Man, is it just me or does Blizzard seem to have a very ham-fisted approach to hunters?
I mean, I can get behind focus, if it's done well. That remains to be seen.
All 3 of the new abilities are kind of lame. Camo should be more like stealth but should be a survival talent to reduce redundancy with rogues and prevent all hunters from having it - nevermind how much more conceptually appropriate it is as a survival talent instead of a level 85 baseline ability (I can only camo when I reach god-like levels of power, wha!?). Trap launcher is just retarded, and Cobra Shot is entirely boring and redundant.
And, why in the hell are they gimping us even more in melee? I get the "hunters are a ranged class" dogma (read: fallacy), but it makes no logical sense to have any class be entirely handicapped in melee range and force them to kite even weak opponents. It especially makes no sense when one considers that:
1. Hunters use heavy weapons and mail armor and have a rugged survivalist flair.
2. All 3 talent trees are fundamentally the same and utterly fail at diversifying the feel of the class whatsoever - BM or Survival really should be more melee oriented if for no other reason than to do what the talents are supposed to do - create various play-style niches within each class.