Death Knight (
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DK - Blood
A dark guardian who manipulates and corrupts life energy to sustain himself/herself in the face of an enemy onslaught.
DK - Frost
An icy harbinger of doom, channeling runic power and delivering rapid weapon strikes.
DK - Unholy
A master of death and decay, spreading infection and controlling undead minions to do his/her bidding.
Druid (
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Druid - Restoration
Uses heal-over-time Nature spells to keep allies alive, taking on the form of a tree when the need is most urgent.
Druid - Feral
Takes on the form of a great cat to deal damage with bleeds and bites or a mighty bear to absorb damage and protect allies.
Druid - Balance
Can take on the form of a powerful Moonkin, balancing the power of Arcane and Nature magic to destroy enemies at a distance.
Hunter (
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Hunter - Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Hunter - Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Hunter - Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him/her in combat.
Mage (
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Mage - Arcane
Manipulates arcane energies, playing with the very fabric of time and space.
Mage - Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Mage - Fire
Ignites enemies with balls of fire and the breath of dragons.
Paladin (
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Paladin - Holy
Invokes the power of the Light to protect and to heal.
Paladin - Protection
Uses Holy magic to shield himself / herself and defend allies from attackers.
Paladin - Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Priest (
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Priest - Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Priest - Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Priest - Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Rogue (
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Rogue - Combat
A swashbuckler who uses agility and guile to stand toe-to-toe with enemies.
Rogue - Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Rogue - Subtlety
A dark stalker who leaps from the shadows to ambush his/her unsuspecting prey.
Shaman (
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Shaman - Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Shaman - Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies? wounds.
Shaman - Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
Warlock (
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Warlock - Destruction
Calls down demonic fire to burn and demolish enemies.
Warlock - Demonology
A warlock who uses both Fire and Shadow magic along with powerful demons.
Warlock - Affliction
A master of Shadow magic who specializes in fear, drains and damage-over-time spells.
Warrior (
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Warrior - Arms
Highly trained for battle with two-handed weapons, uses mobility and overpowering attacks to strike his / her opponents down.
Warrior - Fury
A furious berserker wielding a weapon in each hand, uses a flurry of attacks to carve his / her opponents to pieces.
Warrior - Protection
A stalwart protector that uses a shield to protect himself/herself and his/her allies.