1. #1
    High Overlord Qelkhandras's Avatar
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    Macro doing one half of the task.....

    Ok guys, I was searching for a /selljunk macro and in between i found this one that does the following:

    1- Swicht your current talent spec, and
    2- Swap your current gear for the corresponding one from the Wow Eq Manager.

    the thing is that it just doesnt do number two, care to take a look and tell me whats wrong?:

    Code:
    /run if( GetActiveTalentGroup() == 1 ) then DEFAULT_CHAT_FRAME:AddMessage("Spec1...");SetActiveTalentGroup(2) else DEFAULT_CHAT_FRAME:AddMessage("Spec2...");SetActiveTalentGroup(1) end
    /in 6 /equipset [spec:2]Eq1;Eq2
    then you are just supposed to simply edit "Eq1" and "Eq2" to "Set1" and "Set2" you want . Hell, i even renamed them Eq1 and Eq2 to use the macro as it came, and NOTHING. Any ideas?.

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  2. #2

    Re: Macro doing one half of the task.....

    It is likely that the /in command for a preset delay before something is carried out cannot perform certain actions.
    Certainly I have seen it used for chat announcements, but to be perfectly honest nothing else.

    Try that in a macro on its own to determine that, but I believe it is the delay preventing you from an "automated" gear change, and it is that automation that is being blocked.
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  3. #3

    Re: Macro doing one half of the task.....

    afaik "/in" works only for chat commands, like:
    /in 5 /y I can haz Cheeseburger!

    but you could try to use a higher number, the way it is now it might try to change gear when you are still "casting" the respecc due to lag.

  4. #4

    Re: Macro doing one half of the task.....

    Swap the order since swapping specs is off the gdc..

    /equipset [spec:2]Eq1;Eq2
    /run if( GetActiveTalentGroup() == 1 ) then DEFAULT_CHAT_FRAME:AddMessage("Spec1...");SetActiveTalentGroup(2) else DEFAULT_CHAT_FRAME:AddMessage("Spec2...");SetActiveTalentGroup(1) end

  5. #5
    Scarab Lord
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    Re: Macro doing one half of the task.....

    Because of issues like Fury Warriors and Enhancement shammies (not being able to fully equip a set until the spec swap finishes), I use an addon for this - one of Tekkub's, called "Crossdresser". It lets you assign a set to each spec, and it swaps the sets after the spec swap happens.

  6. #6

    Re: Macro doing one half of the task.....

    Quote Originally Posted by Taryble
    Because of issues like Fury Warriors and Enhancement shammies (not being able to fully equip a set until the spec swap finishes), I use an addon for this - one of Tekkub's, called "Crossdresser". It lets you assign a set to each spec, and it swaps the sets after the spec swap happens.
    Ah didn't realize that enhance-shammies and fury-warrs would have an issue with it >< I never play one so it never even came to mind. What I posted should work for anything besides that though.

    /run local a,c=CreateFrame("Frame"),GetActiveTalentGroup;a:SetScript("OnEvent",function() if(c==1)then UseEquipmentSet("Set1")elseif(c==2)then UseEquipmentSet("Set2") end);a:RegisterEvent("ACTIVE_TALENT_GROUP_CHANGED");

    should work if you press that just after you login. It should (untested) equip set1 if you're new spec is your primary spec, and set two if your new spec is your secondary spec.

  7. #7
    Deleted

    Re: Macro doing one half of the task.....

    Code:
    local a=CreateFrame("Frame")
    a:SetScript("OnEvent", function()
       UseEquipmentSet(GetActiveTalentGroup()==1 and "spec1set" or "spec2set")
    end)
    a:RegisterEvent("ACTIVE_TALENT_GROUP_CHANGED")
    How to use this
    (Replace spec1set and spec2set, obviously)

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