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    Patch 3.3.3 on Live Servers This Week

    Update - Yes, the Icecrown Citadel buff is still at 5%. You can stop asking.

    Patch 3.3.3 on Live Servers This Week
    Patch 3.3.3 will hit the live servers this week, it's time for the super-big recap of all the changes and additions from this patch.

    Patch 3.3.3: Frozo The Renowned
    Originally Posted by Zarhym (Blue Tracker)
    I'm sure some of you noticed this in the 3.3.3 PTR patch notes:
    • Frozo the Renowned has moved into the Dalaran Magus Commerce Exchange and will be trading your Frozen Orbs for various other trade goods.

    For those curious, here are the items for which you can trade your Frozen Orbs to Frozo. These each cost 1 Frozen Orb unless noted otherwise in parentheses:


    Patch 3.3.3 - Random Dungeons Changes
    Patch 3.3.3 should be deployed during the next maintenance on live servers and it's time to mention a few interesting changes to the Dungeon Finder that I forgot to report in the past weeks. Tons of minor changes have been made to make your life easier but there are two changes that will probably make you very happy.

    First, the patch notes mention a change to "skip" the introduction of Culling of Stratholme. The change doesn't sound really exciting but it's actually a huge improvement over the previous version, you can basically talk to Chromie and skip all the roleplay to jump directly to the first Scourge wave. A couple of other tweaks have also been made to make the dungeon slightly faster and I'm pretty sure you won't skip it anymore. (Especially with a Deserter debuff extended to 30 minutes)



    The second major changes to the random dungeon system is the new vote kick system, you can now give a reason when you start a vote to kick someone. At some point it was mentioned in a blue post that the 15 minute limit before you can kick someone was gone, but it doesn't seem to be the case in the current build of the PTR. We will have to wait and see how it works on the live servers.




    Patch 3.3.3 Professions Changes
    Patch 3.3.3 will introduce a couple of VERY interesting changes to professions. The first part of the change is obviously the removal of most of the transmutation cooldowns, it will affect most tiers of crafted items and it wouldn't be surprising to see items like Breastplate of the White Knight drop from 4000 to 2000G at the AH.

    The 2nd part is also very interesting if you're looking for cheap epic gear to start running instances with your alts, all the crafted recipes from Ulduar had their reagents cost considerably lowered and you can expect to find these items for less than 1000G.

    Reminder
    • Frozo the Renowned will let you trade Frozen Orbs for a lot of rare reagents, including Crusader/Runed Orbs and Eternal elements.

    Originally Posted by Blizzard Entertainment
    Cooldowns

    Blacksmithing

    Enchanting

    Leatherworking

    Tailoring

    Patch 3.3.3 Battlegrounds and Honor Changes
    Patch 3.3.3 brings a couple of changes to the Battleground system, the new system is heavily inspired from the current random dungeon system and it should be pretty easy to understand.

    Random Battleground and Call to Arms
    Call to Arms are no longer a quests and are directly integrated to the battlegrounds interface, a new "Random Battleground" option has been added and give you the same honor bonus as the Call To Arms, but applied to any battleground.

    • The first time you win a Call to Arms or a Random Battleground, you gain 30 Honorable Kills worth of bonus honor and 25 Arena points.
    • Losing the battleground doesn't remove the ability to get this bonus, you can just try again.
    • After you won a Random Battleground or a Call To Arms for the first time of the day, the bonus is lowered to 15 Honorable Kills worth of bonus honor.
    • You can only get the 30 HK bonus honor for a Call to Arms or a Random Battleground once in a day, the bonuses aren't "stackable" and both are lowered to 15 HK. (See screenshot)


    Honor Prices Changes / Battleground Marks Removal
    All the battleground marks are being removed from the game.

    • Players will be able to exchange all their marks (AV, AB, EoTS, IQ, SoTA, WG) for Commendation of Service. Each Commendation of Service costs 1 mark and rewards you with 185 Honor.
    • All the items bought with marks had their price changed and can now be bought with honor only.
    • If you're interested in the old PvP rewards (some of them looked pretty nice), their price was also changed and it will be much easier to get them. Expect to spend 25,000 honor for a 2H weapon and 13,000 for a 1H. A full pre-BC epic PvP set will cost you 74,000 Honor.

    Of course some of the price changes are more interesting than the others, for example you don't have to farm marks anymore to get your PvP mounts and you can just buy them for 50,000 Honor.

    HTML Code:
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			<tr><td style="padding-left: 5px; font-size: 15px; text-align:center; font-weight:bold;">Horde Mounts</td></tr>
			</table>
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			<tr bgcolor="#96BC27">
			<td width="250">[b]Item[/b]</td>
			<td width="250">[b]Sold By[/b]</td>
			<td width="100">[b]Price[/b]</td>
			</tr>
			<tr><td>[url="http://db.mmo-champion.com/i/29466/black-war-kodo/"]Black War Kodo[/url]</td><td>[url="http://db.mmo-champion.com/c/12796/raider-bork/"]Raider Bork[/url]</td><td>50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			<tr><td>[url="http://db.mmo-champion.com/i/29469/horn-of-the-black-war-wolf/"]Black War Wolf[/url]</td><td>[url="http://db.mmo-champion.com/c/12796/raider-bork/"]Raider Bork[/url]</td><td>50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			<tr><td>[url="http://db.mmo-champion.com/i/29470/red-skeletal-warhorse/"]Red Skeletal Warhorse[/url]</td><td>[url="http://db.mmo-champion.com/c/12796/raider-bork/"]Raider Bork[/url]</td><td>50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			<tr><td>[url="http://db.mmo-champion.com/i/29472/whistle-of-the-black-war-raptor/"]Whistle of the Black War Raptor[/url]</td><td>[url="http://db.mmo-champion.com/c/12796/raider-bork/"]Raider Bork[/url]</td><td>50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			<tr><td>[url="http://db.mmo-champion.com/i/34129/swift-warstrider/"]Swift Warstrider[/url]</td><td>[url="http://db.mmo-champion.com/c/12796/raider-bork/"]Raider Bork[/url]</td><td>50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			</table>
			
