It added alot to the game.
What did tbc have to offer? tbc gave us arenas, 1 battleground, poor story progression in the content (unless u played warcraft 3), slightly better specs (ret,enh,booms,spriests still hated life) and the begining of the care bear alliance and horde hippy talk. The heroics were not that great, trust me i started some where between the start and middle of tbc to the point where i hate kara because i had to run it so much. If u wanted a small 10 man guild u got 2 raids!!! if u wanted to do 25 man content u had bland looking instances like ssc and tk. if u saw 1 room in mech u saw all of the eye of tempest keep.... also if u saw 1 milimeter of any of the heroics of ssc... u saw all of the cavern. hyjal was my fav because it was shorter had fun fights and didnt try to be the greatest thing ever (just like toc actually if u think about it minus trash of course). bt bored me to death on my 3ed run. i liked how sunwell lead into what we see now as wotlk in terms of story and the start of phasing. btw i thought gruul was a good guy he helped beat up deathwing
What did Wotlk give us? well its simple. heroics that at gear level offered the promised challenge. instances added periodically so ppl who started mid to late in the xpack wouldnt be screwed over. great story progression... btw i think malygos was more epic than vashj or kael even. arthas may have shown up 1 to many times but hey atleast i knew he was the guy i was supposed to kill, illawho? phasing was a great success, it has its flaws but it is great and will be in heavy use in cata! all the 5 mans are awe inspiring maybe a few that arnt like OC, but hey hos and hol were great the first 50 times. like everything else they got old fast, but thats what happens. Naxx was fun i made a new guild we never raided together before and progression naxx was full of lulz. playing saftey dance over vent for heigen was great.
ulduar was godly. malygos was fun even though phase 3 was a bit broken, i loved how os was the easiest and hardest raid at the same time. voa was a fun addition and so was wintergrasp... if ur on a balanced server listen im sorry if ur on one of the very few unbalanced servers. dalaran is better than shat... trust it is. toc should not have been its own tier but it was an enjoyable instance. iccc is also a ton of fun for those who enjoy raiding. i have never seen such enthusiasm for 1 raid before. hell its 5 mans are fantastic especially pit of saron.
lets not forget that now we are actually very balanced in terms of pvp. resilience was fixt arenas are doing fine, bgs are ready totake over as the main focus of pvp. im glad they decided to make 3s more important than 2s. isle of conquest is alot of fun.
i love the story progression so much in wotlk. i mean really the story was far to static, dynamic characters like varian and garrosh actually added to the games story line. hell even saurfang and his son got a huge amount of lore added to them beyond lol cleave cleave.
tbc was great and all and i enjoyed it but the zones in northrend imo were better than those in tbc. i liked hellfire, netherstorm, and of course nagrand. i think the only zone i dislike in northrend is zul drak because its more of a tbc zone. lack of pahsing and is just quest after quest. very little story developement and makes me ask why we are fighting these guys... just like in out land... gruul why am i killing u!!!!!
i am looking foward to cata. cata will befixing the flaws of wotlk, the same can be said from wotlk from tbc.
you can say wrath is easy, but with hard modes and the whole ur using cheats.. aka addons please dont talk. trust me tbc wasnt that hard. bosses were pretty over tuned i mean look at heroic arthas. he is not possible with out the icc buff and how many people got yogg+0 or anub heroic 25 man down? if u say the last boss isnt the only 1 that matters... then stop brining up vashj and kael thas because they were last bosses. yogg was more of a hge lore and quest progression fight then kael and vashj will ever be.