Hello everyone, I am composing a list of things i would like to see happen to the dk class for cataclysm. I will provide a reason for change that i would like to see so it doesn't seem like a QQ post. Anyone that wants to add anything they would like to see happen feel free to add to change you have in mind along with a short explanation as to why.
Necrotic strike-I would like to see this ability actually absorb more healing. It was described as 6k strike absorbing 4k healing, 4k healing is not much to absorb(I know that these numbers don't actually exist, I am using them for an example). I would love to see this ability actually absorb x amount of healing and the healing is transferred to the dk.
Strangulate-I would like to see this ability not be able to be resisted and include a spell school lockout for 8s and a silence for 5s. A silence that is on a 2 minute cooldown should be more that just 5 seconds, imo it should feel like a button that i decide when to push instead having to push everytime it is off cd in pvp. If we have to keep it the same as on live can we get the basline cd to 1 min. maybe 1.5.
Chains of Ice-This ability is losing its identity to me for the expansion, Chillblains will slow all targets by 50% while chains of will slow on target to 60% and still apply Chillblains. I think CoI should maybe snare a target before slowing them similar to how frost shock works for shamans.(i'm not trying to make this into a "my class needs this because his class has it" post).
Frost Strike-Wonderful ability, the only thing I would ask for is that maybe it provided a disease dispell protection for frost, even if it only affected frost fever.
Anti Magic Shell-This is also a great unique class ability, the only thing I would ask to be changed is to remove the rp cost, atm it feels like spending money to make money.
Ghoul stun-This is one of the main attractions to unholy pvp dominance, a stun in pvp is one of the most valuable spells to have on the battlefield. My suggestion would be to make this stun baseline and for it to be taken away from the ghoul also or if the ghoul keeps the stun make them share a cd.
Army of the dead-For the love of Arthas please take away the taunt mechanics of this ability, be it baseline or achieved through a glyph.
Pestilence-instead of spreading the disease it would be sweet for the infected target to have a chance to spread the diseases themselves or give us somethng like infectious diseases that will infect nearby targets.
Deathgrip-Perhaps the most favored and hated ability, the only change i would ask for this is to add a knockdown so that we can actually keep them there before they get away.
This is all that i can think of atm but as stated above if anyone has anything constructive to add that they would like to see added for our class in cata please feel free to add to this. I posted this on the official forums as well but i wanted to post here also because more ppl read here.