			<table bgcolor="#c2ee40" width="600px" class="sortable" border="0" cellspacing="0" cellpadding="1" style="border-left: 1px solid #96BC27; border-right: 1px solid #96BC27; border-top: 1px solid #96BC27; margin:auto;">
			<tr><td style="padding-left: 5px; font-size: 15px; text-align:center; font-weight:bold;">Alliance Mounts</td></tr>
			</table>
			<table bgcolor="#FFFFFF" width="600px" class="sortable" border="0" cellspacing="0" cellpadding="1" style="border: 1px solid #96BC27; margin:auto;">
			<tr><td width="250">[url="http://db.mmo-champion.com/i/29465/black-battlestrider/"]Black Battlestrider[/url]</td><td width="250">[url="http://db.mmo-champion.com/c/12783/lieutenant-karter/"]Lieutenant Karter[/url]</td><td width="100">50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			<tr><td width="250">[url="http://db.mmo-champion.com/i/29467/black-war-ram/"]Black War Ram[/url]</td><td width="250">[url="http://db.mmo-champion.com/c/12783/lieutenant-karter/"]Lieutenant Karter[/url]</td><td width="100">50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			<tr><td width="250">[url="http://db.mmo-champion.com/i/29468/black-war-steed-bridle/"]Black War Steed[/url]</td><td width="250">[url="http://db.mmo-champion.com/c/12783/lieutenant-karter/"]Lieutenant Karter[/url]</td><td width="100">50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			<tr><td width="250">[url="http://db.mmo-champion.com/i/29471/reins-of-the-black-war-tiger/"]Black War Tiger[/url]</td><td width="250">[url="http://db.mmo-champion.com/c/12783/lieutenant-karter/"]Lieutenant Karter[/url]</td><td width="100">50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>
			<tr><td width="250">[url="http://db.mmo-champion.com/i/35906/reins-of-the-black-war-elekk/"]Black War Elekk[/url]</td><td width="250">[url="http://db.mmo-champion.com/c/12783/lieutenant-karter/"]Lieutenant Karter[/url]</td><td width="100">50,000 [url="http://db.mmo-champion.com/i/43308/honor-points/"][img]http://db.mmo-champion.com/static/img/icons/icon_honor.png[/img][/url]</td></tr>

</table>
			</div>

    Patch 3.3.3 Mounts
    Patch 3.3.3 adds a couple of new mounts to the game.

    Celestial Steed
    The Celestial Steed is probably the most impressive mount of his patch, it looks like a mix of Invincible and Algalon. I'm not really sure where this mount will drop for the moment but considering how cool it looks, I wouldn't expect it to be widely available.

    HTML Code:
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    Blazing Hippogryph and Wooly White Rhino
    Both mounts are supposed to be TCG Rewards but as you probably know, Blizzard and Upper Deck Entertainment won't be working together anymore in 2010 and the future of the WoW TCG game is unclear. The Blazing Hippogryph was supposed to be a reward of the Wrathgate TCG expansion (UDI stated that Wrathgate Booster won't go into production) and the Wooly White Rhino is currently a reward of the "Icecrown" TCG expansion.

    According to a recent announcement from Blizzard, the TCG expansions will be released later this year and nothing should really change for players on the TCG side.


    Crimson Deathcharger / Azure Deathcharger
    These mounts are most likely a reward of the new Icecrown Citadel Quests. The spell for the Azure Deathcharger hasn't been added to the game during PTR testing and so far you should only expect to see the Crimson version of the mount in-game.


    X-53 Touring Rocket
    Another mount from an unknown source, it looks like it could be the first multi-passenger flying mount of the game.


    Frosty Flying Carpet (Tailoring Only)[b]
    The Pattern: Frosty Flying Carpet is sold by Frozo the Renowned in Dalaran for Frozen Orbs x 6.



    Patch 3.3.3 Pet - Lil'XT and Celestial Dragon
    One of the latest 3.3.3 PTR build added a new pet to the game: Lil' XT. We don't know what the drop location is for the moment but the name is very similar to Lil' KT from the Blizzard Store and the description mentions "Action Figure", it might be another pet that players can get out of the game. (But not necessarily)

    He looks pretty cute and has a couple of unique animations + its own voice!

    HTML Code:
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    Also, the Celestial Dragon is a new mini-pet from an unknown source, he is very similar to the new Celestial Steed mount.



    New Icecrown Citadel Quests in Patch 3.3.3 [SPOILER]
    Patch 3.3.3 added even more quests to the Icecrown Citadel! They all seem to be part of the same questline and according to the descriptions we can assume it will start from Item #51315, most likely dropped by the Lich King.

    • Quests descriptions aren't available yet, the description text for each quest is a transcript of the sound files.
    • We can't know for sure how it will drop, the 3 possibilities are: A drop from the Lich King in 25-Man Heroic Mode, drop from the Lich King in 10-Man Heroic Mode, Shadowmourne extra quest rewards.

    Thanks to Tyrsenus and the wonderful users who did most of the work in this forum thread.

    Quest - Quest: Personal Property
    Reward - Item #51316 (Maybe the loot bag for the other items?)
    Description
    Bring the Sealed Chest to Highlord Darion Mograine in Icecrown Citadel.

    You can detect no hinges or openings on this box. Were it not for the shifting of items inside, it could easily be mistaken for solid metal. If anyone could know the method of its opening, it would be Highlord Mograine.

    Presumably, opening the box will contain five items, which the player will then return to their respective owners:

    Quest - Jaina's Locket
    Reward - Item #52251 - Might be tied to Portal: Dalaran. (1 min cooldown)
    Description
    What's this? He... he kept it.. all this time he kept it! I knew! I sensed a part of him still alive... trapped... struggling. Oh Arthas! Perhaps he might someday remember from what he once was... By the Light may he at last find rest, free from the icy grip of that terrible blade!

    Quest - Muradin's Lament
    Reward - Item #52251 - Possibly a flavor item to transform into a Frostborn - Frostborn Illusion - Screenshot
    Description
    Oh lad, how I missed those endless days in Lordaeron, sharpening your skill with this dull blade. Forging you into a weapon meant to withstand the demands of a great destiny. Heh… You sure put them skills to use, didn't you lad? If only I'd been able to stop you that day, how different things migha' been. If only I'da never discovered that accursed blade. Farewell, Arthas, my brother.

    Quest - Sylvanas' Vengeance
    Reward - Item #52253 - Possibly another flavor item, probably tied to the Lament of the Highborne spell.
    Description
    So, it is done. I had not dared to trust my senses. Too many times has the Lich King made me to be a fool. Finally, he has been made to pay for the atrocities he imposed upon my people. May Azeroth never fail to remember the horrible price we paid for our weakness, for our pride. But what now, Hero? What of those freed from his grasp but still shackled to their mortal coils? Leave me. I have much to ponder.

    Quest - The Lightbringer's Redemption
    Reward - Item #52252 - Tabard of the Lightbringer - Screenshot.
    Description
    Arthas... Alas, hero of Azeroth. You give me a greater gift than you know. Long have I struggled to forgive the prince for his terrible transgressions. My soul has been wracked with unbearable anxiety, dark thoughts, distancing me from the light. I recall clearly... the gleam of pride in his eye as he stood before me, eager to defeat the enemies of the light... eager to defend his people, no matter the cost. It is this memory of Arthas that I choose to keep in my heart. I shall always be in your debt, friend. Thank you.

