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  1. #461
    Scarab Lord Unholyground's Avatar
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    Re: Death Knights will tank as Blood in Cataclysm

    Ya this song is about Blood DK QQ http://www.youtube.com/watch?v=JccsFBULftE
    “What can be asserted without proof can be dismissed without proof.”

    -Christopher Hitchens, 13 April 1949 – 15 December 2011

  2. #462

    Re: Death Knights will tank as Blood in Cataclysm

    Quote Originally Posted by Unholyground
    Ya this song is about Blood DK QQ http://www.youtube.com/watch?v=JccsFBULftE

    Yeah they are bad just as hip-hop is

  3. #463
    Scarab Lord Unholyground's Avatar
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    Re: Death Knights will tank as Blood in Cataclysm

    Quote Originally Posted by Dead Memories

    Yeah they are bad just as hip-hop is
    Of course you have no idea what half of the rappers had to deal with in their lives. Shit that you probably wont ever have to worry about.

    I hope they change up all the presences to not use runes.
    “What can be asserted without proof can be dismissed without proof.”

    -Christopher Hitchens, 13 April 1949 – 15 December 2011

  4. #464

    Re: Death Knights will tank as Blood in Cataclysm

    I was looking forward to gearcapping toward cata and facerolling some blood DPS. But, TBH..I Have always found it quite wierd that you end up with more DPS from 'tank specs' as a DK. Yes, it's fun. Yes, the viability of literally any tree tanking is fun, but to have a dedicated tree with a more tank feeling is nice.

    Blood, is the best ATM because of it's effective health..it just is, ask any DK that tanks in legitimate world first guilds.

    Extrapalating on what they have gotten right is going to help, I really just hope they don't go too off the wall and add something like double shield tanking or some other ridiculous non-sense..

    Icy touch feels like it should be a tanking talent in it's current state...700% threat modifcation passively is a bit overkill, if it was something like 150/300/450% modifier from talents I think that would be 100% legitimate.

    If they added more things of the like I would be satisfied.


    And to the Blood DPS DK's complaining, you're a glorified arcane mage..get over it.

  5. #465
    The Patient Fixup's Avatar
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    Re: Death Knights will tank as Blood in Cataclysm

    Quote Originally Posted by Unholyground
    Of course you have no idea what half of the rappers had to deal with in their lives. Shit that you probably wont ever have to worry about.
    yeah.. they need to stop QQ as we all got problems of our own

  6. #466

    Re: Death Knights will tank as Blood in Cataclysm

    wtb other class updates :P

  7. #467

    Re: Death Knights will tank as Blood in Cataclysm

    Quote Originally Posted by Unholyground
    Of course you have no idea what half of the rappers had to deal with in their lives. Shit that you probably wont ever have to worry about.
    lololololololololololol

    Nothing can hold me back!

  8. #468
    The Patient biolink22's Avatar
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    Re: Death Knights will tank as Blood in Cataclysm

    Quote Originally Posted by LordKain
    Hey jerk, we're going to have our whole tree reworked to be for tanking. I think just this once we're entitled to whine just a weee bit ok?

    Ass.. >
    you do have some right to QQ i agree i remember the glory days of blood when you could pull 5k+ in heroics in t7.5 so much fun so yes you can QQ =)


    My Deviantart sig by Axa

  9. #469

    Re: Death Knights will tank as Blood in Cataclysm

    Awesome change! It's about time that talent trees aren't watered down for whatever role you're doing. It also makes sense to mark blood as the tank tree, because a lot of people already consider it "the" end-game tanking spec. It also makes sense with the removal of ArP on gear.

    Please people. Keep in mind that this isn't the only thing changing with DKs. You may love to DPS as blood now (I'm not sure why...it's so mind bogglingly easy - play frost if you want fun), but a lot of the DPS mechanics of blood (DRW being the only interesting thing) will probably make an appearance of some sort in Frost and Unholy.

    With frost being 100% DPS now, it will certainly get a better cooldown than UA. With unholy being 100% DPS now, it might get an improved ghoul, or even a better pet all together.


    Just look at it this way. Instead of playing blood as DPS now, you'll be playing Frost or Unholy as DPS...but you'll have more tools to do your job effectively. In the same way, instead of tanking as Frost or Unholy now, you'll be tanking as blood...but you'll actually have tank talents - not just the universal 1st tier 5 point talents that every tank has already, and 1 or 2 "special" buttons based on your spec.

