Most warrior tanks I checked out on the armory chose full five points in the one-handed weapon specialization talent. Is +10% damage really worth 5 talent points?
The same prot warriors usually dont invest any talent points on improved spell reflection. Leads to my second question: what does "reduces the chance you'll be hit by spells by 4%" exactly mean? Does it improve the success chance of the spell reflect ability or does it reduce the general hit chance of any spell attack against me?
Also I rarely see warrior tanks use the head gem "+32 stamina and reduce spell damage taken by 2%". Is spell damage that little of an issue in raiding or dungeons? Or does spell damage reduction just suck for some reason?