    Quest - Mograine's Reunion
    Reward - Item #52200 (Mount!)
    Description
    Alexandros: Darion, my son. At last I am able to lay my eyes upon you again. The Lich King tormented me without end, Darion. Endlessly he sought to break my will, to force me to serve him, to bind me to his blade. Finally, when events demanded his full attention, he left me. The one memory I clung to Darion, the one thought that kept me from giving in, it was your sacrifice, my son. That again saved me from eternal peril.

    Darion: Father, father, I… I feared for your sanity, father, for you, I would give my life a thousand times.

    The reward of this quest is most likely the Crimson Deathcharger mount spell added to the game in 3.3.3.

    There is only one mount spell, but there are actually two new deathchargers creatures Azure Deathcharger and Crimson Deathcharger, we can assume that the color will change depending on the player's faction.



    Patch 3.3.3 - Jepetto's new toys!
    Jepettoy Joybuzz in Dalaran will sell 3 more items in 3.3.3! Your favorite toymaker added the following to his inventory:




    Patch 3.3.5 - Ruby Sanctum
    The data for this content was added to the game files during 3.3.3 testing but will not be available after the release of the patch. You will have to wait Patch 3.3.5 before you can enter the Ruby Sanctum.

    The Ruby Sanctum is a raid instance added to the game in Patch 3.3.5, click the picture for more information.



    Patch 3.9 - Recapturing Gnomeregan and Echoes Isles
    The data for this content was added to the game files during 3.3.3 testing but will not be available after the release of the patch. You will have to wait Patch 3.9 to recapture Gnomeregan and the Echo Isles.

    This event is part of the Cataclysm prologue, click the picture for more information.



    Patch Notes
    Originally Posted by Blizzard Entertainment
    World of Warcraft PTR Patch 3.3.3

    The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patch...atchnotes.html

    The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

    General
    • Copied Test Realm characters are not copied with their achievement history in order to better facilitate the character copy process.

    PvP
    • The amount of Honor awarded for an Honorable Kill has been increased by 100% for characters of all levels. This change will effectively double the amount of Honor received from Honorable Kills, or for completing Battleground and Wintergrasp objectives; however, the amount of experience gained from completing Battleground objectives and the amount of Honor rewarded for completing each Wintergrasp quest remain unchanged.

    Battlegrounds
    HTML Code:
    
<ul>
[*]The Random Battleground system has been added! Similar to the Random Dungeon system in the Dungeon Finder, players can now queue for a random Battleground.
<ul>
[*]Random Battleground option can be found in the Battleground tab of the PvP frame and is only available for level 80 characters at this 
[*]If this option is selected, players may not queue for specific Battlegrounds and a random Battleground simultaneously.
[*]Similar to the Random Dungeon system, players will not know for which Battleground they are chosen when selected from the queue until they zone into the Battleground.
[*]The Random Battleground option will only allow a group size of 5 players to queue together.
[*]Bonus rewards will be offered for choosing the Random Battleground option.
<ul>
[*]Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.
[*]Winning additional Battlegrounds using the Random Battleground option after the first random win will award players with 15 Honorable Kills worth of additional Honor currency.
[*]Losing a Battleground using the Random Battleground option will award players with 5 Honorable Kills worth of additional Honor currency.
[/list]
[*]Daily Battleground quests have been removed in place of the Random Battleground option.
[*]Battlegrounds will no longer award Marks of Honor.
<ul>
[*]Players with existing Marks of Honor can still turn them in to their respective faction's quest givers, including individual marks for those who may have more marks for one Battleground than another.
[*]Items which previously required Marks of Honor will have their costs adjusted to remove these requirements.
[/list]
[*]Whenever a Battleground has the holiday bonus active, it will now be referred to as "Call to Arms" in the Battleground tab and Calendar. In addition, Call to Arms Battleground Honor rewards have been changed.
<ul>
[*]Choosing a specific Battleground with the Call to Arms bonus active will yield the exact same rewards as when choosing the Random Battleground option.
<ul>
[*]Winning a Call to Arms Battleground for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.
[*]Additional Call to Arms Battleground victories after the first win for a player that day will award them with 15 Honorable Kills worth of additional Honor currency.
[*]Losing a Call to Arms Battleground will award players with 5 Honorable Kills worth of additional Honor currency.
[*]When using the Random Battleground option, players will not receive additional rewards if the Battleground chosen is under the Call to Arms bonuses. In addition, the rewards for the first victory of the day cannot be earned more than once, regardless of whether or not it is obtained from the Random Battleground system or the Call to Arms Battleground.
[/list][/list][/list][/list]
    Wintergrasp

    Dungeons & Raids
    • All weekly quests will now reset during each region's scheduled maintenance, rather than at a single global time.

    Culling of Stratholme
    • Players may now skip the initial introduction dialog to this dungeon once they have completed it at least once.

    Icecrown Citadel
    • Blood-Queen Lana'thel: Pact of the Darkfallen now applies damage twice as often, but for half the damage. This change will make the removal of the spell a bit more responsive.
    • Hellscream's Warsong and Strength of Wrynn now provide their bonuses to player pet health and damage, as well as the absorption amounts of Power Word: Shield and Sacred Shield.

    World Event Bosses
    • Holiday bosses (such as Ahune for the Fire Festival) will now be accessible through the Dungeon Finder.
    • Players must use the Dungeon Finder or speak to special holiday NPCs in the world to queue up and access these bosses.
    • Upon accepting a queue for any holiday boss, the party will be ported directly to the necessary area for confronting that boss.
    • The previous summoning criteria for these bosses have been removed. Players can queue up for and fight each World Event boss as many times as they want for any standard loot that they may drop.
    • All rare holiday items (such as The Horseman's Reins) will have a chance of being found in holiday-themed loot troves which will drop once for each player in the party no more than once per day, in the same manner that doing the Random Dungeon daily quest will provide a specific reward the first time it is completed in a day.

    Classes: General
    • Several raid buffs have had their ranges increased to 100 yards, up from 45 yards, to prevent select buffs from repeatedly getting applied and removed during highly mobile encounters. Some buffs, such as paladin auras, totems, shouts and Blood Pact are intentionally meant to have shorter ranges and remain unchanged.

