Originally Posted by
Sesshou
Why mention ToGC when you obviously know thats irrelevant. Um hey, rupture was better than evis back in Sunwell. Did that support anything? No.
I said it "technically" does more dps because thats what it does. There are mitigating circumstances which can make evis better. Such as needing to use finishers on things which wont live 20 seconds after rupture is applied. Or if whatever you are using the finisher on doesnt have mangle. In terms of raw dps ability, rupture is always ahead. The "technically" comes from the fact that you may have to do something other than pewpew the boss.
You are making a couple of other massive errors. The people that ran the numbers (those on EJ, being Mavannas and Aldriana) agreed rupture was theoretically higher, not lower like you claim. Also, who in the world said not to run a TotT glyph as rupture spec? Top 2 glyphs are KS and TotT regardless of spec (so long as there is another semi-decent dps in the raid).
I just ran a spreadsheet using regular Aldriana's gloves instead of heroic in which I lose 10 ArP this leads the high rupture cycle and spec to be worth 3 dps more. This inevitablely leads me to the conclusion that ArP does fucking matter when determining whether rupture is worth it for absolute dps or not. I'm not sure who is propagating this "even at hard cap using rupture is better" but it is provable false. The only good thing about the rupture change was that people in mutilate gear could get more dps out of their current gear in combat then they could before because of their low ArP. It is hardly ever a dps gain for those who actually gear for combat, actually really never.
Saying rupture spec means you cant glyph TotT is about as uninformed as saying Evis spec cant spec TotT because there is an evis glyph.