1. #1

    heya need some halp

    heya, was reading through the "help me out posts" and decided to post one myself. i am a pretty geared fury warrior, and am having trouble maintaining the hard cap (or as close as i can to it) and also keeping up with the hit/expertise caps. right now i am going for the expertise/hit caps until i can get the T10 pants in which i will also switch to the T10 Chest for the 4pc bonus. in getting the T10 pants i will also switch my main hand to Shadow's Edge (have it in bags) and off-hand to Warmace of Menethil (current main-hand).

    My Armory link: http://www.wowarmory.com/character-s...rgath&cn=Bovee

    DPS-wise i pull anywhere from 7k-12k, it fluctuates.

    was wondering if anyone had any additions as to what gear i should aim for from icc10(h)/icc25(n) in order to reach all of these caps without bloodshed.. oh wait.
    thanks for replies.

  2. #2

    Re: hello, would love some information on some things.


  3. #3

    Re: heya need some halp

    Hearty Rhino will solve your ArP problem and you are hit and expertise capped already

  4. #4

    Re: heya need some halp

    Well, there are some things you have to do, first being 4pc T10 that you mentioned. So lets assume that is what you are working with.

    * You'll get rid of the Ramalamadamams and use Shadow's Edge.
    * Get rid of the cloak, get Mighty Ocean badge cloak (since you dont have the BQ neck).
    * If you have a draenai you run with, just put a 10 hit + 10 str in some orange slot.
    * Get rid of the Exp ring, get Frostbrood or Might of the Blight.

    Obviously, you want 97% armor pen so you can eat Hearty Rhino to get to your 100% cap. The obvious answer would simply be 'Get Deathbringer's Will' but thats not as easy as some make it out to be.

    Two final points: Landsouls Spreadsheet (which you may already have) and start using World of Logs for your guild's 25 man runs so you can evaluate yourself mo betta.
    http://www.wowarmory.com/character-sheet.xml?r=lightbringer&n=neggs
    http://www.neutralizedguild.com

  5. #5

    Re: heya need some halp

    Why are you still using the warmace? Just use SE mainhand now and switch out ramalamadingdong when you get the pants.

  6. #6

    Re: heya need some halp

    I use Warmace because Dwarves have the +expt, and it's only 23 with shadow's edge. and the cap is 26.

  7. #7
    Bloodsail Admiral Muraza's Avatar
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    Re: heya need some halp

    SE in your MH and that mace for your OH, get the badge cloak, get a draenei in your group.

  8. #8

    Re: heya need some halp

    Quote Originally Posted by Kalyrrd
    I use Warmace because Dwarves have the +expt, and it's only 23 with shadow's edge. and the cap is 26.
    fair enough, if you care to optimize until you can get exp from another slot shadows edge + 20 exp gem is surely better than the mace though. 6 ilvls is a substantial dps difference when dealing with weapons (13 weapon dps, 27 more strength from the axe and .1 slower speed far outweighs 3 expertise and 2 crit/arp rating)

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