its rare that pvp items are so great in pve since resilience eats up the ilevel where true pve items will have more stat bonuses overall without the resilience for pve. there are also WAY more players able to achieve items through PvE than reaching 1800 Arena ratings, and the weapons are such a key to it where pve its practically handed to you. in fact you have a whole wardrobe of options if you pve in gearing, where as in pvp you more or less have 1 suit and no weapon unless you are arena rated.Originally Posted by Rambear
lack of resilience pve items doesn't really work for pvp, especially for bg's play, since the power figures are incredibly bloated in pve, especially on the eve of new pve itemization. some of the pve trinkets are such a HUGE factor for pvp its just dumb. even pve set bonuses have always been required to have the best pvp sets (for mages at least). the pve QQ about pvp geared players messing up their runs is a completely different issue than pve gear dominating or being required to do well in pvp. when spell damage is almost twice that of pvp sets, and haste IS doubled, sacrificing resilience can be the better choice, especially for some classes in today's environment.
nobody is really forced to pvp for gear more than pve