Paladin
New Skills
Spell Level Description Healing Hands 83 Heals all friendly targets within 10 yards for 683.58 every sec. Lasts 10 sec.
40% of base mana, Instant castBlinding Shield 81 Your shield glows with a blinding light causing 500 Holy damage to all targets within 8 yards and blinding them for 3 sec if they are facing you.
12% of base mana, 1.5 sec cast, 1 min cooldownGreat Exarch's Elekk
Summon40 Summons an Great Exarch's Elekk, which serves as a mount. This is a very fast mount.
1.5 sec castGreat Sunwalker Kodo
Summon40 Summons a Great Sunwalker Kodo, which serves as a mount. This is a very fast mount.
1.5 sec castExarch's Elekk
Summon20 Summons an Exarch's Elekk, which serves as a mount.
1.5 sec castSunwalker Kodo
Summon20 Summons a Sunwalker Kodo, which serves as a mount.
1.5 sec cast
Complete Skill List
Spell Level Description Healing Hands 83 Heals all friendly targets within 10 yards for 683.58 every sec. Lasts 10 sec.
40% of base mana, Instant castHoly Mending 80 Your Holy Shock critical heals now also place a periodic healing effect on the target, healing for 15% of the Holy Shock's heal amount over 9 sec.
100 yd range, InstantSacred Shield 80 Each time the target takes damage they gain a Sacred Shield, absorbing 2127.96 damage and increasing the paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. They cannot gain this effect more than once every 6 sec. Lasts 30 sec. This spell cannot be on more than one target at any one time.
4% of base mana, 40 yd range, Instant castDivine Plea 68 You gain 25% of your total mana over 15 sec, but the amount healed by your Flash of Light, Holy Light, Healing Hands, Divine Light, and Holy Shock spells is reduced by 50%.
Instant, 1 min cooldownLight's Beacon 60 The target becomes a Beacon of Light to all targets within a 60 yard radius. Each Holy Light or Holy Shock you cast on those targets will also heal the Beacon for 100% of the amount healed.
60 yd range, InstantTurn Evil 58 The targeted undead or demon enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
9% of base mana, 20 yd range, 1.5 sec castConcentration Aura 54 All party or raid members within 40 yards lose 35% less casting or channeling time when damaged. Players may only have one Aura on them per Paladin at any one time.
InstantHoly Wrath 50 Sends bolts of holy power in all directions, causing [ 7% of AP + 7% of Spell Power + 582 ] to [ 7% of AP + 7% of Spell Power + 684 ] Holy damage to all Undead and Demon targets within 10 yds and stunning them for 3 sec.
20% of base mana, Instant cast, 30 sec cooldownCharger
Summon40 Summons a Charger, which serves as a mount. This is a very fast mount.
1.5 sec castGreat Exarch's Elekk
Summon40 Summons an Great Exarch's Elekk, which serves as a mount. This is a very fast mount.
1.5 sec castGreat Sunwalker Kodo
Summon40 Summons a Great Sunwalker Kodo, which serves as a mount. This is a very fast mount.
1.5 sec castHoly Shock 40 Blasts the target with Holy energy, causing 1399.45 to 1516.07 Holy damage to an enemy, or 3938.43 to 4266.63 healing to an ally.
8% of base mana, 20/40 yd range, Instant cast, 6 sec cooldownSummon Charger
Summon40 Summons a Charger, which serves as a mount. This is a very fast mount.
1.5 sec castLay on Hands 38 Heals a friendly target for an amount equal to the Paladin's maximum health and restores 2175.32 of their mana. If used on self, the Paladin cannot be targeted by Divine Shield, Divine Protection, Hand of Protection, or self-targeted Lay on Hands again for 2 min.
40 yd range, Instant, 20 min cooldownSeal of Wisdom 38 Fills the Paladin with divine wisdom for 30 min, giving each single-target melee attack a chance to restore 4% of the paladin's maximum mana. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will deal [ 16% of AP + 25% of Spell Power + 1 ] Holy damage to an enemy.
