Page 2 of 3 FirstFirst
1
2
3
LastLast
  1. #21
    I'm at least going to take a look at this one. The environments alone make me want to check it out.
    You face not Malchezaar alone, but the legions he commands.

  2. #22
    Scarab Lord Blznsmri's Avatar
    Join Date
    Aug 2010
    Location
    San Antonio, Texas
    Posts
    4,055
    Hands down... I want to be a Charr... Yea, I started out with the Original campain (Tyria/ Ascalon) and loved it. My ranger could take on nearly any other profession with nary a scratch. I played through all three campaigns, decked out my heroes, then they nerfed the pvp. Then my friend offered to pay for my wow subscription. Now, I'm waiting for GW2 and may seriously just /wowquit if it's any good.

  3. #23
    Quote Originally Posted by Enkidulgaa View Post
    Not really all that interesting.
    They could have just showed lightsaber wielding zombies fighting against knights riding on raptors and it would basically be the same thing. Still nothing on the actual gameplay, I dont get my hopes high yet. I was hyped for WAR and Aion before, and look how these turned out.
    I liked GW, I just didnt play it all that long because I doenst really have anything for me. They better make GW2 completely different, because another GW1 that's just a MMO would most definately suck
    go read the literature on it...all of that trailer's combat was real time and in game.

  4. #24
    This race http://www.guildwars2.com/en/the-game/races/asura/ looks like some abomination from shitty asian F2P game.
    Skills are too flashy, again remind me about asian games.
    NCsoft logo doesn't add much appeal to the game, too.
    Life is short Glory is eternal

  5. #25
    Scarab Lord Blznsmri's Avatar
    Join Date
    Aug 2010
    Location
    San Antonio, Texas
    Posts
    4,055
    Quote Originally Posted by jaelrin View Post
    This race asura looks like some abomination from shitty asian F2P game.
    Skills are too flashy, again remind me about asian games.
    NCsoft logo doesn't add much appeal to the game, too.
    Wtf are you talking about too flashy? At least the spells/ abilities aren't just the same rendition and animation with just a different color (look at shadowbolt, firebolt, frostbolt, FFB, pyroblast and chaosbolt for example). All that "flashy" is to make you feel like you're actually doing something different. It's meant to be like whenever you press a button for a spell people will be like "Oh shit! That's cool!" not the boring bolt, cone, and circle-on-the-ground stuff WoW's got.

  6. #26
    Have you seen ranger's Serpent Strike(a huuge green trail was left after the weapon), or warrior's shield skills?

    If it's a magical class, like paladin, flashy things like Divine storm are ok, but weapon trails after every strike remind me of console fighting(asian, of course).

    Fireworks after every button press are not good for the eyes.
    Life is short Glory is eternal

  7. #27
    The Lightbringer Dewote's Avatar
    Join Date
    Nov 2008
    Location
    Finland
    Posts
    3,282
    We get it, you don't like it.
    So I'm happy that you wont buy it.

  8. #28
    http://multiplayer.it/video/guild-wa...escom-2010.hi/

    Unofficial demo video.

    Starts off slow but looks really awesome. Quite hacky and slashy as well. Video doesn't really do it justice though, looks awesome regardless.

  9. #29
    Immortal Clockwork Pinkie's Avatar
    Join Date
    Dec 2008
    Location
    Ft. Worth, Texas
    Posts
    7,493
    Looks nice, but I'd rather play this on a console than my PC.


  10. #30
    firstly, whoever basically said it wasnt ingame video, it actually was ingame footage. they just took away the UI and flashied it up by giving a sort of spectator PoV "like when you die in some multiplayer fps games" and moved the camera around to make it more epic looking.

    even without that its pretty impressive combat wise. I also like the armor looks like armor (in wow your plate chest piece is more like cloth and you can see yourself breath in it)

    im not saying its gonna be better or kill wow, but it might provide a very attractive alternative to players. I hope they can deliver