    Death Knight (Forums / Talent Calculator)
    • Icy Touch: This ability now causes a very high amount of threat while the death knight is in Frost Presence.
    • Chains of Ice: The ability now innately applies Frost Fever to a target.
    • Rune of Razorice: Now stacks 5 stacks of 2% Frost Vulnerability instead of 10 stacks of 1% Frost Vulnerability. Proc chance changed to 100%.
    Blood
    • Abomination's Might: This effect is now passive instead of being a proc on certain strikes. Rank 1 is 5% attack power and Rank 2 is 10% attack power. The self strength buff remains unchanged.
    • Will of the Necropolis: There is no longer a cooldown on the frequency at which this talent can be activated. In addition, this ability can now also be triggered by damage which deals less than 5% of your health.
    Frost
    • Endless Winter: No longer causes Frost Fever to be applied by Chains of Ice, but instead grants 2/4% strength.
    • Icy Talons: The personal haste benefit provided by this talent is no longer exclusive with other sources of melee haste. This will allow death knights to always swing 4/8/12/16/20% faster when Frost Fever is applied. Windfury Totem and the party/raid component of Improved Icy Talons still do not stack.
    • Improved Icy Talons: This effect is now passive instead of being a proc. The self haste buff remains unchanged.
    • Nerves of Cold Steel: Now increases off-hand damage by 8/16/25%, up from 5/10/15%.
    • Unbreakable Armor: The amount of strength granted is now 20%, up from 10%.
    Unholy
    • Scourge Strike: Now deals 70% weapon damage, plus 12% of physical damage done as shadow damage for each of the death knight's diseases on the target. The net result should be larger strikes with no diseases present, while maximum damage with all diseases applied to the target should stay the same.
    • Unholy Blight: In addition to its previous effects, this talent now also prevents diseases from being dispelled from victims afflicted by Unholy Blight.
    Glyphs
    • Glyph of Disease: When this glyph causes Frost Fever to be refreshed, it will now also trigger a refresh of Icy Talons.
    • Glyph of Icebound Fortitude: Now always grants at least 40% damage reduction.

    Druid (Forums / Talent Calculator)
    Balance
    • Nature's Grasp: Now has 3 charges, up from 1.
    • Starfall: Te damage done by this spell has been significantly increased.
    • Typhoon: Mana cost reduced to 25%, down from 32%.
    Feral Combat
    • Mangle: The debuff from this talent now lasts 60 seconds, up from 12 seconds.
    Glyphs
    • Glyph of Focus: Now increases the damage done by Starfall by 10%, down from 20%.
    • Glyph of Mangle: This glyph now provides 10% increased damage done by Mangle instead of increasing the duration of the debuff.

    Hunter (Forums / Talent Calculator)
    Beast Mastery
    • Ferocious Inspiration: This ability is now an aura and provides 1/2/3% damage to all party or raid members within 100 yards and boosts the damage of Steady Shot by 3/6/9%.
    Pet Talents
    • Heart of the Phoenix: Cooldown reduced to 8 minutes, down from 10 minutes.

    Mage (Forums / Talent Calculator)
    Arcane
    • Arcane Empowerment: This effect is now passive instead of being a proc off of critical strikes. The self damage buff remains unchanged.
    • Incanter's Absorption: This talent now only grants additional spell power when damage is absorbed by Mana Shield, Frost Ward, Fire Ward, or Ice Barrier. The limit of 5% of the mage's health on the spell power buff has been removed.
    Fire
    • Burning Soul: Threat reduction is now 10/20%, up from 5/10%.
    • Combustion: The cooldown on this spell is now 2 minutes, down from 3 minutes.
    • Empowered Fire: This talent now also applies to Pyroblast damage.
    • Torment the Weak: This talent now also applies to Pyroblast damage.
    Frost
    • Frostbolt: Spell power scaling on this spell has been increased by approximately 5%.
    • Brain Freeze: This talent now allows your next Fireball or Frostfire Bolt to be instant and cost no mana. There is a small internal cooldown to keep the Frostfire Bolt from immediately triggering Brain Freeze again.
    Glyphs
    • Glyph of Fireball: No longer increases critical strike chance of Fireball. Instead, it now reduces the cast time of Fireball by 0.15 seconds.

    Priest (Forums / Talent Calculator)
    Discipline
    • Renewed Hope: now has a 60-second duration, up from 20 seconds, but a 20-second cooldown.
    Glyphs
    • Glyph of Scourge Imprisonment: Now reduces the cast time of Shackle Undead by 1 second, up from 0.5 seconds.

    Rogue (Forums / Talent Calculator)
    Assassination
    • Rupture: The damage-over-time component of this ability can now produce critical strikes.
    Subtlety
    • Filthy Tricks: Now Reduces the cooldown by 5/10 seconds and energy cost by 5/10 of Tricks of the Trade, Distract and Shadowstep abilities, and reduces the cooldown of Preparation by 1.5/3 minutes.
    • Ghostly Strike: If the rogue has a dagger equipped, this ability now deals 180% weapon damage instead of 125%.
    • Hemorrhage: If the rogue has a dagger equipped, this ability now deals 160% weapon damage instead of 110%.
    • Serrated Blades: This talent now allows the rogue to ignore up to 3/6/9% of the target's armor, rather than a fixed amount of armor ignored per level of the rogue.
    • Slaughter from the Shadows: Now adds 1/2/3/4/5% damage to all attacks and reduces the energy cost of Backstab and Ambush by 4/8/12/16/20, up from 3/6/9/12/15.
    • Waylay: The debuff from this talent can now be caused by Backstab in addition to Ambush and can be triggered by all hits from these abilities rather than just critical strikes, but the snare component is now 50%, down from 70%.
    Glyphs
    • Glyph of Deadly Throw: Now increases the slowing effect on Deadly Throw by 20%, up from 10%.
    • Glyph of Expose Armor: Now increases the duration of Expose Armor by 12 seconds, up from 10 seconds.
    • Glyph of Feint: Now reduces the energy cost of Feint by 20, up from 10.

    Shaman (Forums / Talent Calculator)
    Elemental Combat
    • Flame Shock: The damage-over-time component of this ability can now produce critical strikes and is affected by spell haste.
    • Elemental Oath: This ability is now always on as a passive aura.
    Enhancement
    • Unleashed Rage: This ability is now always on as a passive aura.

    Warlock (Forums / Talent Calculator)
    Affliction
    • Life Tap: This spell no longer scales with spirit, and instead scales with spell power.
    • Dark Pact: This ability no longer requires line-of-sight with the summoned demon, and the range has been increased from 30 yards to 100 yards.
    Demonology
    • Demonic Pact: This effect now has a 45-second duration, up from 12 seconds, and a 20-second internal cooldown.
    Destruction
    • Immolate: The damage-over-time component of this spell can now produce critical strikes.

    Warrior (Forums / Talent Calculator)
    Arms
    • Bladestorm: Warriors can now be Disarmed while under the effects of this ability.
    • Trauma: The debuff from this talent now lasts 60 seconds, up from 15 seconds.
    Fury
    • Rampage: This effect is now passive instead of being a proc from critical strikes.
    Protection
    • Revenge: Damage done by this ability (base and scaling) increased by 50%.
    • Thunderclap: This ability now counts as a ranged attack, granting it double damage on critical strikes instead of 150% and ranged miss chance, and still cannot be dodged or parried.
    • Improved Revenge: This talent can no longer trigger a stun, and instead causes Revenge to strike an additional target for 50/100% of Revenge's damage.
    • Vitality: Now boosts Stamina by 3/6/9%, up from 2/4/6%. Strength and expertise benefits have not changed.

