Upon popular demand. You know all of these people from playing WSG, so without further adieu..
1) Defendor
Based on Woody's new movie but with origins older than Azeroth itself, Defendor can be seen gripping the flag tightly between his clammy hands, rooted to the spot no further than 20 yards from your flag at all times, even when the flag has been taken from your base and is held hostage in the enemy's. Defendor is a rogue or a Night elf hunter, stealthed and waiting with a very obvious flare on the middle of the ground. Will die to defend the flag, but if it ever leaves the flag room, he's not stepping a foot outside of it.
2) BERZERKIR
This fellow will do one thing and one thing only. Takes off from your graveyard, grabs the berserking buff, and goes into the enemy base with one thing in his mind - Killing the enemy flag carrier. It doesn't matter if your entire team is back defending the flag, BERZERKIR will be off on his own mission, crashing through the windows of the opponent's base punisher-style to go down in a rain of glory. Will probably complain when his adrenaline wears off as he waits for the spirit healer to resurrect him.
3) Forrest
Forrest will be the guy carrying the flag who's entirely the worst person to be doing the job. Will most likely be the lowest level, lowest hp guy possible in the battleground with the least survivability. Think level 40 warlock. Teammates will scream at him to drop it and let someone else carry it, but Forrest will continue on his way, making his way across the field until people mug him and drag him down in a blaze of glory. Will sometimes actually cap the flag, much to the amazement of his teammates.
4) The Gravedigger
Usually a ranged class, mage or hunter, The Gravedigger will sit outside the opponents' graveyard constantly blowing up people as they jump down. If he ever gets low on health, he will mysteriously end up inside the healing hut, healed to fill and ready to kill more of the opposing team. There's rumoured to be a way to kill The Gravedigger, but most people just end up riding around the hut in fear, rather than actually deal with the person killing all of their teammates off.
5) The Lightbringer
Almost always a paladin, The Lightbringer is that annoying healer than never seems to stay CCed that constantly heals the flag carrier to 100% of his health. In fact, you swear his health never decreased in the first place, even though you feared The Lightbringer 3 times, deathcoiled him, watched him get sheeped, seduced, and spat in his face. Constantly rattles off heals until the carrier runs away, leaving teams gasping for breath and swearing at whoever didn't control/kill him.
6) Patrol Captain
This fellow makes sure the middle is safe for man and beast to cross against. You'll never find him anywhere past the midpoint of WSG, but Patrol Captain loves to make sure no one gets across without a fight. Usually a hunter or a warrior, but a rogue can do this just as well as anyone else. He'll go after the tail end of the zerg and fight to the bitter end to defend his hard-won territory, but won't ever involve himself with the flag unless it crosses his unspoken and undefined border. Even then, if the flag passes over the middle, he won't concern himself with it.
7) The Organizer
When there's a game where the outcome is in any way in doubt, the Organizer will step in. He'll shout "Everyone W8 B4 grouping up!!!1" and "NEED MORE D", just to make sure people are adhering to the principles of good wsg play. Usually someone who is sitting near the flag, silently polishing it to make sure it doesn't lose its luster, The Organizer is an essential member of the team. Or he would be, if anyone listened to him, or he had any effect on the actual outcome.
8 ) Ghost
After a fierce struggle for the flag, it finally drops! Victory is in your gra.... it was picked up by... a hunter? Who's already cheetahed and run away? Ghost is never seen doing ANYTHING until the outcome of the match is in doubt and a flag carrier is in trouble, and suddenly is underneath the carrier, sprinting, ghostwolfing or freedoming away from the pack with ease. Everyone is shocked when they see him, especially after looking at the meters and realizing he hasn't done any damage the entire game. He'll still probably cap the flag though.
9) Donatello
Donatello realizes the best offense is a good defense, so he'll grab the flag. He's a tank spec with a ton of hp, and he'll rally the group to his side, making sure the flag is in a great position on the roof, where no one can get to it without a fight. There's a hunter trap, 2 rogues, and 3 healers up there waiting for anything that might come his way. Unfortunately, Donatello is such a good carrier than he ends up with 8 other players up there beside him, none of which are going to get the opposing team's flag. Eventually dies to a BERZERKIR pyroblast with 200% damage debuff and loses the game.
10) Target Dummy
When everyone else is focused on the flag or fighting meaninglessly midfield, Target Dummy stands out in the crowd. This is someone with a spec not usually seen in a bg such as a Boomkin or a Holy priest who someone saw in angel form once, and is immediately used as a punching bag for the other team's rage. Could also be someone with a stupid name like Vagpounder who everyone wants to just remove from the face of the earth. Ends up with 27 deaths and a seething hatred for humanity at the end of the game.

MMO-Champion
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