So, our guild has evolved to the point of fielding 25 people for our raids. While that is a good thing, it does present the problem of loot distribution. I was looking for some opinions along the lines of:
-is there a "perfect" system, one that rewards attendance and performance, but doesn't make players feel like they have no chance at loot?
-how do you handle those first few weeks, when everyone is more or less equal in DKP? Do you allow bids to push DKP to a negative, and if so, how far?
We are currently leaning toward an EPGP system, but we aren't sure about how to value items, how much DKP to pay out, etc. My rough draft has a piece of 264 armor costing as much DKP as could be earned in a week...does this sound logical?
Any helpful input will be appreciated, thanks.