i searched on net but couldn't find any macro for spamming slam/heroic strike when overpower when not avalible. Can some1 help me about it?
Any time someone wants a macro to cast X unless Y then cast Z where Y is something not under your control (on cooldown or out of range), the solution is always: pay more attention and play better. Sounds douchey (is that even a word?), I know, but it's the truth.
Been trying to make some simple targeting macros and I managed to get them working but they seem to be inverted (or I'm just really daft)
I'm trying to target myself if I'm holding control and otherwise party member 1.
this works, but isnt it supposed to be the other way around? mod:ctrl should fire when I'm holding control, which it isnt./target [nomod] [@player]
/target [mod:ctrl] [@party1]
just so you know, while it's not exactly the same thing, castrandom will attempt to cast only what is available, therefore you could macro
/castrandom Amazing trinket
and not get spammed with "item not ready" messages
so I believe you could do something like
/cast heroic strike
iirc macros aren't read in any particular order unless there's a stopcast command in there, so conceivably this would attempt to cast overpower, if it wasn't available then the macro would move on to the second two, I need to check this out in game though, I may be wrong.
Last edited by Jagscorpion; 2013-02-28 at 10:28 AM.
Your code does:
Your code should look like this:Code:1a. If no modifier is held, do /target. 1b. Otherwise, do /target player. 2a. If ctrl is held, do /target. 2b. Otherwise, do /target party1.
So i got a question:
Why is this macro not working for me?
/cast [mod:ctrl, @arena1] Entangling Roots; [mod:shift, @arena1] Hibernate; [nomod, @arena1] Cyclone
It works fine without modifiers (i got it bound to num 7 since i got a naga) but whenever i hold down a modifier and press num 7 the icon changes to ? for a millisecond and nothing happens.
Last edited by Tóny; 2013-02-28 at 11:34 AM.
I have a question too. I'm trying to get a macro to use indoors in case of a ganking attempt: shadowmeld which takes me out of combat +potion of deepholm
i've tried with:
/use potion of deepholm
which just shadowmelds me and doesn't use the potion. It would be awesome to make it work and possibly add an indoor/outdoor line to it so i can use my flight form in case i can.
Is it possible to have a macro that if I focus a mob to cast a spell on the mob but, if I focus another player that I can assist that player and cast a spell?
Code:/cast [@focus,harm] Shadow Word: Pain; [@focus,help] Renew
... will cast SW:P on a enemy focus and Renew on a friendly focus.
---------- Post added 2013-02-28 at 01:55 PM ----------
Code:#showtooltip /use [combat] !Shadowmeld; [flyable] !Swift Flight Form; Potion of Deepholm
You could also do the following. It makes you press the button twice, but it would work since you have to use the potion after Shadowmeld:
Code:#showtooltip /castsequence Shadowmeld; Potion of Deepholm
Potion of Deepholme teleports you to Deepholme, its off the GCD like any other potion.
Last edited by CodeConqueror; 2013-03-01 at 12:11 AM.
Hi guys! I'm a long time user of Opie. I've recently started playing my boomchicken, and fallen in love with the shapeshifting wheel. The custom macro it comes with is:
#rkrequire [Swift Flight Form (Shapeshift)] / [Flight Form (Shapeshift)] / [Aquatic Form (Shapeshift)] / [Travel Form (Shapeshift)]
/cast [flyable,outdoors,nocombat,noswimming,nomod][flying] [Swift Flight Form (Shapeshift)] / [Flight Form (Shapeshift)]; [swimming] [Aquatic Form (Shapeshift)]; [nocombat,outdoors,nomod:alt] [Green Shado-Pan Riding Tiger]; [outdoors] [Travel Form (Shapeshift)]
What can I add for it to keep me in moonkin form while ground mounting? If I mount up myself, not using this macro I stay in form. Using it kicks me out and it gets kind of annoying while leveling. Also, sorry I don't know how to do the fancy code thing you guys are doing to keep things clean.