I am trying to build a couple of macros to help myself manage some buffs easier and I'm pretty sure I've seen a modifyer out there that checks whether or not a buff is active.
Either through scripting or through a simple IF THEN ELSE statement.
What I want to achieve is a trigger for 'Hunger for Blood' that only works if the buff isn't already running to prevent clipping/unneccesary energy waste. But I figure that it'd work on any similar buff as well.
IF (no buff active) THEN /cast HfB ELSE /cast whatever... Rupture, Mutilate, Slice n Dice even...
IF (buff active) THEN /cast whatever ELSE /cast HfB