    Items
    • Frozo the Renowned has moved into the Dalaran Magus Commerce Exchange and will be trading your Frozen Orbs for various other trade goods.
    • Mechanostriders: Summoning any of these mounts is now perfectly mechanical-sounding!
    • Priest Tier-10 4-Piece Healing Set Bonus: Redesigned. This bonus now increases the effectiveness of the caster's Power Word: Shield by 5% and Circle of Healing by 10%.
    • Shaman Tier-10 4-Piece Elemental set Bonus: This bonus has been slightly adjusted to account for the fact that haste now modifies Flame Shock's periodic damage ticks. The bonus now makes the shaman's Lava Burst cause Flame Shock to tick at least two additional times before expiring.

    Professions
    • Runed Orbs: Recipes which require this item have had their material requirements significantly reduced.
    Engineering
    • The Pet Bombling and Lil' Smoky non-combat pets are no longer Bind-on-Pickup.
    Fishing
    • The "Monsterbelly Appetite" daily fishing quest has changed so it now takes place outside the Violet Hold in Dalaran. The quest still requires a Severed Arm and has been renamed to "Disarmed!"
    Inscription
    • Most recipes that required 2 inks now only require 1.
    Mining
    • Titansteel Bar: Creating this item no longer results in a cooldown.
    Tailoring
    • Glacial Bag: Creating this item now invokes a 7-day cooldown.
    • The cooldown and location requirements have been removed from creating Moonshroud, Spellweave and Ebonweave.

    Quests
    • Many quests which require vehicles have had their vehicle mechanics updated and improved in the interest of fun.

    User Interface
    • All Alert pop-ups now have new and fresh Alert icons.
    • Authenticator Frame: If a player has a Battle.net Authenticator attached to his or her account and selects Remember Account Name at the login screen, the next time that player logs into World of Warcraft, a field to input the Authenticator code will be displayed below the password field.
    • The World Map will now provide an option to display different levels of a multi-layered dungeon, zone, or city (i.e. players can view the map of the Dalaran Sewers without having to be in that location).
    • For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/bo...&forumId=11114

    Dungeon Finder
    • The Deserter debuff given to players who leave a dungeon prematurely when queuing via the Random Dungeon option has been increased to 30 minutes, up from 15 minutes. The cooldown for using the Random Dungeon option remains 15 minutes.
    • The Random Dungeon cooldown is no longer displayed as a debuff. Instead, players will see the cooldown time remaining displayed in the Dungeon Finder window when Random Dungeon or Random Heroic Dungeon is selected from the pull-down.
    • If a player in your party has the Deserter debuff, or is on cooldown from the Random Dungeon option, his or her character name will be displayed in the Dungeon Finder window listed as "On Cooldown," preventing the group from queuing.
    • Anyone in a dungeon party can now re-queue their group for a dungeon, as players will still be prompted whether or not to accept their chosen role.
    • Players who use the Vote Kick option will now be prompted to provide a reason for kicking a party member. This reason will be presented to everyone in the party except for the person voted to be kicked.
    • When joining as a group, more generous level requirements will be used instead of Random Dungeon level requirements so that players of different levels joining together will be eligible for a greater number of dungeons.
    • Parties randomly created via the Dungeon Finder will always be arranged in the party interface from top to bottom in the following order: tank, healer, damage, damage, damage.
    • If a random party is created via the Dungeon Finder and a player cannot roll Need on an item, a reason will now be provided.

    Quest Tracking Feature
    HTML Code:
    
<ul>
[*]The Quest Tracking Objectives Frame can now be widened via the Interface Options menu.
[*]The short description for a tracked quest is now displayed on the Map in the quest pane.
[*]Quest items in a player's inventory which begin quests now each have an exclamation point overlaid on their icons to make them more easily identifiable.
[*]If a players selects Track Low Level Quests, the quest objectives will no longer appear dim on the Map, nor will the exclamation points appear dim over NPC heads or on the Mini-Map.
[*]Objectives Frame
<ul>
[*]The Objectives Frame will now list the number of quests displayed at the top. In addition, players can now click on the word "Objectives" at the top of the Objectives Frame for a list of sorting and filtering options which will determine how quests are ordered. Any quests or achievements filtered or sorted out of the Objectives Frame are still being tracked and are simply hidden in this frame.
<ul>
[*]Sorting
<ul>
[*]Sort by most difficult quests.
[*]Sort by least difficult quests.
[*]Sort by quests closest in proximity to the player (this will automatically update as players travel around).
[*]Manual sorting: This allows players to Right-Click on each quest name in the Objectives Frame and determine in what order they should be placed.
[/list]
[*]Filtering
<ul>
[*]Toggle achievement tracking.
[*]Toggle completed quest tracking.
[*]Toggle tracking quest objectives in other zones.
[/list]
[*]Players can now Shift + Click on a quest objective or check the Track Quest box on the Map to track a quest in the Objectives Frame.
[/list][/list][/list]
    Auction House
    HTML Code:
    <ul>
[*]If the Auction House on a realm is unavailable for any reason, an alert will pop up informing players who attempt to access it.<:li>
[*]Players can now Right-Click to place an item in the Auction frame.<:li>
[*]Entire stacks of a specific item type can be placed in the Auction frame and several options have been added for choosing how to list auctions.<:li>
<ul>
[*]Stack Size: If a stack of items has been added to the Auction frame, players can select the size of the stack they wish to sell. If an invalid stack size is entered (i.e. a stack of 21 Saronite Ore), the Create Auction button will be grayed out.<:li>
[*]Number of Stacks: In addition to selecting the size of a stack, players can select how many stacks of an item they wish to sell (i.e. if a player has a total of 43 Saronite Ore in the Auction frame, they can choose to list 2 stacks of 20, 4 stacks of 10, 8 stacks of 5, 43 stacks of 1, etc. If the number and amount of stacks listed results in a remainder, the left-over items will be placed back in the player's bags automatically).<:li>
[*]Stack Size and Number of Stacks are linked mathematically so that altering the variables of one may automatically calculate the amount of the other (i.e. if a player puts 20 in the Stack Size field and 43 Saronite Ore are in the Auction frame, the Number of Stacks field will change to 2 by default. If a player only wishes to sell one stack of 20 Saronite Ore, the Number of Stacks field can be manually changed to 1).<:li>
[*]Price: Players can now choose to input the price of an item Per Stack or Per Item by selecting either option from a pull-down. If Per Item is selected and a player is selling a stack of that item, the Auction House will multiply the selected Per Item price by the amount of that item in the stack. If Per Stack is selected, the player can enter the total price he or she wishes to charge for each stack of that item being listed.<:li>
[*]Auction Post Completion Bar: If multiple items or stacks of items are being listed at once by a player, a Posting completion bar will appear showing the total progress of each individual auction being listed once the Create Auction button is selected. The greater the number of individual listings being made in a single press of the Create Auction button, the longer this process will take. Players can still browse the Auction House while the Posting completion bar is in progress, but moving around will interrupt the progress, similar to moving while attempting to create multiple bandages with First Aid. Just as with creating bandages, auctions that were completed prior to the character moving or otherwise canceling the action will successfully be listed.<:li>
[/list][/list]

    Technical
    • Frame Rate: A maximum capacity of 200 frames per second has been added. To disable the frame rate limit, the following line should be added to the Config.wtf file: SET maxFPS "0".


