I just hope that it can handle huge trash pulls, like the one before sindragosa, better (this is assuming these aren't completely gone). I do 30k, and the damn moonkin almost does 100k. Makes me look bad, yo.
I just hope that it can handle huge trash pulls, like the one before sindragosa, better (this is assuming these aren't completely gone). I do 30k, and the damn moonkin almost does 100k. Makes me look bad, yo.
If you're SV, you will. BA isn't worth the talent point, and on adds/trash tossing off a frost trap to trigger LnL is, by my current calculations, a good choice given volley's removal...plus there's PONE for extra crit, too (Explosive damage is so pathetic its rarely worth it).
Also, the sparkly anim for volley sucked. There's a reason it got taken back out. Deadly glitterdust from the sky!
Last edited by Dawn Falcon; 2010-08-24 at 01:59 AM.
So, uhm. yeah. its really gone
http://www.worldofraids.com/wow-blue...56-volley.html
And during bosses? Explosive trap? Assuming Trap Launcher is still a 1min CD you either have to run up to trap or deal with no chance of proc'ing LnL whereas having black arrow could do that. Maybe using Trap Launcher explosive and in between throw out a black arrow?
Really the only way I see this not being a total kick in the nuts is if multishot gets converted into a frontal cone based attack that doesn't have the 3 target max limitation it has now.
Anyone remember Diablo 2's Amazon ability Multi Shot? Maybe..just maybe...
http://www.worldofraids.com/wow-blue-tracker
Find the volley tab. Sadly, they ain't trollin
This would upset me less if they didn't effectively make Camo useless in pve (I realize it's more of a pvp ability but it would've been nice for some functionality in pve), take away Rhumba which was a very interesting and fun talent in BM and change a few talents to be "wtf?" inducing ie: Marked for Death (it's really not hard to pre-mark targets in any situation).