I just downloaded macrotalk and could make it work. /optsay allows you to use conditionals/options. I can also send a whisper to myself. This will do for now, i actually wanted it as a raid warning but the chat bubble is good enough for me.
my fist set is actually for bosses but due to the small lag because of the swap, it works.Code:#showtooltip 0 1 /optsay [equipped:fist weapons] TRASH /optsay [equipped:daggers] BOSS /equip 0 1 /equip 0 2
Thanks for the help!
I'm assuming you mean a message in your raid warning frame, and not an actual /rw chat message...if that's the case,
/run RaidNotice_AddMessage(RaidWarningFrame, SecureCmdOptionParse("[equipped:fist weapons]TRASH;BOSS"), ChatTypeInfo["RAID_WARNING"])
Last edited by pnutbutter; 2013-09-28 at 06:06 PM.
Hi, I'm currently gearing up my Monk for some Mistweaving/fistweaving aswell for PvP, and currently I'm having this great idea for a macro, but I can't it it to work.
The idea behind it is, to keep my amount of keybinds at a low level, so I'm combining spells having a different effect depending on my current target, say I'm targeting and ally and my key would cast surging mist, but if i have an enemy targeted i will cast tiger power.
Now here's what I currently have
/cast [harm]Jab;[help]Soothing Mist
Now my problem is, when I have no target the icon will just be a "?" I want it to be Jab when I have no target, Jab when I have an enemy targeted and Soothing Mist when I have a friendly target.
That's one part of the problem, the other is when I have no target, I will target my nearest enemy and use Jab on them. Kinda like when you hit your regular Jab key without a target.
I hope I made this post somewhat understandable, and I'd really appreciate some help on the matter..
Thanks a lot in advance
Whether you think you can or can't - You're right!
Question. I need a mouse-over macro for my hunter if possible that casts Hunters Mark, Serpent Sting, and then Kill Command. Is this possible?
I'm in a need of a mouse over AND nochanneling macro for my mage bombs.
I use for my Arcane Barrage so I can spam it during my Arcane Missiles.
So Basically I need this macro but with a mouse over function for my mage bombs. Thanks!Code:#showtooltip /cast [nochanneling] Arcane Barrage
second:Code:#showtooltip /cast [nochanneling, @mouseover, harm, nodead] Mage Bomb; [nochanneling] Arcane Barrage
Code:#showtooltip /cast [nochanneling, @mouseover, harm, nodead][nochanneling] Mage Bomb
No point mentioning these bats, I thought. The poor bastard will see them soon enough.
Hi, I've used the search feature, but I can't seem to come up with the right keywords... Is there a way to script a macro to toggle the display of unit names (player and NPC, but not the "V" key nameplates) and possibly the combat numbers of all but my own? During a raid it's a mess of NPC and player names clogging up everything! It seems too clunky to have to change that in the menus each time...
Code:/run local function toggle(v)SetCVar(v,1-GetCVar(v))end toggle("UnitNameOwn")toggle("UnitNameNPC")toggle("nameplateShowFriends")toggle("fctFriendlyHealers")toggle("fctSpellMechanicsOther")
WTB shaman macro.
to purge or purify mouseover. if no mouseover then purge or purify the target.
i want to save keybinds by having purge and purify in one bind and priority on mouseover
Code:/cast [exists, @mouseover, help] Purify, [exists, @mouseover] Purge, [exists, help] Purify, [exists] Purge
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Hi! thx for ur reply. I changed to the correct name purify spirit but it doesn't seem to work (dispel friendly). It's only working for purges.
yes resto shaman i can dispel friendly and enemy
There's probably a cleaner way to make it, but this is the one I use, and it works fine. Actually the one I use has both specs in it, so if I'm Ele I can use the same macro for Purge/Cleanse Spirit, but this is the Resto only version.
Code:#showtooltip /cast [@mouseover, harm, nodead] Purge; [@mouseover, help, nodead] Purify Spirit; [harm] Purge; Purify Spirit
UnitNameNPC: whether NPC names are displayed above their heads in the world
nameplateShowFriends: whether nameplates are displayed for friendly units
fctFriendlyHealers: whether floating combat text for heals on you shows the name of the person who healed you
fctSpellMechanicsOther: whether you see floating combat text when other people do things like snare an enemy