14% of base mana, Instant castCleanse 34 Cleanses a friendly target, removing 1 poison effect and 1 disease effect.
14% of base mana, 40 yd range, Instant castSeal of Light 32 Fills the Paladin with divine light for 30 min, giving each single-target melee attack a chance to heal the Paladin for [ 15% of AP + 15% of Spell Power ]. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will deal [ 16% of AP + 25% of Spell Power + 1 ] Holy damage to an enemy.
14% of base mana, Instant castRedemption 28 Brings a dead ally back to life with 35 health and 35 mana. Cannot be cast when in combat.
64% of base mana, 30 yd range, 10 sec castConsecration 24 Consecrates the land beneath the Paladin, doing [ 32% of AP + 32% of Spell Power + 0 ] Holy damage over 15 sec to enemies who enter the area.
22% of base mana, Instant castExarch's Elekk
Summon20 Summons an Exarch's Elekk, which serves as a mount.
1.5 sec castSense Undead 20 Shows the location of all nearby undead on the minimap until cancelled. Only one form of tracking can be active at a time.
InstantSummon Warhorse
Summon20 Summons a warhorse, which serves as a mount.
1.5 sec castSummon Warhorse
Summon20 Summons a Warhorse, which serves as a mount.
1.5 sec castSunwalker Kodo
Summon20 Summons a Sunwalker Kodo, which serves as a mount.
1.5 sec castFlash of Light 16 Heals a friendly target for 4830.14 to 5419.5.
27% of base mana, 40 yd range, 1.5 sec castExorcism 9 Causes [ 15% of AP + 15% of Spell Power + 1135 ] to [ 15% of AP + 15% of Spell Power + 1268 ] Holy damage to an enemy target. If the target is Undead or Demon, it will always critically hit.
8% of base mana, 30 yd range, 1.5 sec cast, 10 sec cooldownHoly Light 5 Heals a friendly target for 3880.99 to 4324.07.
6% of base mana, 40 yd range, 3 sec castJudgement 3 Fills the Paladin with divine light for 30 min, giving each melee attack a chance to heal the Paladin for 0. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 20 sec, granting attacks made against the judged enemy a chance of healing the attacker for 1% of their maximum health and preventing them from fleeing. Only one Judgement per Paladin can be active at any one time.
100 yd range, InstantSeal of Righteousness 3 Fills the Paladin with holy spirit for 30 min, granting each single-target melee attack [ 2.2% of MWS * AP + 4.4% of MWS * Spell Power ] additional Holy damage. Only one Seal can be active on the Paladin at any one time.
( Judgement of Light : Unleashing this Seal's energy will cause [ 20% of AP + 32% of Spell Power + 1 ] Holy damage to an enemy. )
14% of base mana, Instant castFlash of Light 1 Heal over time.
100 yd range, Instant
Spell Level Description Blinding Shield 81 Your shield glows with a blinding light causing 500 Holy damage to all targets within 8 yards and blinding them for 3 sec if they are facing you.
12% of base mana, 1.5 sec cast, 1 min cooldownHand of Sacrifice 78 Places a Hand on the party or raid member, transfering 30% damage taken to the caster. Lasts 12 sec or until the caster has transfered 100% of their maximum health. Players may only have one Hand on them per Paladin at any one time.
6% of base mana, 30 yd range, Instant cast, 2 min cooldownResistance Aura 76 Gives 460.72 additional Fire, Frost and Shadow resistance to all party and raid members within 40 yards. Players may only have one Aura on them per Paladin at any one time.
InstantShield of Righteousness 74 Slam the target with your shield, causing 579.6 plus 100% of your attack power as Holy damage.
