulduar to concentrate on TOGC.

    There are only a few normal mode encounters in WotLK that aren't a complete faceroll (YS, Mimiron, Lanathel, Putricide, Sindragosa, LK) and Blizzard is nerfing them very soon after we beat them (or before we do, in LK's case). With how difficult heroic modes are and how slight the better rewards are, many guilds like mine are getting to the point where we just want to faceroll what Blizzard lets us faceroll and then call it a day until they nerf the next encounter.
    I was talking about the amount trash, not boss difficulty. Having trash spawn ontop of us during a boss encounter was only a problem some of the time, only a few bosses I can think of had trash either directly in our path or shortly before when we had to run back from a wipe. I used Hyjal as an example because if you wiped on one of the bosses before Archimonde you had to do the trash all over again, if I remember correctly.
    Quote Originally Posted by Nangz
    GoD isn't so great for unholy
    Quote Originally Posted by HoX
    i dont understamd ???

  20. #200

    Re: Icecrown Citadel Zone Buff, Blue posts

    Quote Originally Posted by Waterisbest
    This all time, people have been coming on forums and saying how easy and limited trash is compared to vanilla and tbc, and the trash has been reduced and dumbed down in wotlk when compared to tbc, i played tbc from start.

    It's not a bad thing to nerf trash, really. Trash never challenged people, even if they wipe them on occasion. It's just there to slow people down by making them rez a few players every now and then and have to pause to give sheep targets and crap. That said, it never reached a point where it was 50% of the raid time unless you have the instance completely on farm mode.

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