At the time they had weapon skill.
Nice read! Found a lot of things in there that I did not know about
I am a filthy casual!
With the priest racials and stuff, undeads had devouring plague and I forget the name of the other one...I'll go look it up.
Edit: Found it. http://www.wowwiki.com/Touch_of_Weakness This page also shows the other racial priest abilities.
Don't know if it's been mentioned but I can remember when seals used to be like 30 sec or so, was horrible
But ya other than those fringe cases click to move is so clunky its not worth doing outside of possibly for a disabled person that cant use a mouse/keyboard at the same time.
You had to do a chain quest to be able to use poisons.
Vanish required a regeant.
Also, Pre-WotLK, judgement of light, wisdom, or justice would only be on the target if you had that seal on and then used judgement.
Seal of light-->Judgement of Light on the target
Seal of wisdom-->Judgement of Wisdom on the target
Seal of Justice-->Judgement of Justice (or whatever it was) on the target.
Since you mentioned the bugged Orc shoulders in TBC, don't forget the bugged Whirlwind sound. It sounded like some unholy combination of a broken lawnmower and shredder. It was literally unbearable.
Also, I didn't see anything about the Karazhan "basement". Or being able to sneak into the unfinished Mount Hyjal. Or the infamous "Kazzak Reck Bomb".
Here's one you don't have I don't think.
There was a time when blizzard released a precursor to the armory that showed what the most looted items were, the deadliest creatures, etc.
For a while, The deadliest creature in the game was the Defias Pillager. A level 15ish Human Mage mob near moonbrook in Westfall (the "town" right above Deadmines). I for one died TONS AND TONS of times to these mages. They were more then a match for any level 15 player 1 on 1, and often were accidental pulls and pulled in groups, leading to many many deaths.
Feel free to cut that however you want.
god i remember so many of these...
i practically forced my freind, who wanted to start playing, to roll a dwarf priest just so my guild could get fear ward
i miss alot of these things, but thank god they're gone...
It wasn't mentioned in the OP, but I think Ironforge was supposed to have like 8 floors, which have been dramatically reduced to the 2 we have today (the actual Ironforge, and the Hall of Thanes) if you've seen the alpha Ironforge... that "mess" of random buildings dotted everywhere and stairs and that, you can see why 8 floors wouldn't have worked. :P
By the way, afaik, the guy mentioned in the OP who got banned for ulduar exploiting with a GM item; the item was Martin Fury, a plate chest item that increases strength and mana (i think) and had the same effect as Martin Thunder.
Shinydemon(85) Kuricos(85) Akros(85) Seraphus(81) Ritsura(85) Anathama(85) Arelia(85) Aaurala(66) Solanáa(49) Myasma(60)
I remember one:
Rogues had to spend 5 points in the Subtlety tree, to make sure their sap would not break stealth. (20/40/60/80/100%)
I remember being cocky and only taking like 3-4 points, "Meh 80% is enough, I will never break stealth!"
Resulted in a few angry people when I had to sap some trash
Can't believe that no one have mentioned that Intelligence used to increase the speed you gain weapon skill.
Copied from Wowwiki
Increases the rate at which weapon skills are learned. Before patch 2.0 this was listed in the tooltip, but it was removed after that. Despite this, tests show that intellect still increases the rate of skillups. If you want to level a weapon skill, asking for an Intellect buff, or using a scroll never hurts.
An enjoyable read, though I knew most of this stuff there were some new ones in there for me.
http://www.wowhead.com/item=14551) which gave weapon skill to all bladed weapons. Weapon skill was overpowered because it not only reduced your chance to be dodged (as does the stat expertise which replaced it) but also reduced your chance to glance and most likely reduced your melee crit depression (no source on that since crit depression wasn't a well understood phenomena until recently, but it makes sense given what we know about how weapon skills still work in game).
And while we're at it, Martin Fury has actually had it's "On use" changed to "The caster commits suicide, instantly killing themself."
Martin Fury on Wowhead
Last edited by athanasios; 2010-06-17 at 10:45 PM.
The biggest mistake one can make, is not admitting when you're wrong.
Evocation was a talent and had a 10 min cooldown if I remember right
*shudders at the thought*