6% of base mana, 5 yd range, Instant cast, 6 sec cooldownHand of Salvation 66 Places a Hand on the party or raid member, reducing their total threat by 2% every 1 sec. for 10 sec. Players may only have one Hand on them per Paladin at any one time.
6% of base mana, 30 yd range, Instant cast, 2 min cooldownSeal of Justice 64 Fills the Paladin with the spirit of justice for 30 min, giving each single-target melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will deal [ 16% of AP + 25% of Spell Power + 1 ] Holy damage to an enemy.
14% of base mana, Instant castHand of Freedom 52 Places a Hand on the friendly target, granting immunity to movement impairing effects for 6 sec. Players may only have one Hand on them per Paladin at any one time.
6% of base mana, 30 yd range, Instant cast, 25 sec cooldownAvenger's Shield 50 Hurls a holy shield at the enemy, dealing [ 7% of AP + 7% of Spell Power + 1218 ] to [ 7% of AP + 7% of Spell Power + 1489 ] Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec.
26% of base mana, 30 yd range, Instant cast, 30 sec cooldownDivine Shield 48 Protects the paladin from all damage and spells for 8 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for 2 min. Cannot be used within until cancelled. of using Avenging Wrath.
3% of base mana, Instant cast, 5 min cooldownHand of Protection 42 A targeted party or raid member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Hand on them per Paladin at any one time. Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for 2 min. Cannot be targeted on players who have used Avenging Wrath within the last until cancelled.
6% of base mana, 30 yd range, Instant cast, 5 min cooldownRighteous Defense 36 Come to the defense of a friendly target, commanding up to 3 enemies attacking the target to attack the Paladin instead.
40 yd range, Instant, 8 sec cooldownDivine Protection 30 Reduces all damage taken by 50% for 12 sec. Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for 2 min. Cannot be used within until cancelled of using Avenging Wrath.
3% of base mana, Instant cast, 5 min cooldownDevotion Aura 22 Gives 4075.6 additional armor to party and raid members within 40 yards. Players may only have one Aura on them per Paladin at any one time.
InstantVindication
Rank 120 Gives the Paladin's damaging melee attacks a chance to reduce physical damage done by the target by 5% for 10 sec.
100 yd range, InstantVindication
Rank 220 Gives the Paladin's damaging attacks a chance to reduce physical damage done by the target by 10% for 10 sec.
100 yd range, InstantBlessing of Kings 18 Places a Blessing on the friendly target, increasing Strength, Agility, Stamina, and Intellect by 5%, and all magical resistances by 269.34, for 1 hr. If target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
6% of base mana, 30 yd range, Instant castHand of Reckoning 14 Taunts the target to attack you. If the target is tauntable and not currently targeting you, causes [ 50% of AP + 1 ] Holy damage.
3% of base mana, 30 yd range, Instant cast, 8 sec cooldownRighteous Fury 12 Increases the threat generated by your Holy spells by 80%. Lasts until cancelled.
InstantHammer of Justice 7 Stuns the target for 6 sec and interrupts non-player spellcasting for 3 sec.
3% of base mana, 10 yd range, Instant cast, 1 min cooldown
Spell Level Description Avenging Wrath 72 Increases all damage and healing caused by 20% for 20 sec.
8% of base mana, Instant cast, 3 min cooldownHoly Vengeance 64 Holy damage every 3 sec.
100 yd range, InstantJudgement of Vengeance 64 Deals [ 14% of AP + 22% of Spell Power + 1 ] Holy damage to an enemy, increased by 10% for each application of Blood Corruption on the target.
100 yd range, InstantCrusader Aura 62 Increases the mounted speed by 20% for all party and raid members within 40 yards. Players may only have one Aura on them per Paladin at any one time. This does not stack with other movement speed increasing effects.
InstantDivine Storm 60 An instant weapon attack that causes 55% of weapon damage to up to all enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused.
