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Power Aura Classic - Imports
Hello
I've during the past days been seening some streams with people using Power Aura Classic to display their durability of Charge stun, silence et cetera. I'm now wondering if I would have to create all of these 'Auras' myself, or if I could be so lazy and copy some imports.
Therefore I'm wondering if anyone out there who would be so kind and send/write me some Importable Power Aura's or hint me a link to a greater site.
I've been using:
http://reviveandrejuvenate.blogspot....r-healing.html
http://wowhats.wordpress.com/2009/10...auras-classic/
for some druid 'Auras', but what I'm really looking for is, again - Silence, Stun et cetera.
Thanks in advantage!
Stood in the Fire
Re: Power Aura Classic - Imports
Moderator
Re: Power Aura Classic - Imports
Here is one for Silence:
Version:st3.0.0E; gcd:bofalse; b:nu0.054901960784314; anim1:nu1; g:nu0; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.25; torsion:nu1; r:nu1; y:nu-10; x:nu-100; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu3; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu39; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu125; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stSilence; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1
and here is one for Stun:
Version:st3.0.0E; gcd:bofalse; b:nu0.62745098039216; anim1:nu1; g:nu0; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.25; torsion:nu1; r:nu1; y:nu-30; x:nu-100; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu3; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu38; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu124; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stStun; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1
Modify to how you see fit.
Gershuun @ Borean Tundra US - Interface & Macros Moderator
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