Ooh, that's interesting. Arcane Barrage sounds really cool now. Pity that only Fire mages get Molten Armor, though. I wonder how everything else will change to accomodate for that!
I like how priests get mind flay at level 10. It clues people in that it is a key shadow spell, and I'm sure that mind flay will be a greater part of a shadow priest's "rotation".
It's interesting to see the not only do assassination rogues get mutilate at level 10, but also improved poisons. Very cool.
Good to see that ele shammies get thunderstorm at such an early level. Not that they will need it for the mana regen for a long time, as I heard that mana regen for all casters is pretty good up till around level 40. Looks like resto have it really good, too. Earth shield from the get-go, and purification!
Bloodthirst and precision for furies. This is great.
Over all, some nice changes. Can't wait to see the initial tree changes!
Uhm...about mind flay...you do realize that it's at least 30% of a priest's total damage, right? If we're not re-applying dots or using mind blast, we're channeling mind flay. In fact, with 4-piece t10, most raiders opt to take mind blast out of their rotation(as mind flay has more damage per cast time than mind blast), or only use it when doing so would allow them to get a DoT up faster(as mind blast casts faster than mind flay channels), so if we're not refreshing vampiric touch or devouring plague, we're channeling mind flay. With 4-piece t10 this means mind flay is 40-50% of our damage. Mind Flay does not need a "greater part in a shadow priest's rotation." I'm hoping that new spell with a name that escapes me, gets thrown into our "rotation" and isn't just used for burst, tbh, it sounds pretty crappy as a burst mechanic anyway. Considering it's only supposed to do about the same amount of damage as mind flay on a target with shadow word: pain and it's other mechanic requires ramp-up time(/facepalm).
Last edited by Imreallybadwithnames; 2010-07-14 at 02:56 AM.
"Desperate Prayer is a pretty different ability. They really only have the name in common. In Cataclysm, Desperate Prayer has a 45 sec cooldown (down from 2 min). The lower cooldown will let you use it often as leveling.
Holy also has a talent that when you use Desperate Prayer (to heal yourself), it also heals the most injured ally (a portion of the healing done to you), turning it into an instant, smart Binding Heal. "
That's really not much better. Even when you've invested talent points into your "signature ability" (lmao!) it's still not very useful for leveling. Solo or otherwise.
Blizzard just seems to be completely out of touch with Holy Priests. It's been that way for quite a while now...