12% of base mana, Instant cast, 10 sec cooldownBlessing of Might 56 Places a Blessing on the friendly target, increasing attack power by 10% and restoring 326.05 mana every 5 seconds for 1 hr. If target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
5% of base mana, 30 yd range, Instant castHammer of Wrath 46 Hurls a hammer that strikes an enemy for [ 15% of AP + 15% of Spell Power + 1254 ] to [ 15% of AP + 15% of Spell Power + 1386 ] Holy damage. Only usable on enemies that have 20% or less health.
12% of base mana, 30 yd range, Instant cast, 6 sec cooldownSeal of Vengeance 44 Fills the Paladin with holy power, causing single-target attacks to apply Holy Vengeance, which deals [ 13% of AP + 6.5% of Spell Power ] additional Holy damage over 15 sec. Holy Vengeance can stack up to 5 times. Once stacked to 5 times, each of the Paladin's attacks also deals 33% weapon damage as additional Holy damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 min.
Unleashing this Seal's energy will deal [ 14% of AP + 22% of Spell Power + 1 ] Holy damage to an enemy, increased by 10% for each application of Holy Vengeance on the target.
14% of base mana, Instant castRetribution Aura 26 Causes 121.48 Holy damage to any enemy that strikes a party or raid member within 40 yards. Players may only have one Aura on them per Paladin at any one time.
InstantJudgement 3 Unleashes the energy of a Seal spell to judge an enemy for 20 sec, granting attacks made against the judged enemy a chance of healing the attacker for 1% of their maximum health, preventing the enemy from fleeing, and limiting their movement speed. Refer to individual Seals for additional Judgement effect. Only one Judgement per Paladin can be active at any one time.
5% of base mana, 10 yd range, Instant cast, 10 sec cooldownCrusader Strike 1 An instant strike that causes 100% weapon damage.
5% of base mana, 5 yd range, Instant cast, 4 sec cooldown
Masteries
Mastery Description Per point Max (51) Healing Increases healing done. 0.155% 8.01% Meditation Regenerate mana in combat based on total Spirit. 0.98 50.03 Critical Healing Increases healing done on critical hits. 0.355% 18%
Mastery Description Per point Max (51) Damage Reduction Reduces damage taken by a percentage. 0.155% 8.01% Vengeance Increases attack power by a percentage of damage taken, up to a maximum of a percentage of the character's health. 0.1% 5.0% Block Amount Increases damage absorbed by blocks. 0.31% 16.01%
Mastery Description Per point Max (51) Melee Damage Increases melee damage. 0.155% 8.01% Melee Critical Increases melee critical strike chance. 0.155% 8.01% Holy Damage Increases holy damage. 0.39% 20.04%
Talents
Talent Tier Col Description Divine Illumination
Rank 17 2 Increases your chance to critically hit with all spells and attacks by 30%.
Instant, 3 min cooldownPurifying Power
Rank 1-26 1 When you Cleanse a harmful effect, you have a [50%/100%] chance to strike the the caster of the harmful effect with your Judgement ability. Selfless Healer
Rank 1-36 3 Your healing spells have a [2%/4%/6%] increased chance to critically hit when cast on others. Improved Concentration Aura
Rank 1-35 1 Increases the effect of your Concentration Aura by an additional [5%/10%/15%] and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by [10%/20%/30%]. The duration reduction does not stack with any other effects. Aura Mastery
Rank 15 2 Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. Lasts 6 sec.
Instant, 2 min cooldownSacred Cleansing
Rank 15 3 Your Cleanse spell now also dispels 1 Magic effect. Infusion of Light
Rank 1-24 1 Your Holy Shock critical hits reduce the cast time of your next Flash of Light by [0.75/1.5] sec or increase the critical chance of your next Holy Light or Divine Light by [10%/20%]. Blessed Life
Rank 1-24 3 All attacks against you have a [5%/10%] chance to cause half damage. Enlightened Judgements
Rank 1-24 4 Increases the range of your Judgement spell by [15/30] yards and grants you hit rating equal to [50%/100%] of any Spirit gained from items or effects. Illumination
Rank 1-33 1 After getting a critical effect from your abilities you gain mana equal to [10%/20%/30%] of the base cost of the spell. Divine Light
Rank 13 2 Heals a friendly target for 7761.99 to 8648.14.
