The QQ is strong in this thread...
The QQ is strong in this thread...
Wow.As for prot... haha losers he dmg needs a nerf with the intercept shield bash wtf silence crit a clothie like a mofo.
So the way I look at it, 1v1 a healer with equal gear as a dps, will always win duels unless that dps has someway to self heal. In which case, if the dps is good he can't possibly lose.
If rogues had some like healing from crits like leader of the pack or healing when damaging a stunned target, they'd have a bit more survivabilty and would lose to every single healer...
Hunters have pets ;]
Everything else has self heals.
I'm on both sides regarding the Bladestorm nerf...
While as a Rogue I hate BS since it hits me for 4k+ each hit that goes through my Feint or Evasion, but it is pretty silly to allow them to be disarmed during their spec-defining CD.
Still, I don't know how many times I barely missed the Dismantle right before they popped BS... it's like I could feel it but barely missed it... lulz.
Game Collection: 224 Xbox 360, 19 PS3, 10 Wii.
Currently Playing: Rage, Dark Souls, Dragon Nest
WoW is not balanced around 1v1 nor will it ever be end of story.
FIRE GIVES ME RAGE
Well first of all, stop wearing priest gear and get glock of shadows glyphe --hit more like 1k2 k crit... it's quite far from 4k..Originally Posted by WhereAmI
and honnesty it's rare to hit 4k on a geared priest.. unless he try to tank you until he dies...or kill you with dots..yeah dots...
BS nerf is not needed and only caters to bads. If gibbed healer was really the issue, maybe the issue is really UA and not BS... seriously.
All the ppl who had disarm made sure to disarm us BEFORE so we COULDN'T EVEN POP IT OFF. I mean GAIZ, 1.5 /1.25 min CD IS MUCH LONGA DENS THE CD ON MAH DISARM/DISMANTLE RITE?
Bladestorm was already a laughable ability vs good players.
Bladestorm is so OP :
The only people I ever hear complaining about it are either not wearing PvP gear - or - don't anticipate the warrior doing it every 1,25 to 1,5 mins so they blew all their CDs on crap that didn't need a CD blown.
Either case, you shouldn't be allowed to just stop it as a whole - because you had the chance to do that - if you would have anticipated it.
I can imagin spinning around w/o a weapon already... against RMP for example, will bring a lot of funfrustration.
- Thunderclap: This ability now counts as a ranged attack, granting it double damage on critical strikes instead of 150% and ranged miss chance, and still cannot be dodged or parried.
Okay.. I thought I would test Live and PTR side by side.. and I have to admit. I was not amused. My live char was doing more dmg with TC with the same gear than the PTR char. I think Blizz need to rethink this one. Why not increase the amount of dmg more and increase threat as they have done with Devestate.
I took the warrior to the same instance and I did the same things.. No way have the done anything for the changes to TC. if they have.. VERY VERY VERY small changes. I hope I am wrong though.
Priests are guilty because that is what Ghostcrawler currently plays.Originally Posted by Kryptiki
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"If I recall correctly I just posted that this topic is not to be discussed any further." -Ensidia Fanclub Founder
rogues who dont dismantle to stop bladestorm imo are beyond terrible
focusing warrior is hard when he cant even shield wall.
Shame glyph of focus got nerfed.
Least the new starfall is staying though, just means I will keep MF/SF glyph instead of trying to figure out what to drop for focus.
From your character feed and armory I can tell that you're just not much of a PvP player. (didn't need your armory for that, any druid that makes such a claim can't seriously mean it and be a pvper)Originally Posted by Thatwsntmilk
And if you are, well, time to get wrathful pieces instead of the 1 furious piece you got about 2 months ago.
Also if the gear you're wearing is partially the gear you use to PvP, well you're wearing cloth, you think bladestorm shouldn't hit hard on you, are you for real?
where it the boomin wrath buff they could use more haste with changing wrath base cast to 0.3 more sec or somthing
Didn't anyone think about how the Bladestorm change doesn't work logic-wise? I mean, how the hell do you disarm someone who's spinning like mad? Makes no sense, seriously.
- Skuddmann, 85 Troll Hunter, Aerie Peak EU (Raider)
- Wisefang, 85 Orc Rogue, Aerie Peak EU (Alt melee raider)
- Wisehermit, 85 Goblin Shaman, Aerie Peak EU (Alt healing raider)
- Grading, 85 Tauren Paladin, Aerie Peak EU (Achievement/mount/pet/title prostitute, also alt tank raider)
On my warlock, I don't have much of a problem with arms warriors equally or better geared than myself. They Bladestorm and I port away, gg.
A mage can blink away or ice block, DK can pop icebound fortitude + other survival cooldown, hunters can disengage or deterrence, priests dispersion or pain suppression, etc.
The ability has so many counters and can actually hinder the warrior, this nerf sucks for them but whatever. Just means my rogue partner will eat warriors even more with me.
If you need this change to happen your doing something wrongOriginally Posted by Thatwsntmilk
Also logic + WoW = no :-\Originally Posted by Grading
On the other hand, the very concept of your ultimate attack consisting of:Originally Posted by Grading
Spinning around in circles with such speed that you can deal a great amount of damage to everything around you (and the greatest blademasters of Warcraft III capable of wrecking buildings with said technique).
Doesn't work logic wise either.
Originally Posted by Respen
They are still buffing Starfall, it's to avoid Moonkins from taking both Starfall glyphs, in favor of those we allready have.Originally Posted by Crusoe
Then he fapped to his own pseudo-intellectualism and no one ever loved him. Ever.
The End
Does Ghostcrawler even play this game?
Loving all the warriors crying about the BS nerf.
Your tears are delicious.
Now you may actually have to learn how to use it.
I play a feral and I have a 3 min cooldown lasting 15 seconds which can be stunned/shieldblocked/CoI-kited/hunterkited/horrified and god knows what else. There is 3 times as much potentual for CC'ing me as there is CC'ing a BS'ing warrior.
Deal with it.
And yes, UA needs a nerf, too. I hope they'll wake up soon. Warrior damage is out of hand in that it is roughly as good as feral or arcane mage damage, but provides 50-75% MS on top of that. And that is despite being controlled more!
If they aren't going to get their damage nerfed directly, then their mobility and IWIN buttons must be nerfed to compensate. BS is a fine start.