Originally Posted by
Qieth
* Starfall – Will each star hitting the target count as one cast, or will the stars have a set damage depending on the eclipse meter when they were cast? They are obviously arcane, so they would favor a full lunar eclipse meter.
* Treants – Are they nature? Will their damage depend on the state of the eclipse meter?
* Typhoon – Assuming that this is a nature spell, is this just going to be a weak version of Nature’s Torrent that we use when we move about?
* Hurricane – Much like Starfall, will this count as one movement on the eclipse meter, or will each hit change it? That could make AOE look something like Hurricane > Mushroom > Hurricane > Mushroom. Although, Hurricane is nature as well, isn’t it?
* Eclipse – A guildie of mine mentioned that the change to Eclipse sounds a bit like a meter that Goblin Shamans have in Warhammer Online. But in this version, you can supposively stack the meter up to five, and the next cast resets the meter completely. I wouldn’t like this idea very much. I would much rather have it that spells could not go below 100% damage, and that the Eclipse meter works as a scale that moves in one direction or the other.
* Will there be a change to Nature’s Grace or Wrath, to allow Wrath to scale better with haste? Obviously, we will need more haste, because we will get less haste per haste rating, but we seem to get a lot of haste just by spending talents in the balance tree.