    ---------- Post added 2010-08-20 at 12:38 AM ----------

    oh and btw, gamescon has the demo for the game, here is a boss fight (its retardedly epic looking)

    http://www.youtube.com/watch?v=2qk4t...layer_embedded

  11. #31
    Quote Originally Posted by Blznsmri View Post
    Wtf are you talking about too flashy? At least the spells/ abilities aren't just the same rendition and animation with just a different color (look at shadowbolt, firebolt, frostbolt, FFB, pyroblast and chaosbolt for example). All that "flashy" is to make you feel like you're actually doing something different. It's meant to be like whenever you press a button for a spell people will be like "Oh shit! That's cool!" not the boring bolt, cone, and circle-on-the-ground stuff WoW's got.
    Admit it, he's right. flashy just tries to divert your attention from the gameplay to the graphics. However, this game atleast has good concepts beind it, the devs are actually trying something different instead of "go kill X"!!! and that's why this should be supported, it's a much needed change to ditch the grind cause there is NO MMO WITHOUT GRINDING. Flashy things also spice the game up, if it isnt too much flash then it's alright, and that's what the devs are going for. also NCsoft are not the best company to make MMOs , their idea is quantity > quallity, the thing is, they're just the funders, the devs on the other hand are arenanet, which are a pretty decent company. Now, what they need to figure out that a generic plotline doesnt work anymore. " Kingdom X was attacked by Y, and Z's Parents were killed by Y's soldiers oh btw you're Z" That doesnt work. Depth and character are needed aswell. What they should add is an option in conversations where you can chose to be either a good guy or an ass, which should also have an effect who helps you, how the game retacts, how everything revolves. I dont know but happy elflike dyard sounds times worse then Psychotic Nature Bitch. What I am saying is, that they should allow people not only to be nobles who help the world get rid of t3h 3v1L dragon but also enable you to strike backdoor deals with the evil antagonists and such. Someone ordered you to hunt a clan of bad guys down? Bring the bad guys to your boss to show him who's boss. that plus required skills to handle the consequences of your actions will make this MMO shine.
    Last edited by Keller; 2010-08-20 at 09:26 PM.

  12. #32
    while i agree extra flashy can be used to detract from gameplay, i found at least watching the demo shows the gameplay looks very solid even without the spell animations.

    still dont think it will kill wow, but it has me quite intrigued.

  13. #33
    there are three actually Charming; Ferocious and Dignity which can be built up (read the personality in gw2 Article). I'm assuming that you can be a chaotic evil sylvari and a lawful good char.

    Oh and one big thing is that you can cast while moving and all evasion is player based (ie not a base "I have more pts in evasion than you watch me evade you")
    Last edited by Kaleina; 2010-08-21 at 02:59 AM.

  14. #34
    This game looks loving epic. There's a great series of videos on gametrailers.com at the moment with GREAT quality cam. Seeing as it doesn't come out for a long time I think that gives me enough time just to enjoy Cataclysm's content then leave WoW forever. The concepts and the passion they're putting into this is great, and even better seeing as it's free. It looks like they are delivering on the dynamic events/quests which is great to see.

  15. #35
    anyone have the feeling that the characters will be nonexistent and the plot will be cheesy?

  16. #36
    Immortal Maklor's Avatar
    Join Date
    Sep 2008
    Location
    Denmark
    Posts
    7,772
    Quote Originally Posted by Keller View Post
    anyone have the feeling that the characters will be nonexistent and the plot will be cheesy?
    No, why would anyone think that.

    If you are going to post something please explain why or it's rather pointless.

    --

    Btw. there's some neat writeup here -> http://gw2fans.com/content/
    Last edited by Maklor; 2010-08-22 at 08:58 PM.

  17. #37
    Quote Originally Posted by Maklor View Post
    No, why would anyone think that.

    If you are going to post something please explain why or it's rather pointless.

    --

    Btw. there's some neat writeup here -> http://gw2fans.com/content/
    Because most MMOs nowadays have a really shallow plotline. And let's not forget the chineese abominations with "Hey, Im in a little trouble here, please go kill riflemen, that'll really help" and also , the cinematics seemed to hint that.

  18. #38
    Quote Originally Posted by Keller View Post
    Because most MMOs nowadays have a really shallow plotline. And let's not forget the chineese abominations with "Hey, Im in a little trouble here, please go kill riflemen, that'll really help" and also , the cinematics seemed to hint that.
    well its german not chinese, and while i cant say anything concrete, its supposed to have a well developed plotline as well as a fleshed out dragon age origins'esque personal plotline.

  19. #39
    Right in wrong. Elder Dragons have been in the lore since the start, their destroying of the world has been in the lore at least since May 2007, and the Shatterer (the dragon at the end of the video), god know how long, but seems like it was a thing that was only made up in some of the later stages of design.

  20. #40
    Meh, i can't post any links with this few posts, but you should check out the gameplay footage from gamescom. I'm impressed and i didn't even like Guild Wars.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •