1. #1

    Elemental glyphs in 3.3.3

    Here's an updated evaluation of the options for 3.3.3 glyph slots. The source for most of this is this post at EJ. Please note that the numbers posted a few weeks ago were using an early version of the 3.3.3 data and a fairly low gear level - this post reflects the (presumed) final state of 3.3.3 changes and accounts for higher gear levels too.


    Top two glyphs
    No contest here - Glyph of Lightning Bolt and Glyph of Totem of Wrath are our best two glyphs by a significant margin. Though they both give most benefit in stand-and-nuke Patchwerk-style fights, their value is not badly affected by high movement or "add"-style fights.

    These two are a good choice no matter what, basically!


    Third glyph
    This is more up for grabs. The glyphs that are under discussion are as follows:

    Glyph of Flametongue Weapon
    This is strongest in stand-and-nuke fights, and both SimCraft and ZAP! have it slightly ahead for stand-'n-nuke at all tier 10 gear levels. It benefits all our spells except Lava Burst, though 2% crit is a comparatively weak bonus.

    Glyph of Lava
    This is really really close behind Glyph of Flametongue Weapon in the stand-n-nuke scenario. In the passes I ran with SimCraft it actually equalled Glyph of Flametongue at best-in-slot (277) gear levels. Although it only benefits one spell, that spell tends to be a solid part of our rotation no matter what the situation - and this its strength.

    Glyph of Flame Shock
    This is a fair bit behind at lower (251) gear levels, but by higher gear levels it's catching up again. SimCraft puts it slightly ahead in high movement fights at BiS gear levels (277) but this obviously depends upon early constant uptime with no "clipping". The advantage of this glyph is that, provided there is a target alive, Flame Shock will tick no matter what we are doing. The disadvantage is that Flame Shock contributes the least to our damage out of any spell in our rotation, so devoting a glyph slot to it is always going to be risky.

    Glyph of Elemental Mastery
    The important thing to understand about this glyph is that the 30 second cooldown reduction applies to the base cooldown of EM. With 4t10 and entry level haste, the effective cooldown reduction provided is only about 15 seconds. As haste gets higher and higher, the effective cooldown reduction gets lower and lower. (This is because the shorter EM's base cooldown, the less time we have to cast Lightning Bolts while it's cooling down.) Glyph of EM never becomes competitive with the other glyphs listed above.


    Conclusions
    Lava is basically the best glyph for burst, and probably the most "reliable" (i.e., least subject to variation) for any single target situation.

    Flametongue is theoretically the best single-target stand-and-nuke glyph, as well as categorically the best for AoE.

    Flame Shock is the outlier which might be worth consideration for advanced players at high gear levels. If you can Flame Shock multiple targets it gains value, but if those targets aren't surviving for long it loses value. For true AoE Flametongue still wins.

    For me personally, the key thing about Lava is its reliability - it's about a thousand extra damage every time you cast Lava Burst which we wouldn't otherwise have (whereas FtW is just an extra 2% chance for damage we might have anyway), and Lava Burst is a key part of our damage in almost every situation. The only time Flametongue Weapon would move significantly ahead is for true AoE situations. However there's a definite competition between the two and a real choice to be made. Flame Shock should really be avoided unless you're really confident that you have a great reason to chance it.
    Zamir's Blog // Elemental Beginner's Guide // Elemental ZAP! Spreadsheet // TotemSpot Community

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  2. #2

    Re: Elemental glyphs in 3.3.3

    Nice post, what i'm curious about is if they are changing the flameshock glyph since they are giving flameshock crit baseline.


  3. #3

    Re: Elemental glyphs in 3.3.3

    ^ what he said. I'm assuming you've added into your calculation the chances of FS gaining a Critical Strike?
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  4. #4

    Re: Elemental glyphs in 3.3.3

    The Flame Shock glyph is changing to a 60% bonus to the damage of Flame Shock periodic critical strikes. This is in the patch notes. And yeah, the post reflects this as well as the fact that haste now affects Flame Shock ticks, and all the other 3.3.3 changes that are in the patch notes.
    Zamir's Blog // Elemental Beginner's Guide // Elemental ZAP! Spreadsheet // TotemSpot Community

    Every one of us is, in the cosmic perspective, precious. If a human disagrees with you, let him live. In a hundred billion galaxies you will not find another.
    -- Carl Sagan

  5. #5

    Re: Elemental glyphs in 3.3.3

    Hi,

    what about Glyphe of Fire Elemental for longer fights (5-7min+)?

    If I use Zap an calculate my stats with a 7min fight (sure, best conditions)... GoFE overweights the others by a factor of 4

    I just tryed it yesterday on LichKing nhc an FE got rdy again for killing some Valkyr (later in P3) after I used it just at +combat.. ana it lasts perfekt P1

    I think this option is more interesting for hc encounter but never mentioned in such comparisons.


    ... srY for bad language .. not my native language :-\

  6. #6

    Re: Elemental glyphs in 3.3.3

    Glyph of Fire Elemental is a whole other topic and one which I don't want to cover while I should be listening to a lecture ¬_¬ And other people have already discussed it in far greater depth anyway. Basically if your Fire Elemental will stay alive and in range of/attacking at least one target for at least a minute each use, and if Glyph of FE lets you use it an extra time, it's probably worth using. However this requires a minimum fight length of 6-7 minutes, or a wipe-and-turnaround time of significantly less than 10 minutes, so it's very situational.

    To quote the legendary Sebudai, it's not rocket surgery!
    Zamir's Blog // Elemental Beginner's Guide // Elemental ZAP! Spreadsheet // TotemSpot Community

    Every one of us is, in the cosmic perspective, precious. If a human disagrees with you, let him live. In a hundred billion galaxies you will not find another.
    -- Carl Sagan

  7. #7

    Re: Elemental glyphs in 3.3.3

    The Glyph of fire elemental is, as he mentioned, mostly useless. If you're bunched up without a demo lock aswell, it's a really bad choice. Use it for specific fights, and carry around a stack of each glyphs for switching out imo.
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    I think it will be called [Harness]
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