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  1. #21
    I think bandages shouldn'd be totally interrupted by the smallest damage. Damage should only decrease part of the cast. Like Channeling spells.

    And it would be very interesting to remove bleeds after casting 50% of the total duration. I really liked that suggestion!

  2. #22
    I am Murloc! Sy's Avatar
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    Quote Originally Posted by Vypie View Post
    I think bandages shouldn'd be totally interrupted by the smallest damage. Damage should only decrease part of the cast. Like Channeling spells.

    And it would be very interesting to remove bleeds after casting 50% of the total duration. I really liked that suggestion!
    did you read the changes that have been made to bandages?

  3. #23
    The final tick should remove a bleed, while channeling the bandage you should be immune to the bleeds on you, but not magical dots.


    edit for rephrase, not immune but the damage shouldnt interrupt bandaging.

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