Were not shadow priests.
Were not shadow priests.
Random, mean level 15 deer appeared in Teldrassil to the shock and awe of low-level players. They have been replaced with level 1 fawn.
then turn back the nob a hell of a lot.Originally Posted by Benedictous
Pondering returning.
Nikoll - Retribution Paladin
The problem is that those are all defensive abilitys and available for every spec. Using them as Ret also costs you DPS and valueable GCDs (not saying you shouldn't use them though) Playing a Ret I want and need useful offensive abilitys. You don't tell a shadowpriest "You don't need silence or disarm, you can buff fort and use dispel"Originally Posted by ragingsoul
I'm pretty happy with the way ret is currently. I don't really see the need for a snare or interrupt when other classes provide that for us. The value we bring to a team is our defensive abilities such as SaC HoF HoP cleanses and sacred shield. These are things other melee classes do not bring. That said, there are a few glaring problems with the spec. Mainly the combat system for ret has become boring. I miss the old way seal/judge used to work. Now you just put up a seal and forget it about it for 30 min. (why not just make it last forever if its going to be 30 minutes). I think the seal mechanic needs some work, I'd like to be switching them around more. (PvP)The other thing that bothers me is having to spec into the holy tree for a damage increase for SoR and additionally having to GLYPH for for that same seal all just so we actually have a viable seal to use in arena. It's just clunky. If that is the seal we are meant to use in PvP why not just have the base damage increased, remove the talents/glyph (either or both) that way we have a little bit more freedom with our spec. It's a lot more fun to be spending those TP's in the prot tree where we can get improved SS and Hammer cd reduction. I do have faith that there will be improvements on the talent trees in cataclysm. Anyway that's my 2 cents. I like being a defensively oriented hybrid, that's why I play this class. This game has already seen much class homogenization, no need for anymore.
We already have so much restriction in the class, I don't get why you want to make some more.Originally Posted by Benedictous
As protection, it's already either shield wall or LoH, it's already AW that locks bubble/DP.
You're too focused on 1 spec, and don't look at the big picture. More talents in ret won't work, merging them with other talents will remove the choice of not taking them. making it in the spell itself will change other specs.
I already fucking hate pvp retri that got my 1 situational LoH on me completely useless as prot in pve, I hate pvp for having a ramp of about 16 sec to make decent dps while changing targets in pve retri, hate it for all the nerfs in the protection tree for pve tanking because of it too. Don't make me want to hate it again for another reason, seriously.
i7 920@ 3.4Ghz, Gigabyte X58A-UD7, 6GB Ram Triple Channel OCZ @ 1900Mhz, CrossFire HD 5850 1Gb, Vertex 3 240Gb, BenQ M2700HD. G15 KeyboardOriginally Posted by Blizzard Entertainment
I wish Crusader Wet Noodle stacked SoV....Originally Posted by ragingsoul
I would prefer Divine protection not to cause forbearance, Reduce damage taken by 50% and damage done by 50% and usable within 30 seconds of wings.
Kind of like how warriors would go defensive or dks going defensive, usable during stuns/fears too would be nice.
Because some players aren't looking for anything logical, like loot. They can't be bought, bullied, reasoned or negotiated with. Some players just want to watch the group fail.
As Hollow_Sorrow put it, it is now called "CrusaderPoke".Originally Posted by Benedictous
Also,