Seriously?Originally Posted by Trogdorstwin
These are the weightings I got from the Ret 3.3 FAQ:
Hit rating 240
Strength 212
Exp rating 153
Crit rating 117
Agility 113
Haste 103+10=113
Armor Pen 88
AP 84
SP 27
Seriously?Originally Posted by Trogdorstwin
These are the weightings I got from the Ret 3.3 FAQ:
Hit rating 240
Strength 212
Exp rating 153
Crit rating 117
Agility 113
Haste 103+10=113
Armor Pen 88
AP 84
SP 27
There may be gear with Arp that's bis for Ret Palas, but that's despite the gear having Arp on them, not because of it.Originally Posted by Skulldancer
I don't hate you. I'm just not necessarily excited about your existence.
at exactly 5.3k gearscore
Never never ever never ever NEVER hog ArP as retardin! NEVER! It's ok if it comes along with great stats (like with Shadow's Edge or the plate boots from Lady Deathwhisper), but it is never "good" for retadin, eg. never gem it.
Stormreaver.EU
not like you have any choice with plate priority list, its the only dps plate boots except for the crafted one and arp/expertise one <-- yakOriginally Posted by Alensia
you dont stack arp you stack spell pen l2pally
you read Elitist Jerks, yet you dont know that Arp is of very low value for Ret?
cmon now, gotta try harder next time. I still think hes a troll.
http://us.battle.net/wow/en/characte...rytoz/advanced
If there's one thing I'm not, it's in control.
keep the physical hit stat debate going for us holy dmg dpsers!
our magic dmg needs moar physical buffage gogogogo!!!!
Just try to make a BiS, that doesn't have any ArP items:Originally Posted by Skulldancer
It's impossible, because ArP is everywhere so you'll end up far over the Exp/Hit caps, the only exception would be items with haste/crit on them, who are pretty rare outside of Ret T10.
And on topic: ArP is about the as Spirit is on caster gear - we don't want it - we don't like it - but it still increases our DPS - so we take it.
Originally Posted by Skulldancer
It's not like the other stats outweights the ArP on the BiS list. Saying ArP does not contribute to our dps is a lie. However it is our least desirable stat because it only boosts (to my understanding) Melee / Crusader Strike and Divine Storm, so that's 3 out of 7 damage sources.
Physical classes (Warriors, Rogue, BloodDK, hunters, kitties) benefit from it more because a better part (more than 50%) of their dps is PURE physical damage.
Back in BC we had the same discussion about Ret and spellpower being a good dps stat. It's not that it wasn't a dps stat, but someone who geared for Str/crit for the same stat budget would get a higher dps than someone who geared towards spellpower.
it's not THAT bad
With people giving good info and i thank them theres still people with the idiocy level of Rush Limbaugh. I saw the BiS list..... didnt say NOTHING about stat allocation.Originally Posted by Eurytos
Never, is the correct answer for your question!
When youre hit, exp, crit and AP capped... Aw, there is no AP cap...
When looking at my friends recount against a boss like OS10 3D melee is around 30-40% of total dmg...
Str in red, str/crit in yellow and str/sta or nightmare tear in blue if the bonus is good enough. Otherwise slap a 20 str in blue
If blizzard actually did this.....yeahOriginally Posted by Adiar
Check the OPs gear.
He has a leather belt (presumably for the ARP), and his boots have a rare gem in the blue socket (presumably, cause rare gems are blue)
The Ret FAQ @ http://www.mmo-champion.com/class-pa...n-paladin-faq/ (conveniently copied from Ronark's signature) should have all the information you need.