Hmmm...I'll take a stab at it, since I think I'm the epitome of "casual raider". lol
1. Even the most casual of casual players likes to update their gear on occasion. I get by just fine without doing so, but it's nice to get something "new & improved" now and again. I also like seeing all the nifty zone interiors. Some have been much better than others, no doubt about that, but as an rp'er and someone who gets as much out of the ambiance of a place as others do out of the mobs in a place I look for the feel of a place. I have to say, for instances, that Karazhan, Shadowfang Keep, Scholomance, and Stratholme are uniquely unparalleled for ambiance. But then, I'm a more "classic" rpg gamer and prefer things a little less...out of this world, shall we say?
2. I don't care about being "optimal"... I'm not a min/maxer. Do I like to improve my numbers? Sure... As far as differing appearances of gear? Yes, it matters... The hardcore raiders aren't usually clothes horses...I will choose a lesser piece of gear for its looks. Hardcores won't. Give them the vector-drawn stuff.
I mean, really...raiders thought those massive spatulas that were so common in BC were great looking... I kept asking them for a short stack...
3. I don't raid, except when invited AND I have the time and desire to do so, but generally I get to see at least a bit of the "hard modes" before they're "last expansion's content"...generally. Not always, mind you. I've still never seen the inside of Black Temple, but that's the only one aside from ICC beyond Marrowgar that I've not had opportunity to enter.
4. Detached from lore added boss? They can have it all they want... Directly involved in the core story? ummm... I'd have to say I'm torn, really... I suppose it partly depends on how far afield the story about said boss is...? *shrugs* I'm up in the air, really, but I have no issues with a lore-independent unlockable boss being thrown at hardcores. I'm not about wanting raiders unhappy with content...I just wish that feeling were reciprocated. Just once...
5. Neither... However, I partially blame Blizzard for a casual's feelings of having to go to these raids to eel they've experienced the whole game. Go to any hardcore raiding gathering place. They don't care about the look, feel, or story of an instance. Almost never do you see a mention of how well the design or the mobs fit the story. They could be fighting giant vector-drawn boxes for all they care... They're there for the mechanics (the harder the better) and the loot (the bigger numbers the better). That's their core drive. I can't count how many times I've heard "I really love the music in this place" followed quickly by "but it got annoying, so I shut it off after the first loop." *rolls eyes* Not once have I ever heard from a raider that they spent time checking out the layout and design of Karazhan and enjoyed how it felt like they were in a grand castle and how the devs spent so much time in making it feel like a real place... Never. They could have easily spent far less environment design and art assets on designing a different instance for the raiders and left Karazhan as a 5-man instance for the lore whores out there...
6. When I do raid, I try to be prepared... There's a difference between being defiant of the raid and not enjoying the raid scene. I don't enjoy raiding...I do it, however, when the opportunity is there to go with decent people who understand that while I will pull my weight, I'm not competing for the #1 dps position. I don't care about the meters beyond making sure I'm not doing less dps than the ToL Druid... lol
7. Goals and Attitude, actually, are the two core separating factors between someone like me and a "hardcore raider". I want to enjoy the game, progress in multiple areas at my own pace, enjoy some good RP and some ambiance, and enjoy the company of others. I won't expound on this comment beyond that. I'm not "looking for a fight", so...
Sulfuric,
While your goal is a noble one, there will never be a bridge between casual players and hardcore players. There are a couple of core differences that will forever keep the two separated.
1. Hardcores want people to be the best and do the most in the least amount of time possible. Anything less is beneath them and only worthy of their verbal abuses. You see it right here on the MMO-Champion forums constantly... "if you aren't trying to be the very best, if you do something x way instead of y, you're a scrub and need to quit". This is not the attitude of isolated people...this is the general attitude of most hardcores...the vast majority. How do I know? Easy... I've yet to see one hardcore come to the defense of a casual player being verbally attacked by another hardcore for not wanting to be a min/maxer... In fact, it's interesting to watch just one casual talk about building x way instead of y and seeing the hardcores come out of the woodwork to verbally bash them for it...
2. Most hardcores think that only the "shit content" should be wasted on casuals...that they are the ones that play hard and deserve all the attention, screw casuals! *coughs* pardon...I see that so often it you'd swear it was a fast food catch-phrase.
I use the word "most" because I know many hardcore raiders who aren't this way...but they remain silent about it... I highly suspect to avoid being trashed by their supposed "friends", the other raiders...
*shrugs* Until hardcore players cease their unending assault on casuals for not pushing themselves to fit into their mold of "perfection" with an unending assault of insults and "gtfo you loser scrub" comments, the gap will never close. I have no problems with hardcore players going after, and getting, the upper 1% of the gear and the hardest mobs in the game... I take issue with them thinking theirs is the only valid playstyle worthy of development time...