If you could change one thing in WoW, what would it be?
I'd go with redesigning the relationship between professions and items in the game. I'd make 99% of items to be player made. So instead of items, you'd raid for materials. Additionally I'd have patterns to be guidelines for stat allocation. So you could find a randomized pattern that gives f.ex. 63% stre/10% mastery/27% stamina, and the average itemlevel of materials would define the amount of stats you'd gain.
What would you do?
p.s. got this project at work im trying to avoid, please feed me with some crispy reads!