I'd rather just have them keep it the way it's currently in Wrath of the Lich King, but since they don't Balance is the way to go for me - can't really say I have much to care like both the same, I suppose that's just at least one healer less.
I'd rather just have them keep it the way it's currently in Wrath of the Lich King, but since they don't Balance is the way to go for me - can't really say I have much to care like both the same, I suppose that's just at least one healer less.
Some confusion going on here, but from my knowledge and this convenient spell link from WoWhead...It's a temp shapeshift with a 5 minute cooldown, at the moment. No loss of offensive abilities or spell limitations, just a movement speed debuff.
http://cata.wowhead.com/spell=33891
Shapeshift into the tree of life, increasing healing done by 15% and increasing your armor by 120% but reducing your movement speed by 50%. In addition, some of your spells are temporarly enhanced while shapeshifted. Lasts 45 sec.
Enhanced spells: Lifebloom, Wild Growth, Regrowth, Entangling Roots, Thorns, Wrath
So this is a movement speed debuff with enhanced abilities, armor, and healing. During this shift, you'll be in a new Ancient model they're making for tree form, etc.
Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Again I'm going to quote a Blizzard statement that I have no idea where it is but I'm sure I've read it....
Tree of Life is going to be a cooldown not a true form (making it much like metamorphosis). The effect of the form will be greater than the live version and I "believe" they also said all spells will be castable in this form. They also said they will be updating the model to make it "grander", which many have taken to believing it will be closer to the Tree of Life from Warcraft 3 (huge freakin Ancient form ftw) instead of a treant form.
Although exactly what it is going to look like has NOT been confirmed to my knowledge , they have confirmed that it will be updated. (A poster below has responded that it has been confirmed by Blizzard the model will be in the form of an Ancient, I have not seen this source but it is fairly likely to be true).
Remember that I have read this from a blue post somewhere in the past but as I don't play a druid as my main I didn't have much interest in keeping the link.
Last edited by Stevenmr; 2010-08-12 at 08:13 AM.
Changed my post to reflect this. I just hate dealing in speculation when replying to threads and only post what I have read/ seen myself and like to make it clear when I am typing a reference to a blue post or compared to that of another player who has seen a blue post (once handled too many times from the source information gets muddled).
Last edited by Stevenmr; 2010-08-12 at 08:15 AM.
In WC3 the ToL was a Nightelf base building. It was a blue grumpy ancient.
Gear, PVP/PVE issues, having to give up utility/offensive arsenal, lack of intrinsic mechanics and thus lack of distinctive gameplay. These are the reasons and not so easily being shrugged off. Most of them being there since day 1.
Moonkin is similar to ToL. But no way you could compare Cat and Bear form with ToL. The differences are far too big in the design.With that logic bear, moonkin, and cat forms should be taken away too, because they won't get to see they're gear.
That's what I am reading all too often. But being in ToL 24/7 is not really playing that "shapeshifter class" out, as a whole ToL has little to do with the Druid shapeshifting paradigms. It's closer to Shadow form by design than to Druid forms actually. A handful form-typical perks doesn't make a Druid form - as indicated by the existence of Bear and Cat form. Alot self-declared defenders of shapeshifting conveniently are living in denial of that difference. If you want to design a new Druid form start with the premises which lead to the implementation of both core Feral forms and our travel forms and then look how they got implemented. If it's any different to that: Mission failed.personally, I rolled a tree druid to be a tree, and I'm quite disappointed that it's going away (and don't say its not going away, its going to be a cool-down, because that's really not the same thing). The druid is a shapeshifting class, and should be kept that way.
WoW: Crowcloak (Druid) & Neesheya (Paladin) @ Sylvanas EU (/ˈkaZHo͞oəl/) | GW2: Siqqa (Asura Engineer) @ Piken Square EU
If builders built houses the way programmers built programs,the first woodpecker to come along would destroy civilization. - Weinberg's 2nd law
He seeks them here, he seeks them there, he seeks those lupins everywhere!
Actually I'd be happy if they did the same with oomkin form. Cat and bear are fine. The oomkin just isn't very druidish at all and doesn't even make sense in the Warcraft universe. Just look at Malfurion for instance.. he doesn't turn into a giant fat owl to cast balance spells and hes technically a balance druid with wrath spamming and treants and all. The only druids that turn into oomkins(for some reason) in WoW are the players.
I still think they should have just put in a minor glyph that turned boomkin/tree of life into a buff instead of a form.
Would've been a lot fucking easier, and wouldn't have pissed off anybody.
The only reason they removed the Tree form is because the forums always had a topic asking to have a form to actually see their character, then at BlizzCon 2007 someone asked on the character panel and the entire crowd cheered.
Now it happens and everyone whines.