30% of base mana, 40 yd range, 2.5 sec castBeacon of Light
Rank 13 3 The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Each Holy Light or Holy Shock you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.
6% of base mana, 60 yd range, Instant castInspired Judgement
Rank 1-23 4 Your Judgement spell also heals your Beacon of Light target for [50%/100%] of the damage caused. Healing Light
Rank 1-32 1 Increases the amount healed by your Holy Light, Flash of Light, Divine Light and the effectiveness of Holy Shock spells by [4%/8%/12%]. Improved Lay on Hands
Rank 1-22 2 Grants the target of your Lay on Hands spell [10%/20%] reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by [2/4] min. Judgements of the Pure
Rank 1-32 3 Your Judgement spell increases your casting and melee haste by [3%/6%/9%] for 1 min. Unyielding Faith
Rank 1-22 4 When you are affected by a Fear or Disorient effect your next spell cast within 15 sec sec has its cast time reduced by 50%. Sanctified Light
Rank 1-31 1 Increases the critical effect chance of your Judgements and Holy Shock spells by [5%/10%/15%]. Spiritual Focus
Rank 1-21 2 Reduces the pushback suffered from damaging attacks while casting Flash of Light, Holy Light and Divine Light by [35%/70%]. Divinity
Rank 1-31 3 Increases all healing done by you and all healing effects on you by [2%/4%/6%].
Talent Tier Col Description Hammer of the Righteous
Rank 17 2 Hammer the current target and up to 2 additional nearby targets, causing 3 times your main hand damage per second as Holy damage.
6% of base mana, 5 yd range, Instant castSacred Duty
Rank 1-36 2 Increases your total Stamina by [5%/10%/15%], reduces the cooldown of your Divine Shield and Divine Protection spells by [1/2/3] min. Improved Crusader Strike
Rank 1-26 3 Reduces the cooldown of Crusader Strike by [2/4] secs and increases the damage caused by [50%/100%]. Ardent Defender
Rank 15 1 Activate to reduce damage taken by 20%. While active, attacks which would otherwise kill you cause you to be healed for 15% of your maximum health. Only useable when your health is below 35%.
Instant, 2 min cooldownDivine Guardian
Rank 1-25 2 Reduces the cooldown of your Divine Sacrifice and Divine Plea abilities by [30/60] secs. Holy Shield
Rank 1-35 3 Reduces the chance you'll be critically hit by melee attacks by [2%/4%/6%], and deals [97.8/195.6/293.41] Holy damage for each attack blocked.
10% of base mana, Instant cast, 8 sec cooldownHallowed Ground
Rank 1-24 1 Increases the duration of your Consecration spell by [15/30] secs and the damage it causes by [10%/20%]. Vindication
Rank 1-24 3 Gives the Paladin's damaging attacks a chance to reduce physical damage done by the target by [5%/10%] for 10 sec. Shield of the Templar
Rank 1-24 4 Your Avenger's Shield has a [50%/100%] chance to silence your targets for 3 sec. Spiritual Attunement
Rank 1-23 1 A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to [5%/10%] of the amount healed. Divine Sacrifice
Rank 13 2 30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec.
