So... is there a reason why we can't track mechanicals?
So... is there a reason why we can't track mechanicals?
Sounds like an engineering skill if anything...
I hardly use any of my tracking abilities unless I'm looking for a mob while leveling. Outside of that it is always on humanoid.
good thinking;
Mechanicals should be able to be tracked, because 1: they can leave dangerous gas from burning them fuel or 2: they can make mechanical noises or 3: they can leave footsteps.
Blizzard might think that mechanicals are out of hunters 'hunting' league/arsenal.
I honest to god never got killed by one of those, during my entire stay in outlands
Magnets, really big magnets.
And I'm pretty sure the talent you're talking about is accessible by every spec and it increases your damage done to most everything as long as any tracking is active. Could be wrong but the way I'm reading it, it seems to hint it works that way.
you are playing like 5 patches ago maybe ?
it got fixed ages ago in ulduar, but it still doesnt give 5% for mechanical units and hence The OPs concern is valid
to make it more clear here is your spell http://www.wowhead.com/spell=52788
here is the spelldescription:While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 5%.