    Bug Fixes
    Achievements
    • Last Man Standing: This achievement can no longer be earned in a skirmish match.

    Classes
    Death Knight
    • Blood Plague: Applying this disease can no longer separately trigger effects from weapons.
    • Bloodworms now correctly gain the death knight's hit rating.
    • Death Pact: Fixed a bug where Death Pact would not kill the ghoul while under the effects of Cyclone.
    • Frost Fever: Applying this disease can no longer separately trigger effects from weapons.
    • Frost Presence: Tooltip corrected to indicate the ability increases stamina by 8%.
    • Hysteria: The buff from this ability is now properly considered an Enrage for the purposes of warriors using such abilities as Enraged Regeneration.
    • Icebound Fortitude: Tooltip corrected to indicate it reduces damage by a minimum of 30%.
    • Improved Frost Presence: This talent now grants 4/8% stamina when the death knight is in Unholy and Blood Presences to match the 8% from Frost Presence.
    • Raise Dead: It is no longer possible when this ability is used in conjunction with temporary pets from quests for the ability to get permanently stuck on cooldown.
    • Rime: Dual wielding will no longer grant two chances to proc this effect from Obliterate.
    • Rune Strike: This ability can now proc Necrosis and Blood-Caked Blade.
    • Wandering Plague: No longer damages secondary targets affected by Repentance.

    Druid
    • Cower: This ability can no longer trigger effects on items that trigger from melee weapon attacks.
    • Frenzied Regeneration: This ability is no longer noted as Rank 1 (it has no subsequent ranks).
    • Hurricane: If a druid begins casting this spell while in Bear Form, Dire Bear Form, or Cat Form, the spell will now cast as normal instead of immediately canceling the channel.
    • Lifebloom: The final bloom heal from this spell can no longer trigger talents, trinkets, and set bonuses for the player being healed.
    • Rake: This ability will now always land. It will no longer sometimes give a "more powerful spell" error message.
    • Tier-10 Balance 4-Piece Set Bonus: Corrected a grammatical error in tooltip.
    • Tier-10 Restoration 4-Piece Set Bonus: The Rejuvenation effect caused by this set bonus can now be overwritten by the druid's own Rejuvenation spell casts. In addition, the combat log tooltip for this Rejuvenation effect no longer spuriously claims it requires Tree of Life Form.
    • Tranquility: The combat log tooltip for this ability will no longer spuriously claim a range of 100 yards.
    • Tree of Life Form: Corrected a misspelling in the tooltip.
    • Typhoon: Lower ranks of this spell displayed incorrect damage information on tooltips.

    Hunter
    • Explosive Trap: Low ranks of this ability were receiving no bonus damage from attack power. That has been corrected.
    • Immolation Trap: Tooltips for lower ranks should now display more accurate damage.
    • Rapid Fire: Now triggers the global cooldown correctly.
    • Sniper Training: Reduced the time it takes to gain this effect so with lag it will feel more consistent with the 6 seconds stated in the tooltip.
    • Lock and Load: Fixed a bug where Lock and Load always proc'd 100% of the time from the first tick of Explosive Trap and never from additional ticks. It should now be 6% as advertised.
    • Master's Call: This ability will now function correctly when the pet is affected by one of a death knight's diseases.
    • Mortal Shots: This talent was not correctly buffing Serpent Sting by the full amount.

    Mage
    • Arcane Empowerment: Fixed a bug preventing Rank 3 from granting 3% damage.
    • Burning Determination: This talent will no longer sometimes have its effect removed by the same spell that triggered it.
    • Dragon's Breath: Druids can no longer remove the disorientation effect from this spell by canceling their current shapeshift.
    • Enduring Winter: Tooltip corrected to match actual Replenishment mana regeneration numbers.
    • Fingers of Frost: Mages with Molten Armor active who have the Shatter talent will no longer lose Fingers of Frost charges when Molten Armor causes reactive damage. In addition, the effect from this talent now displays the number of charges on the buff icon.

    Paladin
    • Ardent Defender: The debuff from this talent being recently triggered is now removed upon entering an Arena match.
    • Avenger's Shield: Once again does not strike secondary targets affected by Repentance.
    • Benediction: This talent no longer reduces the mana cost of Seal of Righteousness by twice the intended amount.
    • Blessing of Sanctuary: It is no longer sometimes possible to have a buff icon from both Blessing of Sanctuary and Greater Blessing of Sanctuary (the second buff had no effect).
    • Divine Guardian: This talent will no longer incorrectly modify the tooltip of Sacred Shield.
    • Lay On Hands: Tooltip clarified to better explain this ability's interactions with Divine Shield, Divine Protection, and Hand of Protection.
    • Repentance: This ability now clears Righteous Vengeance from its target when cast.
    • Sacred Duty: Tooltip corrected to indicate increases Stamina by 2/4%.
    • Sanctified Retribution: Fixed a bug preventing this ability from extending its benefit to the full radius of the paladin's auras.
    • Swift Retribution: Fixed a bug preventing this ability from extending its benefit to the full radius of the paladin's auras.
    • Tier-4 Protection 2-Piece Set Bonus: Tooltip no longer refers to Seal of Blood and now correctly states that it also affects Seal of Corruption.
    • Tier-4 Retribution 4-Piece Set Bonus: Tooltip revised to indicate the set bonus increases the damage of all Judgements.

    Priest
    • Devouring Plague: The instant damage from this spell was not correctly healing the caster and has been fixed.
    • Divine Spirit: Fixed a bug preventing this spell from overwriting Prayer of Spirit correctly.
    • Tier-10 Shadow 4-Piece Bonus: This set bonus will no longer cause the tooltip for Mind Flay to display incorrectly.
    • Lightwell: Tooltip change to reflect that any friendly player can use the Lightwell.
    • Renewed Hope: Applying this spell no longer causes combat pet abilities to trigger a global cooldown.
    • Unstable Affliction: The feedback damage from when this spell is dispelled is now affected by resilience as intended.

    Rogue
    • Tricks of the Trade: Now works properly on targets below level 65. Also fixed a bug where the threat transfer would not happen sometimes.
    • Feint: This ability can no longer proc poisons.
    • Master Poisoner; Now correctly reduces the duration of a sting refreshed by Chimera Shot.

