i always thought they should make poh a raid-wide ability.
my thought :
-keep the cast time/no cd
-keep a high mana cost (48% base mana atm, which is fine already imo)
-have poh heal always its main target, and heal 2 group of target + 2 raid players within 40y with lowest health, that should do the trick somehow even though i can imagine the brainstorming in order to code that
-maybe lower its scaling a bit
these changes could keep coh competitive as a skill to use on every cd possible.
more than poh, i'd rahter see holy nova get raid-wide anyway ;D
who said OP?