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  1. #21
    Quote Originally Posted by Kelesti View Post
    The only "differences" knocked down between them were the normalization of tank-healing tools so each class could do the job, and the idea that "Spirit" should be the regen stat. That's it.
    So far, but with the normalization of the tank-healing accomplished next will come normalization of raid-healing. Otherwise if you can pick between two tank healers and both are equally competent why not pick the most mobile & most flexible of them?

    They can't just stop the homogenization train between stations, they'll find they have to go all the way to the destination.

  2. #22
    Quote Originally Posted by Azyoulike View Post
    So far, but with the normalization of the tank-healing accomplished next will come normalization of raid-healing. Otherwise if you can pick between two tank healers and both are equally competent why not pick the most mobile & most flexible of them?

    They can't just stop the homogenization train between stations, they'll find they have to go all the way to the destination.
    That's only true if you assume that raid healing requires homogenization like tank healing. As it stands, tank damage is relatively simple... it happens in one way and there's a way to counter that. Raid damage is not nearly as simple, and thus requires different tools and responses. So whilst I can understand why something like tank healing might require a bit more homogenization, I can not agree with you about raid healing.

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