Okay, I've been trying to find this one, I wonder why it's not in the mage-macro section yet so maybe a mod might want to copy the answer there aswell.
The macro I'm looking for is all about conjured food, all macro's I find are greatly outdated or not what I'm after.
My idea is as follows yet my macro skills are none existent
number and icon of food is in the tooltip.
button 1 makes a stack of food
button 1 + shift makes a table
right button eats either of the foods
With this macro I think 3 icon slots can be saved, anyone?
greatly appreciated for your time and effort to make this one work
- Oh, and if possible, the drop-down menu for a portal and teleport in a single key - modifier shift for a group port?
Now that MoP is out I noticed that the new buttons aren't in the drop-down yet.
Last edited by mmoc76f9e1fcc9; 2012-10-10 at 07:12 PM. Reason: teleport idea
Assuming level 90. If not, just replace the food name.
Code:#showtooltip Conjured Mana Buns /use [button:2] Conjured Mana Buns /cast [mod] Conjure Refreshment Table; Conjure Refreshment
Let me know if something doesn't function as expected.
Works for conjuring and a table.
Can't eat it. - can actually eat the mana buns but can't use either stack (table/single)
mage food at 90 is actually in 2 forms, there's the Mana Buns from the table and Mana Pudding from a single conjure.
Both have the same specific regens. 300/150k hp/mana
Thanks for the fast reply.
Last edited by mmoc76f9e1fcc9; 2012-10-10 at 07:48 PM.
Ah. My Mage is still 85.
This is a ghetto version:
Mod for table and table food, no mod for single conjure and food. Left to make, right to eat.Code:#showtooltip [mod] Conjured Mana Buns; Conjured Mana Pudding /use [mod,button:2] Conjured Mana Buns; [button:2] Conjured Mana Pudding /cast [mod] Conjure Refreshment Table; Conjure Refreshment
like a charm, just what I needed!
Now, if I were to usually eat table food, and occasionally eat a pudding, can I kick the mod out or just swap the mod?
You can swap their positions. I just kept it consistent with the table/single conjure.
Here it is reversed: mod for conjure and conjure food, no mod for table and table food. Left to make, right to eat.Code:#showtooltip [mod] Conjured Mana Pudding; Conjured Mana Buns /use [mod,button:2] Conjured Mana Pudding; [button:2] Conjured Mana Buns /cast [mod] Conjure Refreshment; Conjure Refreshment Table
You also swap just one of them, but that would drive me crazy. However, you may not be as OCD as me.
Last edited by Squirl; 2012-10-10 at 08:22 PM.
I need a macro that combines the following /cast commands
/cast spell1
/cast spell2
/cast spell3
/cast spell4
ALL of these spells are instant and have no GCD. The macro works if written this way. I'm look for a way to make the macro shorter.
i.e.
/cast spell1; spell2; spell3; spell4;
You could replace /cast with /use.
That's a bit more difficult. If you want it to do something regardless of whether you're in an arena or not it's simpler, for example
would always cast Attack Spell on your target if he's hostile, then if you're in an arena (and only then), target party1.Code:/cast [@target, harm] Attack Spell /stopmacro [@arena1, noexists] /target party1
I can't think of any way to make a second conditional to only fire when not in an arena, however. You'll need to have two buttons for something like that.
/use does work for spells, it's simply a universal command for both spells and items, whereas /cast is strictly spells.
What Treeston meant is replacing /cast in your original macro with /use, which saves one character per command line.
/use Spell1
/use Spell2
/use Spell3
/use Spell4
This is the only way to save characters, I'm afraid - unless you want to make a /castsequence you'll have to hit once for each spell in the macro.
are there any macro's for holy prism? i'm just wondering were that spell fits good with
What do you want it to do when you're not in arena?
I think you can use this to change it to do what you want:
/target party1
/stopmacro [@arena1, exists]
/targetlasttarget [@party1,exists]
/cast [@target, harm] Attack Spell
This will:
In an arena : Target Party1
Not in arena: Cast Attack Spell at your current target (change this if you want), whether you are in a party or not.