Why would they keep gating if everything is going to be more challenging and MORE raids to experience? The sheer amount of content they are promising should be sufficient to keeping us busy right?
Why would they keep gating if everything is going to be more challenging and MORE raids to experience? The sheer amount of content they are promising should be sufficient to keeping us busy right?
Here's my issue with this: Your raiding guild raids 25 mans. You get a boss that has a fight mechanic much like Blood Queen or Deathbringer Saurfang of which you have to be positioned correctly, you have a few attempts at it but don't get very far and you still have a fair number of people messing up.
Here's the issue: Now the GM/Raid Leader decides, "This will be much easier if we set this to 10 man because we will have a lot more room to work with and it's easier to coordinate." So the raid leader goes and moves 15 people out. Now they do the boss in 10man mode, one or two-shot it because it was a mere coordination fight and was only difficult because the space in the room was a limitation. Now the other 15 people don't get any loot, what-so-ever...
And the best part of it all, because this imaginary boss we're using will always be easier on 10man than 25, this path of having 15 people sit out will continue to happen until A) Guilds fall apart, or B) Blizzard does something to prevent this while still making this concept work.
If the difference in raid difficulty were to stay as it is today, I would agree with you. If Blizzard achieves their goal of 10 and 25-man raiding being similar difficulty, then I'll fall back on my statement regarding gear inflation.Originally Posted by Salmon
Aye this exactly, having 15 extra people will always lead to more mistakes, and problems with positioning. Really I have no idea how they will tune 10 and 25 man to be exactly the same, because at the moment, they are definitely not.Originally Posted by Naturae
Jeez, it's like talking to a wall.Originally Posted by Downwithopp
The goblin warrior, Gallywix!
"And the Heavens shall tremble!"
My name is Kenneth044, and I'm an altoholic!
I love the idea of sharing the lockout of 10 and 25man raid. It's a while i'm bored doing ICC twice a week for emblems or progress. I hope they make new raids last more than 1-2 days...
I don't like the idea of the shared loot. In my opinion more emblems and drops aren't enough to keep a 25 man running. It's harder to organize a guild with more than 30 players minimum! It's easier to have a little core of 13-14 players and run 10 man!
And please.... not the gating system again! I don't want to be stuck in a wing with nothing more to do....
I know this post is a lot of QQ and no discussion at all but i'm not in the mood to elaborate....
Here was a level 85 Enhancement Shaman. Now there is just an epitaph.
Sadly, this is one of the few things that could make me quit the game.
Because making your own dances and the amount of raiding content are of course on the same scale.Originally Posted by zaneosak
Pretty sure you should be looking for a new guild or better friends if your RL ninjas a raidID in such a fashion from 15 other guildies.Originally Posted by Naturae
A wall that can play a simple video game better then you.Originally Posted by Tesshiro
They are still bad. and will eb even if they had full heroic 25m gear.Originally Posted by Quesly
The only thing this does is level the playing field for people that cant raid contantly.
"Those who dance appear insane to those who can't hear the music." ~~ George Carlin
I am posting this on page 43. By the time I am done typing I'm sure I will be on page 50 something, but I'm going to take my time and make a long intelligent post that is going to be ignored over the waves of 1-liner QQs.
I am upset by this shared lockout, as are most people. However most other people are upset over this for the wrong reasons. In order to understand this overall change you have to understand WHY the lockouts are going to be linked. They're going to be linked because they are bringing the gear in-line with normal 25-man gear. Obviously, making a change like this is a big one and you have to adjust things accordingly. If they left everything the same with two seperate lockouts for both 10 and 25, then your 25 man raid can essentially get double the same quality gear in a week. Finish your 25 man and then go farm the 10 man for the exact same drops. This is a problem that they would have to address. Therefore AS A RESULT of the merging gear, the lockouts were linked. To be truly upset at the lockouts means that we must be upset at the merging of the gear. To get our lockouts separated again the gear would have to be the same quality division that it is now, which is something that I support.
Why do they want to bring the 25 gear into the 10 man instances? Well, we all have come up with our reasons. Suffice it to say the majority of us believe it is "The Casual" that's doing it. I don't think that it's the casual players that are doing it, I'm more of the line of thought that it's the mentality of a majority of the player base that says "I pay the subscription fees, therefore I am entitled to 100% of the game's items, content, bosses, gear etc etc" It is this mentality of "want" vs "work" that is degrading the game that millions of us love, (and as a side note that same thought in the real world is degrading our non-virtual lives as well)
I'm going to make this a little longer in a totally separate post I think, because I have a lot of ground to cover, but you get the idea...
I really hate this change. Others like it. That's nice. I hate it. Of course my opinion won't change anything. Sigh... What about those of us who LIKE having two chances to raid? what about those of us, who, like to have a nice relaxing 10 man, and also a progression minded 25 man, or vice versa? I mean in essence this is what blizzard is doing:
Taking away 25 mans from 10 man focused guilds.
Taking away 10 mans from 25 man focused guilds.
At least you had the OPTION of doing both. Then, you won't. How is that "better"? The "improvements" Blizzard listed to 10's and 25's are no where near worth completely obliterating one tier of raid content and the option for guilds to do both 10 and 25 man versions of a raid.
All I can hope is that because nothing is set in stone, this either goes away or the benefits blizzard bestows upon each raid tier is unique/better than what they've listed... this is what I will hope for.
LOL It was just one example, I didnt feel like going back and looking at what they promised for each expansion. Why do you blind fan boys believe everything blizzard says. They dont KNOW what they are going to finish and neither do you. Why do you think they release Expansions with bugged to hell raids (TBC anybody?)Originally Posted by degobyan
Anyone else view this as poorly-disguised laziness on Blizzard's part?
Dropping the same items = spending less money.
I think they should just bring back the TBC raid method, but with more emphasis on 10 mans, and then the really epic raids like ICC or BT, could be 25 man.
Currently 10m appears less difficult because people use 25man gear to clear 10m content. With the difficulty increased you won't be able to run 25man content and then roll through 10mans.Originally Posted by Cilraaz
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
this<3Originally Posted by Nejm
Thats not even true. 95% of the guilds that cleared 10 man first did it in TOC gear.Originally Posted by Tharkkun
I'am glad I already quit the game and not having to adjust to these changes.
40man to 25man was heartbreaking enough.