    It's a good change. Just wait for it.

  10. #470

    Re: Death Knights will tank as Blood in Cataclysm

    I think there is a very simple reason (frankly I am not going to review all 33 pages of comments to see if this has been mentioned before)

    THE MASTERY SYSTEM. The passive bonus that you receive by speccing deep within a tree. While we don't have the details on the system. How screwed would the DK's feel if the passive bonus on two of the trees was a tanking bonus and only one affected dps?

    I think that looking at the individual talents is pointless until we know more. The best we can discern currently is that:

    Blood = Protection Tree May or may not have dual wield tanking abilities. I bet we see a completely new tanking based Runic Power dump. I also think we will see an aggro heavy talent that links in to a base level talent
    Frost = DPS tree, probably has the dual wield dps abilities, and will have most of the proc based read and react (Killing Machine Rime Procs). Frost has been moving towards dual wield for a long time. If they eliminate the tanking talents they can focus on rogue in plate model.
    Unholy = DPS tree, probably the two-handed tree. They will likely force the player to manage the diseases more closely to create a varied rotation. May play more like a warlock in plate.

    I do agree that we may be seeing a complete change in the presences however. Unholy is situational at best, Blood may become the new frost, and frost the old blood, with unholy providing multipliers on disease damage, like the ability for disease damage to crit, something along that order.

    So once we factor in passive bonus, it appears to me that that the Mastery system is the driving force behind the change.

    Peace

  11. #471

    Re: Death Knights will tank as Blood in Cataclysm

    Blizzard did the right thing by picking Blood to be the new tank spec. They're going to remove most of the boring passive +dmg talents from Blood anyhow. That would leave them with a ton of holes to fill in that talent tree.

    Now that it's the tanking tree, they can patch the holes with tanking abilities from other trees or brand new ones.


    To people who are so attached to Blood as dps, Unholy isn't really that different. You smash face with a 2h weapon, but you have a pet next to you. To think it's a radically different type of game style, is silly.

    Regardless, the play styles for each tree are most likely going to be altered in a much more dramatic way, so you should really be prepared for THAT change.

    Quote Originally Posted by Woeful
    I think there is a very simple reason (frankly I am not going to review all 33 pages of comments to see if this has been mentioned before)

    THE MASTERY SYSTEM. The passive bonus that you receive by speccing deep within a tree. While we don't have the details on the system. How screwed would the DK's feel if the passive bonus on two of the trees was a tanking bonus and only one affected dps?

    I think that looking at the individual talents is pointless until we know more. The best we can discern currently is that:

    Blood = Protection Tree May or may not have dual wield tanking abilities. I bet we see a completely new tanking based Runic Power dump. I also think we will see an aggro heavy talent that links in to a base level talent
    Frost = DPS tree, probably has the dual wield dps abilities, and will have most of the proc based read and react (Killing Machine Rime Procs). Frost has been moving towards dual wield for a long time. If they eliminate the tanking talents they can focus on rogue in plate model.
    Unholy = DPS tree, probably the two-handed tree. They will likely force the player to manage the diseases more closely to create a varied rotation. May play more like a warlock in plate.

    I do agree that we may be seeing a complete change in the presences however. Unholy is situational at best, Blood may become the new frost, and frost the old blood, with unholy providing multipliers on disease damage, like the ability for disease damage to crit, something along that order.

    So once we factor in passive bonus, it appears to me that that the Mastery system is the driving force behind the change.

    Peace
    Blizzard has commented on the tree changes. Frost seems to be sticking to DW, and the 2H tree will stick to Unholy. Unless they completely change their minds (which isn't out of the question), it's going to stay that way for the expansion.

  12. #472

    Re: Death Knights will tank as Blood in Cataclysm

    Quote Originally Posted by lude
    I'm wondering with the change if we will will still have a decent blood dps spec or is that gone.


  13. #473

    Re: Death Knights will tank as Blood in Cataclysm

    Quote Originally Posted by MrKnubbles
    lololololololololololol
    agreed, as if most rappers have to deal with most of the shit they sing about, even if they did they certainly don't now.

    "Hello there Wilkins throw another G Dawg gold chain on the fire it's getting rather nippy in here, also please warm my crack pipe i'm feeling funkay..."

