Having played a warrior for 5 years, I'm relatively aware of their strenghts and weaknesses in the PvP setting. Seeing as mortal strike is going to once again become a truly iconic ability for arms warriors (hopefully not overshadowing bladestorm in doing doing so), I wanted to hear your guys' opinions on a complete turn around on how the ability works.
Seeing as mortal strike "wounds the target", it should not be read as "reduces the ability of the target to receive healing". Instead, I thought, mortal strike could work around the basis of the arms tree, bleed effects.
Mortal Strike 5 sec cooldown (improved mortal strike removed)
30 rage
An instant attack that deals 175% weapon damage (compared to updated death strike which is a trained ability) and wounds the target causing them to bleed leaving a trail of blood wherever it moves. The scent of this blood invigorates the warrior allowing him/her to remain immune to slow effects as long as the warrior follows the trail. Blood trail lasts 6 seconds.
P.S. I know this would never go in effect. Just an idea and I want hear what you folks think.