I'm trying to create a macro for my balance druid spec where it basically triggers Celestial Alignment, Incarnation, and Mirror image (from symbiosis) at the same time. All 3 min cd's so they should line up perfectly.
Is what I'm using currently, I tried/cast Incarnation: Chosen of Elune
/cast Celestial Alignment
/cast Mirror Image
The problem is that the mirror image isn't triggering, I'm not sure how to get it to trigger. It was still on cd both times I tried, & tried using the macro multiple times after incarnation/celestial alignment triggered at the same time./cast Incarnation: Chosen of Elune
/cast Celestial Alignment
No point mentioning these bats, I thought. The poor bastard will see them soon enough.
I just tested this & incarnation didn't trigger a GCD with symbiosis or celestial alignment but just about every other spell it did.
Im looking for a one button rotation macro for the brawlers guild boss hexos for beast master or marksmen spec
Thanks in advance
Hey, I ain't played in quite a while and i'm finding it hard to heal with this/these healing macros i had.
simply put, heal when mouseover a person, otherwise cast at current target. I can't for the life of me remember how this macro looked, its been too long
edit: found it,
this one also, gives DR for cheap shot incase anyone wanted to play without addons. can't remember how it works though.
/run f=CreateFrame("Frame") f:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED") f:SetScript("OnEvent", function(self,event,...) if UnitName(select(1,...))==UnitName("player") and select(5,...)==119381 then Stopwatch_StartCountdown(0,0,22) Stopwatch_Play() end end
Wondering if you can make a macro for all Noodle-food versions (or/and other different food-versions of course), instead of clicking them one by one in the inventory or on the actionbar. So if I have few of Deluxe Noodle Soup and Pandaren Treasure Noodle Soup, I would like to use a macro to prio the use of one of them if they exist in my inventory.
Is this possible?
Edit: Forgot to mention that this should be without modifiers.
Last edited by skmzarn; 2013-10-22 at 11:13 AM.
How does one make an all in one macro for talents in the same line? For example, Force of Nature and Incarnation are both level 60 talents that I switch between, is there a way to make one macro button so I don't have to keep dragging the talent I switched to to my bars?
nvm: read farther in the thread and found the addon.
There's been a few discussions on this subject in this thread. If you go back 10 pages or so, I'm sure you can find it. However, the long and short of it is there is a macro that will mostly work, but there's no way to make it work completely seamlessly with a macro. Meaning, there will always be some minor issues with icons and tool tips, etc.
There's a really basic add-on for it that works perfectly, though, here: infMopTalentMacros
ok So I found what I was looking for a few days ago (a quick way to swap out talents between pulls while out of combat between either SW or DP and vice versa) However I'm noticing something with the macro that I've yet to be able to fix. The odd thing is that it's eating Tomes (not that they cost a lot) like it's going out of style. 1 click and it eats up 2 Tomes but does not learn the talent so I have to click it again. Now this would not be an issue if it was not for the fact that it should only use 1 Tome to unlearn the talent and learn the other one which if you open the Talent frame is exactly what happens. Wondering if anyone could give some insight as to how to either fix this or stop it from happening. Both macro's are below.
/click PlayerTalentFrameTalentsTalentRow5Talent2 RightButton
/click PlayerTalentFrameTalentsTalentRow5Talent3 RightButton
I'm struggling with this damn macro...
/cast [spec:1]Penance; Circle of Healing
I wanted this macro to be able to penance a friendly on mouse over, penance an enemy on mouse over, and when I'm holy just to use circle of healing. Is it possible to have this as one macro? I'm also trying to use it in vuhdo, so I figured it'd automatically mouse over for me but apparently not.
Code:#showtooltip /cast [spec:2] Circle of Healing; [spec:1, @mouseover, exists] Penance
That should, in spec 1, cast Penance at your mouseover, enemy or friend, and if none exists, cast Penance on your target. In spec 2 it will just cast CoH.
Edit: I think the original one I posted may have caused some problems, but that one is cleaner and should work.
Last edited by Rarch; 2013-10-26 at 10:00 PM.
I'm looking for a macro that will cast Searing Totem/Magma Totem unless I have my Fire Elemental Totem up, in which case it should do nothing (to avoid being a retard and losing out on my Fire Elemental). Any tips?
You can only do this if you're using the Primal Elementalist talent. The macro would be:
Code:/cast [nopet:Primal Fire Elemental] Searing Totem
You can just duplicate it in another macro for Magma Totem, or use a [mod:x] or whatever you want with that, but it will only work with the talent selected. Reason being, non-Primal Elementals are not considered pets, and therefore there's no way for a macro to check it.