Hello,
Modern guides for geared T10 retadins state FCFS priority as:
Judge > DS > CS > HoW > Exo > Cons > HW (taken from great Ronark FAQ on 3.3)
I'm trying to understand the theory behind this. It seems to me that the obvious
suggestion to maximize damage output is to use the most damaging ability available
to paladin when deciding on clash resolution.
So, I took the logs(1, 2) of one of the more known rets (Bluedeep, Cuties Only) and sorted each ability
by an average damage per land (or per GCD use, if you like) for a measuring stick fights for ret dps (Marrowgar, Festergut, h25m).
Marrowgar
Judge: 11,336
HoW: 8,627
Exo: 7,462
DS: 6,598
CS: 5,023
Festergut
Judge: 10,047
HoW: 9,740
Exo: 7,217
DS: 6,660
CS: 5,102
Could it be that he is just too geared and common clash resolution can't apply to him?
So, I crunched the numbers for my own icc10/25 geared ret:
Festergut
Judge: 10,754
HoW: 9,235
Exo: 7,197
DS: 6,129
CS: 4,413
HW: 4,102
As we can see HoW outperforms CS and DS by a large margin (30-50%) and also Exorcism is doing quite well.
I browsed more logs to confirm these findings and HoW is indeed #2 damaging ability for everyone and
Exorcism almost always outperforms DS and always does more damage than CS (yes, even with occasional misses).
So, why not use clash resolution as follows:
Judge > HoW > Exo > DS > CS > HW for undeads (whole ICC basically)
Obviously HoW will be used only when boss is below 20% and opening with Exo while you don't
have Art of War up is a bad idea, but other than that what's wrong with it?