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  1. #61
    Stood in the Fire Switchshot's Avatar
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    Re: Cataclysm Professions Preview

    These are great!! As an enchanter / JC I approve this message

  2. #62

    Re: Cataclysm Professions Preview

    pvp will be fun with the HoT from bandages. Try to get off the quick cast and then pillar hump and hope to get the full duration without getting hit lol

  3. #63

    Re: Cataclysm Professions Preview

    This Engineering change had better make up for the Motorcycles we got in Wrath. Easy way to make money my ass.
    LoLtumblr |
    derpderpderp

  4. #64

    Re: Cataclysm Professions Preview

    Wonder what the enchanter vanity pet will be, but why them, alchemists ought to get some mad little goblin alchemist pet, I wants it!

  5. #65

    Re: Cataclysm Professions Preview

    Quote Originally Posted by Clamor
    im not one to really complain much about the game but im going to saying JC dailies are completely ridiculous.

    the idea of a profession daily is alright, thats not my complaint but taking months to get JC tokens unless you farm titanium or buy overly priced damaged necklaces is just too time consuming.

    i thought the fishing and cooking dailies were fun and at least with those it helped you earn more than one token a day. JC needs something like this besides titanium and/or damaged necklace to help move the profession along.
    Couldn't agree more. Those COMPLETELY retarted dailies is the reason i stopped paying any attention to JC at all and instead started making money with my alt's alchemy instead....

  6. #66
    Mechagnome DR.Green's Avatar
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    Re: Cataclysm Professions Preview

    Bandage preview:
    "Dense Embersilk Bandage" Heals for 34,800 over 8 seconds. Requires 3 Embersilk to create.

    is it me or are we going to get a huge health increase?
    "Don’t focus on the one guy who hates you. You don’t go to the park and set your picnic down next to the only pile of dog shit."

  7. #67

    Re: Cataclysm Professions Preview

    I expect a big clean up of the useless enchantments... and some variety of high end weapons enchants... not a single "most have" one.

  8. #68

    Re: Cataclysm Professions Preview

    Quote Originally Posted by Dr.Green
    Bandage preview:
    "Dense Embersilk Bandage" Heals for 34,800 over 8 seconds. Requires 3 Embersilk to create.

    is it me or are we going to get a huge health increase?
    Given the fact in the first cataclysm dungeon you'll have items with ~160-200 stamina that require level 78 drop, yea, quite a bit. Wouldn't be surprised to see healthpools in the ~70000 range @ t11 content.

  9. #69
    I am Murloc! ita's Avatar
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    Re: Cataclysm Professions Preview

    34k health bandage? Lolwut?

    They must be serious with the 100-200k health pools in Cata then..
    Remember remember the fifth of November
    Gunpowder, treason and plot.
    I see no reason why gunpowder, treason
    Should ever be forgot...

  10. #70

    Re: Cataclysm Professions Preview

    1) Changing bandages from a channel to a one-cast hot is indisputably good news. Sure, they won't save you when you're getting beat on, but they don't do that now.

    2) Alchemy is getting a new, highly desirable "Primal Might" item again while JCing is getting more cool vanity items as well as...fist weapons? Blacksmithing is having some archaic restrictions removed, which is nice, but realistically these restrictions have had zero impact on level 80s and only marginal impact on leveling toons. Blacksmithing would like some love.

    3) More DMC-esque BOEs are good, especially for a crafting profession that isn't a consistent moneymaker like JCing, Enchanting, or Alchemy, but the current DMC is still trading for around 5k on many servers, entirely due to the randomness of crafting the cards. If you just want a decent BOE craftable for fresh 85s, remove or lessen the random aspect, and allow those who are seeking such an item to gather the materials themselves without having to resort to the AH or the Inscription lottery.

  11. #71
    Stood in the Fire davidwh2's Avatar
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    Re: Cataclysm Professions Preview

    Quote Originally Posted by Floralol
    BLAAARRRRRGGG!!11!!111!!!!!1 > > >

    They changed Heartsong enchant to stupud mana regen bullshit

    i wanted my haste :[
    Hurricane?

  12. #72

    Re: Cataclysm Professions Preview

    First tailoring top hats then Jewlcrafting monocles!!!!!!!!



    zomfg i will be one snazzy undead priest.
    It's just a game.

  13. #73
    Stood in the Fire davidwh2's Avatar
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    Re: Cataclysm Professions Preview

    Quote Originally Posted by agelos
    Couldn't agree more. Those COMPLETELY retarted dailies is the reason i stopped paying any attention to JC at all and instead started making money with my alt's alchemy instead....
    my wife has been doing her JC dailies for months, and religiously at that and she still has a long ways to go. seems to be JC is the worst profession to try and get all the recipes.

  14. #74

    Re: Cataclysm Professions Preview

    Quote Originally Posted by Putress
    useless? ~35k hp in 8 seconds isnt useless
    it will be when you will be running with 70k-100k hp.. and you will..

  15. #75

    Re: Cataclysm Professions Preview

    [list]
    Originally Posted by Wryxian (Blue Tracker)


    Jewelcrafting
    • Jewelcrafters will have some fun new (and potentially lucrative) vanity items, including fist weapons, rhinestone sunglasses, monocles, and stardust (sprinkle on players for entertainment).

    So now we will be able to throw bronze powder at ppl? o.O

  16. #76
    High Overlord drsjohnny's Avatar
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    Re: Cataclysm Professions Preview

    some good stuff they are working on and wow three new badge's

  17. #77

    Re: Cataclysm Professions Preview

    Lots of new fish and other fun items to catch! Fish are still used to make premium food.
    Really?
    Some of us really don't enjoy fishing in the game yet would like to be able to help provide buffs to the guild during raids. Would it really be so bad to make a feast that does NOT require fish that provides the same level of benefit (not less, not close to, the same...)? Make it take twice as many mats, require a "rare" item, a special cooking station. SOMETHING!

    Either that or overhaul the outrageously boring fishing system. I recall something being mentioned about this many many months ago, but nothing has been said since. /sigh....

  18. #78
    Stood in the Fire davidwh2's Avatar
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    Re: Cataclysm Professions Preview

    Quote Originally Posted by Summerdrake
    Wonder what the enchanter vanity pet will be, but why them, alchemists ought to get some mad little goblin alchemist pet, I wants it!
    it would be cool if alchemist got something like this. Alchemy needs something. i just dropped it actually because there is really a lack of benefit, and its something you can have on an alt easy enough.

    the trinkets are nice but you move past them quick enough. the extra time on flasks is efficient but with the price of mats rock bottom now its does no good. flask of the north is a good idea but its too bad there isnt a stamina buff with it. trasmuting gems is really nice, but they are easily bought with the tons of gold and emblems available now hench the price of gems has fallen to sad amounts. after 2 years of having alchemy i just didnt feel enthusiastic enough about it.

    it would be nice if cataclysm brings some much needed life into it but so far im not impressed with alchemy as i am with everythign else.

  19. #79

    Re: Cataclysm Professions Preview

    So, in short, Alchemy and JC will once again be your major money-makers and everyone else is just straight-up fucked.

    Got it.

  20. #80

    Re: Cataclysm Professions Preview

    Elementium is the new uncommon mineral found when mining in Cataclysm
    Say what?

    I guess it won't be orange anymore. *Sad face*

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