    Shaman
    • Earthliving Weapon: Fixed a bug where the glyph was not boosting Earthliving proc chance.
    • Earth's Grasp: This talent now correctly affects the radius of the Earthgrab from the Storm, Earth, and Fire talent.
    • Ghost Wolf: Summoning this pet no longer sometimes triggers items which are triggered by casting healing spells.
    • Hex: The hunter ability Deterrence can no longer be used while Hexed.
    • Lightning Overload: No longer triggers the cooldown for Chain Lightning.
    • Thundering Strikes: You can now correctly receive this bonus if you do not have a weapon equipped.
    • Tier-8 Elemental 2-Piece Set Bonus: Now increases the periodic damage done by Flame Shock by 20%.
    • Tier-10 Restoration 2-Piece Set Bonus: Rapid Currents will no longer be consumed if Nature's Swiftness is already active.
    • Tier-10 Restoration 4-Piece Set Bonus: The heal-over-time effect from this set bonus now works correctly with the weapon Val'anyr, Hammer of Ancient Kings. In addition, to prevent confusion, the heal-over-time effect has been renamed Chained Heal.

    Warlock
    • Conflagrate: Fixed a bug where Glyph of Conflagrate caused Conflagrate to consume both Conflagrate and Shadowflame.
    • Curse of the Elements: This debuff is now removed upon entering an Arena match.
    • Demonic Empowerment: Fixed a bug preventing the succubus effect from breaking stuns.
    • Demonic Pact: The priest spell Prayer of Spirit will no longer sometimes prevent party and raid members from benefitting from this warlock talent.
    • Everlasting Affliction: Warlocks with the Glyph of Quick Decay active will now benefit correctly from that glyph when this talent refreshes the duration of Corruption.
    • Fel Armor: Various trinkets that trigger from healing can no longer be triggered by the healing caused by this armor.
    • Unstable Affliction: Tooltip clarified to state that this spell is exclusive with Immolate.

    Warrior
    • Deep Wounds: The damage from this talent is now affected by resilience as intended.
    • Devastate: Using this ability with a shield equipped and no weapon will now properly apply the Sunder Armor debuff.
    • Gag Order: This talent now works correctly when a warrior uses Shield Bash on a mage with Burning Determination active. Burning Determination will be removed and not reapplied.
    • Shattering Throw: This ability can now be a critical strike.
    • Spell Reflection: Using this ability to reflect a Mind Flay now always properly consumes the Spell Reflection buff.
    • Tier-10 Arms/Fury 4-Piece Bonus: This set bonus now correctly reduces the global cooldowns of the affected abilities as described in its tooltip.
    • Tier-10 Protection 4-Piece Bonus: The tooltip has been corrected to indicate Stoicism reduces all types of damage taken, not just physical damage. In addition, the combat log tooltip no longer lists a 1-second cooldown.

    Pets
    • Glyphs which modify a pet's stats in any way will now force a recalculation of the pet's stats when they are equipped or unequipped.

    Dungeons & Raids
    • Caverns of Time: Players in Old Hillsbrad Foothills, The Black Morass, and The Culling of Stratholme can no longer use some costumes and disguises. You're supposed to be blending in here, not calling attention to yourselves! (This prevents some instances where such costumes permanently removed the Human Illusion or caused it to go haywire).
    • Halls of Stone: Fixed a bug that caused Brann Bronzebeard to not properly initiate the Tribunal event after he has died and respawned.

    Icecrown Citadel
    • Precious and Stinky will now summon players who attempt to cause them to evade.
    • Fixed a bug that caused The Lich King encounter to sometimes not reset when the raid party wiped.
    • Goblin Rocket Pack: Using this item will now remove all the shapeshift forms triggered by Deathbringer's Will and allow use of the item (previously players would have to click off the shapeshift in order to be allowed to use this item).

    Items
    • Black Bruise: Tooltip clarified to indicate this item triggers only from melee weapon attacks.
    • Darkmoon Card: Berserker!: This trinket is now triggered properly by ranged white attacks.
    • Deathbringer's Will: Players can no longer mount with any of the shapeshifts from this item active.
    • Dislodged Foreign Object: This trinket can no longer be triggered by Power Word: Shield.
    • Eye of the Broodmother: This trinket can now only be triggered by damage and healing spells.
    • Heartpierce: Tooltip clarified to indicate this item triggers only from melee weapon attacks.
    • Last Word: Tooltip clarified to indicate this item triggers only from melee weapon attacks.
    • Mounts: If a player attempts to get on a mount while affected by a shapeshift that cannot mount, they will now get the error message: "You can't mount while affected by that shapeshift," instead of "You can't do that right now."
    • Multi-Passenger Mounts: Players can no longer get on these mounts as a second or third passenger while those players are in combat.
    • Needle-Encrusted Scorpion: Volley and Explosive Shot can now properly trigger this trinket.
    • Nibelung: The tooltip for the Smite spell cast by the Val'kyr Protectors summoned from this item now indicates that the Smite spell also heals the Val'kyr Protectors.
    • Potions: All the buffs from potions that were incorrectly considered magic effects and thus dispellable by Dispel Magic are no longer considered magic.
    • Shadowmourne: Tooltip clarified to indicate this item triggers only from melee weapon attacks.
    • Talisman of Volatile Power: Now triggered correctly by Penance when Penance is used offensively.
    • Totem of Quaking Earth: The Volcanic Fury buff triggered by this item now has a detailed combat log tooltip.

    Glyphs
    Death Knight
    • Glyph of Dark Death: The tooltip on this glyph now also mentions it increases the healing effect from Death Coil as well. Functionality was unchanged.
    • Glyph of Disease: When this glyph causes Frost Fever's duration to be refreshed, it now also causes the benefit of Icy Talons to be refreshed.
    • Glyph of Icebound Fortitude: Tooltip corrected to indicate it increases damage reduction to a minimum of 40%.
    • Glyph of Obliterate: Equipping this glyph will no longer cause its own tooltip to show a spuriously increased number.
    • Glyph of Unbreakable Armor: Equipping this glyph will no longer cause its own tooltip to show a spuriously increased number.

    Priest
    • Glyph of Power Word: Shield: The heal produced from this glyph is now more correctly treated as a heal for purposes of procing effects that are caused by heals, such as Divine Aegis and the weapon Trauma.
    • Glyph of Prayer of Healing: This glyph will now always heal all affected targets by the correct amount.

    Shaman
    • Glyph of Flametongue Weapon: Now updates the tooltip of Flametongue Weapon when equipped.

    Warlock
    • Glyph of Siphon Life: This glyph will now correctly update the combat log and talent tooltips for Siphon Life. Functionality has not changed.

    PvP
    Battlegrounds
    • End of Match: Various effects that impaired movement, caused loss of control, rooted, or stunned a player were persisting past the end of the Battleground. They are all now removed on exiting the Battleground.

