They aren't as much of a team player, true, but thew converse of that is everything they have is intended to make them a better fighter rather than make someone else a better fighter in their place.
Yes, I realise the Arms warrior isn't perfect...but at the same time, it appears to be in a much better position that Ret.
Last edited by Talen; 2010-10-11 at 07:16 PM.
Hey quick question for paladins out there, do you guys think the following 2 talents fit a paladin as far as lore is concerned.
Chains of Justice-(10-20 yd range)Lash out at your target with a holy flail, dealing 70% weapon damage & dazing the target for 1 seconds. Additionally the target cannot move faster than normal movement speed for 15 seconds. Critical Strikes from the chains double the durations of the daze rather than increasing the damage. (9% mana cost 12 sec cd)
Liberty & Justice for All-The paladin whirls a holy flail over his/her head breaking snares/roots from all friendlies & adding justice effect to all all enemies within a 10 yard radius limits movement speed to 100% for 15 seconds. Deals 70% weapon damage to enemies in 10 yard radius.
They are both in my revamp of the paladin class that's in my http://www.war-tools.com/ct.html?l=70924 build, I really want to make sure they fit as far as lore goes before suggesting to blizz. Thanks for the feedback
There is going to be a massive outcry on the forums once the patch hits, no Paladin is going to enjoy being completely worthless in every aspect. I don't believe Ret has been in a worse state, in PvP or PvE in the entire history of WoW.
Longest ramp-up and the most ramp-up mechanics of any class/spec.
Lowest DPS of any class/spec, even below Tanks.
Completely unplayable in PvP.
Most complicated and RNG heavy rotation of any class/spec.
Multiple cooldowns that either don't work, are not a DPS gain when used or are even a DPS loss when used.
Lowest healing ability of any class/spec.
Yea Blizz, you fucked up.
Tried all three addons after reading your post.
1. (RRH) Clunky and ugly, didn't seem to anticipate stuff coming off cooldown as well as I can just watching bars. 6100-6200, significant dps drop when following it "blindly".
2. (CLCRet) Pretty similar to the addon on live, turning the rotation into a reletively straightforward whack-a-mole. Could use a Holy Power meter but otherwise very good. 6900-7000 DPS, though difficult to tell whether that was just more debuffs on the dummy. Either way takes a lot of the bar watching out of it, allowing me to concentrate on not standing in fire.
3. (CLCInfo) Its barebones right now, you basically have to assemble it youself, which is beyond me. Looks like it might be quite powerful once properly configured, one to keep an eye on in the future.
One of my pvp buddies sent me this and i found it rather apt, thought i would share it with you fine folk. Looks like we are back to square 1 again xD
Great Uther's ghost, it's chasing after us! Squire, do something! Throw rocks at it! I have no plan!