The world of Balance druids is not in turmoil, but it could be better. Both PvE wise and PvP wise. This is not a whining thread. This is a thread to amass ideas from multiple moonkin-related forums, and converge on a good, solid idea or two. (http://forums.worldofwarcraft.com/th...66992366&sid=1 for original topic.) As we all know 3.3.3 is soon to release (i believe this tuesday, but i wouldn't bet money) and it doesn't look like moonkins will be receiving further changes. This is the perfect time imo to propose idea's to blizzard and allow them time to think about, work on, and nerf/buff the proposal's into existence.
My goals are as follows:
"1. Research more in depth upon the other hybrid classes, specifically their caster dps spec's, compare their Best WoL with the Best Balance druid WoL and see what measures out to what, and in which area's they trump us in, and how it could be better matched. (or balanced lololol) Gonna provide my results with links to those results, and any that other people can find would be much appreciated.
2. before posting anything in the damage dealing forums I'm going to post this idea In the mmo-champion.com druid forums, and in themoonkinrepository.com forums. Gonna get as much feedback and as many idea's as i can.
3. Going to cop a less whiny attitude about Balance druids. Whining wont get much done, and provide a higher chance of a negative response. Any idea's you have to better our spec are a tremendous help.
I wanna put the boom back in boomkin, lend me a hand and spill your idea's and try to make a difference in the world of Balance druids."
So far i know for certain that we provide:
Faerie Fire: 3 % hit increase. Also covered By spriests
Earth & Moon: 13 % spell damage increase. Covered By Warlocks and something else. (it escapes me atm)
Improved Moonkin Aura : 3 % haste. Also covered by Shamans Wrath of air totem.
I know that our 5 % chance to critically hit with spells is covered by another class, but that also escapes me atm as well.
I am proud to be a Balance druid, and our spec is enjoyable and fun to play. But when our Utility features can be covered by other classes, we don't have much of a chance in pvp (at all) and our dps is below other hybrid classes, we aren't bringing much to the table, plain and simple.
I am aware of the starfall buff, and am ecstatic that our 51 talent point is starting to look pretty tasty, but the spells we use as the core of our dps, i.e. Insect swarm, Moonfire, Wrath, and Starfire are becoming less and less. We are the only Hybrid class that has dots that do not naturally scale with haste and have the ability to crit (naturally as in without tier bonuses) Any ideas, suggestions, and/or theories are more than welcome here, and i plan to put together something that all moonkins can agree on in a post on the Damage Dealing Forums, in hopes of attracting a blue post.
-Oldegreg