Originally Posted by
Teslaa
Lets assume that the mage has the same mana regen, then. Which is already simplyfying it.
Mage 1 has arcane power on full time. Mage 2 never has arcane power.
To keep it simple, i will use base values of the spells at lv 80 (untalented). So Arcane blast 221 mana, 1256-1460 damage, cost increased by 175% per stack of arcane blast and 15% damage increase per blast. Arcane missiles 983 mana, 361-362 damage per missile.
Both mages will use a 4*AB-> AM rotation.
Mage 2.
*Has a 87% chance to be mana free from missile barrage, and all have a 10% chance to be free from clearcast, except the first arcane blast which has 18.7% chance (added from carry over from a missile barrage). To simplify for our readers, i'll put this as a flat mana cost reduction.
Arcane blast (221) -> Arcane blast (607) -) Arcane blast (994) -> Arcane blast (1381) -> Arcane missiles (983*) = Mana used
Arcane blast (179) -> Arcane blast (546) -) Arcane blast (894) -> Arcane blast (1242) -> Arcane missiles (127*) = Mana used
Arcane blast (1358) -> Arcane blast (1561) -> Arcane blast (1765) -> Arcane blast (1969) -> Arcane missiles (2892) = 9546 damage done
Now, to make it fair, we add in mana regen. Let's take a nice figure, like 500 mp5, or 100 mana every second, which sounds reasonable for a raid setting with 280-ish mp5 from replentishment and sprit buffs + 50% mana regen while casting.
Arcane blast has a base 2.5 second cast, so each arcane blast will have 250 mana restored from mana regen during it. Arcane missile has a 87% chance to be 2.5 seconds, and a 13% chance to be 5 seconds, so comes to an avarage of 282 mana restored during it. Whch brings mana costs to
Arcane blast (-71) -> Arcane blast (296) -) Arcane blast (644) -> Arcane blast (992) -> Arcane missiles (-157) = 1704 mana used every rotation, for an avarage of 9546 damage.
While with arcane power on (Mage 1). Mana costs get increased by 20% of the base value, which makes it +44.2 mana for every arcane blast, and + 198 more mana for every arcane missiles. This is of course reduced by the clearcast effects, in the same way as the origional mana costs were.
Arcane blast (214) -> Arcane blast (585) -) Arcane blast (933) -> Arcane blast (1281) -> Arcane missiles (152*) = Mana used. Then of course to add in mana regen.
Arcane blast (-36) -> Arcane blast (335) -) Arcane blast (683) -> Arcane blast (1031) -> Arcane missiles (-98*) = 1915 mana used per rotation. Lets also take a pessimistic approcach that AP isn't being mulitplicative with any buffs, so grant a flat +20% damage, making it 11455 damage per rotation. This comes out to 5.98 damage per mana. The non arcane power rotation comes out to 5.602 damage per mana, which shows that attacks delt while AP is active are -more- mana efficent than without it. And so, in a fight that lasts the same duration, with the same mana regen, your saying that the less mana efficient rotation gives more dps?