Hi everyone, I just had an idea of a boss mechanic I'd like to see in Cata, though it's probably difficult to implement...
Every few seconds the raid and the boss get a buff reducing damage taken by 10%, stacking 10 times. If you attack, you lose 1 stack of the debuff, and so does your target. The boss does loads of damage, aoe and all that, so the dps has to balance enough stacks to survive, but make sure the boss is killable before the enrage timer.
Thoughts? And what would you guys like to see on bosses?