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  1. #21

    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    Quote Originally Posted by Zreo
    i hope they make ferals cats alittle easier and more like rogues.
    I dont want to press only 2 button

  2. #22

    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    Quote Originally Posted by Joebean
    I dont want to press only 2 button
    ofc not 2 buttons, but i would like ferious bite to be more pressed. wouldnt mind shred being able to hit front either

  3. #23

    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    i tink i brokeded my refresh buttonz =(, but in all seriousness im really exited about all 3 spec changes i play all but cat dps(im bad at melee dps) and if we get anything like the other classes are getting so far ill be happy, at least i hope for some unique ability that changes playstyle a bit even if it dosnt really help druids out that much.
    http://owlkinbf.blogspot.com/Theory is where good ideas come from. Practice is where good players come from.

  4. #24

    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    play dead would be a lame and a major let down. Seeing the new rogue ability making them keeping their cb point while switching target i think we can expect something nice.

    again play dead would be trash

    EDIT: can we expect the preview going live in 10minutes?

  5. #25

    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    come on, make it happend.
    bring it on!!!!!!!!

  6. #26
    Herald of the Titans MrKnubbles's Avatar
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    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    I'm definitely expecting a new aoe tanking tool like a Roar that aoe silences in a frontal cone so we can finally pull casters.
    Check out my game, Craftsmith, on the Google Play Store!

  7. #27

    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    Quote Originally Posted by Ken46
    play dead would be a lame and a major let down. Seeing the new rogue ability making them keeping their cb point while switching target i think we can expect something nice.

    again play dead would be trash

    EDIT: can we expect the preview going live in 10minutes?
    the priest changes came 8am GMT+1 (europe gametime)

    so we have 5 hours to get druid and mage changes.. they will be here soon

  8. #28

    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    ITS UP!

  9. #29
    Does not like cats. Dark Side's Avatar
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    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    wait wait wait......Druids got a.....MushroomBomb?

  10. #30

    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    Quote Originally Posted by Dark Side
    wait wait wait......Druids got a.....MushroomBomb?
    An Invisible Mushroom bomb/proximity mine

    AHAHAHAHAHAHAHAHAHHAHAHA! That is just awesome. ;D
    (Im not being mean, its really a fun sounding spell)

    Oh and my feral buddies finally get a spell interupt. Now let the pallies have one! Please?

  11. #31

    Re: [Druid] Cataclysm Changes Discussion

    my my my tree tree treee of life D: D: srry just sad about it
    Quote Originally Posted by nightcinder
    well wait. he might have a point.
    garrosh is an orc. "orc" has 3 letters in it. so does the word "win".
    malfurion is a night elf. "night elf" has eight letters. so does "will lose".

    you can add this to the first post, if you'd like. makes more sense than most of your points.

  12. #32
    Does not like cats. Dark Side's Avatar
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    Re: [Druid] Cataclysm Changes Discussion (not live yet)

    Quote Originally Posted by Banzubie
    An Invisible Mushroom bomb/proximity mine

    AHAHAHAHAHAHAHAHAHHAHAHA! That is just awesome. ;D
    (Im not being mean, its really a fun sounding spell)

    Oh and my feral buddies finally get a spell interupt. Now let the pallies have one! Please?
    Its a cool spell, im envious ^^ Also, MushroomBomb plays a druid

  13. #33
    Deleted

    Re: [Druid] Cataclysm Changes Discussion

    ewqe12e12e12
    Last edited by mmoc09b828f4f1; 2016-07-09 at 11:50 AM.

  14. #34

    Re: [Druid] Cataclysm Changes Discussion

    I'm not too sure how I feel about these changes. I have a dash ability if I want to speed up.. I suppose the Roar ability is to help other DPS out of the fire?

    And where's the talking about the other updated graphics!? Gief me stag travel form, Blizz!

  15. #35

    Re: [Druid] Cataclysm Changes Discussion

    Veeery sad about the tree change

    -cuddles tree-

    But I like the new talent for resto, that sounds nice!

    Thankyou Sinnikal <3

  16. #36

    Re: [Druid] Cataclysm Changes Discussion

    I know you asked to keep the useless comments out of here but I have to say

    I AM VERY IMPRESSED WITH BLIZZ.

    Regarding eclipse. seriously. Everyone thought charge system and then bam! Amazing idea.

    However, I think this will confuse rotations regarding hero though :S

  17. #37

    Re: [Druid] Cataclysm Changes Discussion

    Cats got theirs. Now give ret one.

    And mushroom what? That sounds like a late April fools joke.
    Pondering returning.
    Nikoll - Retribution Paladin

  18. #38
    Over 9000! Myrrar's Avatar
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    Re: [Druid] Cataclysm Changes Discussion

    Quote Originally Posted by Veal
    my my my tree tree treee of life D: D: srry just sad about it
    I kind of agree. Putting it on CD is dumb. We aren't anymore stuck in Tree than bears, kittys, or boomys are stuck in their forms. It's what being a druid is about. Having updated forms is nice but if they wanted us to have a cool down that affects healing just add another cd...

    And no new spells? Really?

  19. #39

    Re: [Druid] Cataclysm Changes Discussion

    Losing tree as a form would suck. I like being tree, and it fits perfectly into the druid style.
    If they want us to have the offensive abilities as healer, they should just make them usable in tree form and remove pvp from the game.

  20. #40

    Re: [Druid] Cataclysm Changes Discussion

    Sorry Restos...welcome to shaftsville.

    LOL

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