  14. #474

    Re: Death Knights will tank as Blood in Cataclysm

    It is unfortunate that they're changing this, but it's also an incredibly straight-forward design change.

    Some people are too focused in the here-and-now to realize that this change can only benefit Death Knights. If they're not worried about making all three specs viable for both DPS and tanking, then they have the chance to improve the class a lot more than what they are now, instead of having to consider essentially 6 specs for a single class. It does suck when a spec becomes either undesirable for DPS [former BM Hunter here] or simply unusable for DPS as a whole, but with a change like this, Blizzard had to make some people unhappy.

    Just please remember, those who are angry, that Cataclysm could very well put all the beauty of DPSing from Blood and put that into the other trees. Beta's not out yet, so we have no clue how this will affect the class.

    I just hope they come through with their promise of making all three specs viable for tanking when either overgearing heroics or just leveling, simply because that change would occur for the Warrior, too, and I would love to tank as Arms at least once.

  15. #475

    Re: Death Knights will tank as Blood in Cataclysm

    I want to be able to play:

    DW Blood Tank
    2H Blood Tank
    DW Blood DPS
    2H Blood DPS
    DW Blood PvP
    2H Blood PvP
    DW Frost Tank
    2H Frost Tank
    DW Frost DPS
    2H Frost DPS
    DW Frost PvP
    2H Frost PvP
    DW Unholy Tank
    2H Unholy Tank
    DW Unholy DPS
    2H Unholy DPS
    DW Unholy PvP
    2H Unholy PvP

    Are Blizzard so incompotent that they cant even balance 3 talent trees around 18 different roles. WTF!

    Seriously though, the more interesting question is whether they plan to make Blood and Frost more viable in PvP now that they have a much narrower focus throughout the two trees.

  16. #476
    Bloodsail Admiral Direfen's Avatar
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    Re: Death Knights will tank as Blood in Cataclysm

    Aye, its a sad day for us Blood DPSers however it had to happen eventually. Just a shame it had to be Blood as Frost somehow sounds more tankish than Blood to me. (Not saying Frost > Blood for tanking atm, just saying Ice sounds more defensive than Blood in general).

    Always got Unholy to fall back on I guess for 2H DPS. :'(

    P.S: I wonder whats going to happen to talents such as Sudden Doom, Dancing Rune Weapon, Abominations Might and Hysteria? Im hoping theyre going to be put into either Frost and/or Unholy, or even be made trainable.
    Dreadmaul US Horde - "Dragonsworn of the Bronze Flight"

  17. #477

    Re: Death Knights will tank as Blood in Cataclysm

    This'll be a great change for DKs. Makes a lot of sense.

    Blood will be awful for DPS in Cata when there's no Armor Pen, especially if they have to have watered down mastery bonuses b/c their trees were for both tanking and DPSing.

    So it's a good time to get rid of it.
    Originally Posted by Ghostcrawler (Blue Tracker)
    We don't think burst is a problem in PvP right now.

  18. #478

    Re: Death Knights will tank as Blood in Cataclysm

    i really ... really want to whine ... but thats so awesome

  19. #479

    Re: Death Knights will tank as Blood in Cataclysm

    QQ here and QQ there Tbh I personally don't care because I like to play DK no matter the specc and hey all you "I <3 frost dual wield yay me I'm awsome" your going all out on blizzard because they said "Hey guys blood is the new tanking specc we havn't really told you what we are going to add" and your all like "FUCK YOU BLIZZARD YOU PHAIL I TELL YOU DUAL WIELD OR I WILL BLOW THIS THING TO PIECES... now to find some explosives" give it a rest okay so now you know blood is the new tanking specc, wait with the QQ till after they've said "no dual wield " or "yea dual wield" 'cause tbh your opinion doesn't matter shit :/ but then again this is the internet let's QQ before we even know what we are going to get.
    Mark my words: When we are a year into Cataclysm, posts about "Oh, WotLK was soo great" will start appearing.

  20. #480

    Re: Death Knights will tank as Blood in Cataclysm

    Ever since Blizz announced Mastery system I wondered how will they handle passive bonuses with all trees. And now we have the answer. Too bad that change strips DKs of one of their trademarks but I guess it cant be avoided.

    So, now DKs will basically be Warriors but with slightly diffrent resource system and with no shields?

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