Instant, 2 min cooldownImproved Exorcism
Rank 1-23 3 Reduces the cast time of your Exorcism spell by [0.75/1.5] secs and increases the damage by [10%/20%]. Improved Devotion Aura
Rank 1-33 4 Increases the armor bonus of your Devotion Aura by [17%/34%/50%] and increases the amount healed on any target affected by any of your Auras by [2%/4%/6%]. Judgements of the Just
Rank 1-22 1 Increases the duration of your Seal of Justice effect by [0.5/1] sec and your Judgement spells also reduce the melee attack speed of the target by [10%/20%]. Sanctuary
Rank 1-32 2 Reduces damage taken from all sources by [1%/2%/3%] and when you block, parry, or dodge a melee attack you will gain [1%/2%/3%] of maximum mana. Guardian's Favor
Rank 1-22 3 Reduces the cooldown of your Hand of Protection by [60/2] [sec/min] and increases the duration of your Hand of Freedom by [2/4] sec. Sacred Oath
Rank 1-32 4 Increases the damage you cause while using a one-handed weapon by [4%/7%/10%] and increases the amount absorbed by your Sacred Shield by [10%/20%/30%]. Toughness
Rank 1-31 1 Increases your armor value from items by [3%/6%/10%]. Seals of the Pure
Rank 1-31 2 Increases the damage done by your Seals and their Judgement effects by [5%/10%/15%]. Improved Hammer of Justice
Rank 1-21 3 Decreases the cooldown of your Hammer of Justice spell by [10/20] sec.
Talent Tier Col Description Divine Retribution
Rank 1-27 2 [NYI/] Conviction
Rank 1-36 2 Gives you a [1%/2%/3%] bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times. Sanctity of Battle
Rank 1-26 3 Increases the damage caused by Exorcism by [10%/20%] and reduces the cooldown by [2/4] secs. Repentance
Rank 15 1 Puts the enemy target in a state of meditation, incapacitating them for up to 1 min, and removing the effect of Righteous Vengeance. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
9% of base mana, 20 yd range, Instant cast, 1 min cooldownSanctified Retribution
Rank 1-35 2 Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%. Sanctified Wrath
Rank 1-25 3 Increases the critical strike chance of Hammer of Wrath by [25%/50%], reduces the cooldown of Avenging Wrath by [30/60] secs and while affected by Avenging Wrath you can use Hammer of Wrath as if the target had 20% or less health. Swift Retribution
Rank 1-34 2 Your auras also increase your party and raid's melee and ranged attack speed by [7%/14%/20%]. Fanaticism
Rank 1-34 3 Increases the critical strike chance of your Judgement spell by [6%/12%/18%] and reduces threat caused by all actions by [10%/20%/30%] except when under the effects of Righteous Fury. Judgements of the Wise
Rank 1-33 1 Your damaging Judgement spells have a [33%/66%/100%] chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana. The Art of War
Rank 1-23 2 Your critical melee attacks reduce the cast time of your next Holy Light or Exorcism spell by [50%/100%]. Seals of Retribution
Rank 13 3 Your damaging Seals now also deal 15% weapon damage each time you swing, and your Seal of Righteousness now hits up to 2 additional targets. Eye for an Eye
Rank 1-22 1 All damaging attacks against you have a [5%/10%] chance to cause you to strike your attacker with your Judgement ability. This effect cannot occur more than once every 2 secs. Righteous Vengeance
Rank 1-32 2 When your Judgement, Crusader Strike, Hammer of the Righteous, and Divine Storm spells deal a critical strike, your target will take [10%/20%/30%] additional damage over 8 sec. Pursuit of Justice
Rank 1-22 3 Increases movement and mounted movement speed by [8%/15%]. This does not stack with other movement speed increasing effects. Improved Judgements
Rank 1-21 1 Decreases the cooldown of your Judgement spells by [1/2] sec. Heart of the Crusader
Rank 1-31 2 In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional [1%/2%/3%]. Crusade
Rank 1-31 3 Increases the damage and healing of your Crusader Strike, Hammer of the Righteous and Holy Shock by [5%/10%/15%] and an additional [5%/10%/15%] against enemy Humanoids, Demons, Undead, Dragonkin and Elementals.
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Blue PostsOriginally Posted by Blizzard Entertainment