With demon hunters as a hero class they could work for the inevitable saegeras expansionas we're gonna be against a hell of a lot of demons. They could be trained by the demon hunter who is currently in nagrand, and the blind fold on the eyes would be like deathknight blue glow. They would still start at 55so they still go through outland and stuff.
Class passives
Demon sight: Tracks demons
excesive training: Stamina increased by 5%
Demon form: works like warlock metamorphisis
Warglaive would be the DH version of a runeblade and They could have a demonic poisoning thing like runeforging.
So wat do u think?
EDIT: list of possible spells
At level cap
Flame Crash: 1.5 sec cast, 10 yard AoE dealing 5k fire damage per tick for 2 minutes centred on the ground at player’s current target
Draw Soul: 1.5 sec cast, frontal cone AoE dealing 5k shadow damage and healing target for 100k HP per tick, resistible (shadow)
Parasitic Shadowfiend: 30 sec cooldown, random target 10 second debuff, dealing 3k shadow damage per tick, spawning 2 Parasitic Shadowfiends on expiration
Agonizing Flames: Phases 3 + 5 only, 5 yard AoE centred on the ground on a random player for 5k fire damage plus a Fire DoT debuff on all affected players for 36k damage over 60 seconds (increasing damage on each tick, final tick is ~4.6k fire damage)
Soft enrage: only, after 40 seconds player increases his attack speed by 30% and damage by 50
Shadow Blast: 20 yard AoE for ~11k shadow damage centred on target; cast every 2 sec, resistible.
Flame Burst: 20 sec cooldown, 3.5k fire damage to all surrounding monsters plus extra splash damage to players closer than 5 yards to each other. Resistible.
Shadow Demons: ~40 seconds into the phase, 4 Shadow Demons with ~22k HP spawn at player’s position. They target random raid members and paralyze (stun) them, then move slowly towards their targets, kill them when they're there, then target somebody else.
Aura of Dread: A 15 yard aura around player for 1k shadow damage per second also increasing Shadow Damage taken by 30%. This effect stacks over time.
Fireball: Deal fire damage 3k-4k in 10 yards radius.
Eye Beam: 30 second cooldown, putting a blue trail of Demon Fire on the ground. Monsters standing in this fire when it lands take ~20k Shadow damage. The Demon Fire trail lasts for 1 minute and deals 2k fire damage per second to monsters standing in it
Dark Barrage: 40 sec cooldown, random target, 3k shadow damage per second for 10 seconds