    User Interface
    • Combat Log: Activated abilities that appeared in Floating Combat Text (such as Slam!, Art of War, Eclipse, etc.) will now appear properly in the Combat Log, and only appear once in the Floating Combat Text.
    • Players can now roll Disenchant on Unique items they already have in their inventory.
    • When speaking to an NPC for which a player has 2 or more quests and not all of them are complete, the incomplete quests will now correctly show as a gray question marks in the dialog box. In addition, repeatable quests will be properly colored as blue exclamation points or question marks in the dialog box for NPCs with multiple quests available, or for which the player has multiple quests in progress or completed.
    • Minimizing the game client while auto-following another player character will no longer cancel the follow command.

    Known Issues
    • Life Tap: The tooltip for this ability incorrectly states that the health lost is modified by spirit. Health loss is fixed and does not get increased by the Warlock's spirit.

  2. #2

    Re: Patch 3.3.3 on Live Servers This Week

    cant wait for servers to come back up tomorrow

  3. #3

    Re: Patch 3.3.3 on Live Servers This Week

    FINALLY.

    Been waiting for the honor changes for forever....
    Originally Posted by Ghostcrawler (Blue Tracker)
    We don't think burst is a problem in PvP right now.

  4. #4
    Bloodsail Admiral Torne's Avatar
    Join Date
    Nov 2009
    Location
    Germany
    Posts
    1,103

    Re: Patch 3.3.3 on Live Servers This Week

    i really hope the random battleground system will work out, i love bgs but i hate the 5 to 10 min till i get an invite in my battlegroup.
    plus, the mangle and natures grasp buffs make my kitty happy
    In the end the winner is still the last man standing.

  5. #5
    Pit Lord Worgoblin's Avatar
    Join Date
    Aug 2009
    Location
    Vanilla WoW servers
    Posts
    2,284

    Re: Patch 3.3.3 on Live Servers This Week

    Looking forward to the honor changes and random BG system. Should make BG queue times much shorter

  6. #6
    Epic! Milanor's Avatar
    Join Date
    Jul 2009
    Location
    That place...with the stuff.
    Posts
    1,564

    Re: Patch 3.3.3 on Live Servers This Week

    Yay Random BG System!

    Also, I hope that the Special New Icecrown Quests are tied to a either a drop from Heroic 10 or a very rare drop from the Lich King on all modes, considering that Heroic 10 doesn't have a special flavor item. >:(

    Just Your Average Lurking Huntard LOLPRIEST forum lurker now.

  7. #7

    Re: Patch 3.3.3 on Live Servers This Week

    yay no more leaving CoS when i random it!!!

  8. #8

    Re: Patch 3.3.3 on Live Servers This Week

    Hell of'a recap there Bibi.

    Very nice job on getting all your stuff together, and thanks for the info. Hurrah for new patch even though I don't play the game at all anymore besides PvP on twinks but hurrah that the Random Battleground thing will help this.

  9. #9

    Re: Patch 3.3.3 on Live Servers This Week

    Looks like a hell of a patch, cant wait to get some frozen orbs and get some BoE's made for my alts. I also love the nature's grasp change for my druid ;D
    80 Rogue / 80 Druid

  10. #10

    Re: Patch 3.3.3 on Live Servers This Week

    Loads of information to digest, but digest it I shall.

  11. #11

    Re: Patch 3.3.3 on Live Servers This Week

    Last I checked on the PTR Imp Revenge still buffed the abilities' damage even though it was removed on the official patch notes.
    Quote Originally Posted by Nemah View Post
    “When people talk about the good old days, I say to people, 'It's not the days that are old, it's you that's old.' I hate the good old days. What is important is that today is good.”
    ― Karl Lagerfeld
    FIRE GIVES ME BIGGER BLOOD SHIELDS

  12. #12
    Epic! Fysi's Avatar
    Join Date
    Jan 2010
    Location
    South UK
    Posts
    1,609

    Re: Patch 3.3.3 on Live Servers This Week

    Originally Posted by Blizzard Entertainment
    Frame Rate: A maximum capacity of 200 frames per second has been added. To disable the frame rate limit, the following line should be added to the Config.wtf file: SET maxFPS "0".
    Would love to see some über slow mo vids after 3.3.3.

    Edit: Lol at Gold Spam above
    Must... resist... posting... huge... animated GIF...

  13. #13

    Re: Patch 3.3.3 on Live Servers This Week

    1 more day for EU.. but what gems for Sub rogues?? Seems they will do 'some' dps once again, have been broken for a loong time.

    So, agi, arm or ap gems?

  14. #14

    Re: Patch 3.3.3 on Live Servers This Week

    Boubille you gave me some hope of having my own Faction Mount as a DK now you're saying its the Quest Reward and I'll see Paladins runnning around on my Class Mount now. Make up your mind so I can go QQ to Blizzard please.... >.<

    /end Nerdrage.
    Our bond is iron, our will unbreakable... Sure, right until 20 Mythic bloodthirsty brutes come charging at you for the 1,000th time & you finally go down.
    My Armoury. Considering returning for WoD.

  15. #15
    Dreadlord Baygon's Avatar
    Join Date
    Dec 2008
    Location
    On top of the Oshu'gun in Nagrand
    Posts
    935

    Re: Patch 3.3.3 on Live Servers This Week

    i wonder what made Boub change his mind about the patch coming out today
    Unfortunately, until the people at Blizzard take time to quit explaining why they are right and anyone who disagrees is wrong, they are not going to even hear everyone speaking out desperately trying to warn them the ship is sinking.
    the problems driving players from WoW aren't content or the age of the game, the problem is how the game experience and design philosophy are being undermined by Blizzard's hubris and greed.

  16. #16

    Re: Patch 3.3.3 on Live Servers This Week

    Quote Originally Posted by Baygon
    i wonder what made Boub change his mind about the patch coming out today
    And I wonder what makes you think he did. The news says it's coming out this week.

  17. #17
    Immortal Destil's Avatar
    Join Date
    Jan 2010
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    Kanda's House
    Posts
    7,078

    Re: Patch 3.3.3 on Live Servers This Week

    Any ideas on how to get the Celestial Steed? Think it's from Algalon?

  18. #18

    Re: Patch 3.3.3 on Live Servers This Week

    What a huge post, had no idea there was this much content in 3.3.3. But once you add it all up...

  19. #19
    Field Marshal Kotiria's Avatar
    Join Date
    Mar 2010
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    NS, Canada
    Posts
    74

    Re: Patch 3.3.3 on Live Servers This Week

    Mwuahaha the hour of uber Moonkin starfalls is at hand!
    3DS Friend Code: 1993-7571-0235

  20. #20

    Re: Patch 3.3.3 on Live Servers This Week

    Nothing is written about the change of Glyph of Flame Shock.
    Someone got anything about it ?

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