Originally Posted by Boubouille
And that right there is the whole point, to cater to a variety of play styles and make playing a certain way not feel mandatory. It's going to be a difficult thing to accomplish, and I'm glad I'm not in their shoes. (then again, for the money they probably make, I'd gladly take on the challenge).
The way I envision it is that playing styles are going to be geared more toward guilds rather than individual players. So, if you like running 25s and want to do them, join a bigger guild and reap benefits from that guild that are based on 25-man raids. I have no idea what those benefits would entail, but based on the new philosophy, it would seem they would not want them to be so great as to encourage players to leave a smaller guild to gain the benefits of a larger one. It's all in the details.
Couple of things I would like to see:
-- A way to add points to lower-level items to bring them up to par with higher-level items to add more personality to your character visually. I really like the look of some of the lower level items, and wish there was a way I could transfer the stats from new loot I gain to them to retain the look of my character. That would also prevent everyone from running around with the same gear. Come on, Blizzard, find a way to make this happen. It would be good for the game, but more than that, it'd also be a hell of a lot of fun, and that's what it's all about. This really needs to happen. I can't stress it enough.
-- Guild housing. I believe it'll happen one day, just not anytime soon. No idea how it would work, but it'd be nice to have your own personal guild gathering space where everyone prepares for a raid and is able to transport from there to their dungeon after, perhaps, completing a certain task that makes a portal open between the guild housing room and the dungeon.